/* GSnull * Copyright (C) 2004-2009 PCSX2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ // These enums & structures are copied from GSdx, which got them from sp2dev 0.4.0. // In fact, after looking at both ZeroGS and GSdx, and seeing how similar this section is on both, // I'm just going to blatantly copy most of GS.h here and localize. // And if this is kept close enough to GSdx's code, if should make porting GSdx to Linux a bit easier... // sp2dev is Copyright (C) 2002 Terratron Technologies Inc. All Rights Reserved. // http://window.terratron.com/~sosman/ps2linux/ // // Gsdx is Copyright (C) 2007-2009 Gabest All Rights Reserved. // http://www.gabest.org // #ifdef __cplusplus extern "C" { #endif #define GSdefs #include "PS2Edefs.h" #include "PS2Etypes.h" #ifdef __cplusplus } #endif #include "emmintrin.h" #include "GifTransfer.h" #pragma pack(push, 1) enum GS_PRIM { GS_POINTLIST = 0, GS_LINELIST = 1, GS_LINESTRIP = 2, GS_TRIANGLELIST = 3, GS_TRIANGLESTRIP = 4, GS_TRIANGLEFAN = 5, GS_SPRITE = 6, GS_INVALID = 7, }; enum GS_PRIM_CLASS { GS_POINT_CLASS = 0, GS_LINE_CLASS = 1, GS_TRIANGLE_CLASS = 2, GS_SPRITE_CLASS = 3, GS_INVALID_CLASS = 7, }; enum GS_PSM { PSM_PSMCT32 = 0, // 0000-0000 PSM_PSMCT24 = 1, // 0000-0001 PSM_PSMCT16 = 2, // 0000-0010 PSM_PSMCT16S = 10, // 0000-1010 PSM_PSMT8 = 19, // 0001-0011 PSM_PSMT4 = 20, // 0001-0100 PSM_PSMT8H = 27, // 0001-1011 PSM_PSMT4HL = 36, // 0010-0100 PSM_PSMT4HH = 44, // 0010-1100 PSM_PSMZ32 = 48, // 0011-0000 PSM_PSMZ24 = 49, // 0011-0001 PSM_PSMZ16 = 50, // 0011-0010 PSM_PSMZ16S = 58, // 0011-1010 }; enum GS_TFX { TFX_MODULATE = 0, TFX_DECAL = 1, TFX_HIGHLIGHT = 2, TFX_HIGHLIGHT2 = 3, TFX_NONE = 4, }; enum GS_CLAMP { CLAMP_REPEAT = 0, CLAMP_CLAMP = 1, CLAMP_REGION_CLAMP = 2, CLAMP_REGION_REPEAT = 3, }; enum GS_ZTST { ZTST_NEVER = 0, ZTST_ALWAYS = 1, ZTST_GEQUAL = 2, ZTST_GREATER = 3, }; enum GS_ATST { ATST_NEVER = 0, ATST_ALWAYS = 1, ATST_LESS = 2, ATST_LEQUAL = 3, ATST_EQUAL = 4, ATST_GEQUAL = 5, ATST_GREATER = 6, ATST_NOTEQUAL = 7, }; enum GS_AFAIL { AFAIL_KEEP = 0, AFAIL_FB_ONLY = 1, AFAIL_ZB_ONLY = 2, AFAIL_RGB_ONLY = 3, }; #define REG32(name) \ union name \ { \ u32 _u32; \ struct { \ #define REG64(name) \ union name \ { \ u64 _u64; \ u32 _u32[2]; \ /*void operator = (const GSVector4i& v) {GSVector4i::storel(this, v);} \ bool operator == (const union name& r) const {return ((GSVector4i)r).eq(*this);} \ bool operator != (const union name& r) const {return !((GSVector4i)r).eq(*this);} \ operator GSVector4i() const {return GSVector4i::loadl(this);}*/ \ struct { \ #define REG128(name)\ union name \ { \ u64 _u64[2]; \ u32 _u32[4]; \ struct { \ #define REG32_(prefix, name) REG32(prefix##name) #define REG64_(prefix, name) REG64(prefix##name) #define REG128_(prefix, name) REG128(prefix##name) #define REG_END }; }; #define REG_END2 }; #define REG32_SET(name) \ union name \ { \ u32 _u32; \ #define REG64_SET(name) \ union name \ { \ u64 _u64; \ u32 _u32[2]; \ #define REG128_SET(name)\ union name \ { \ __m128i _m128; \ u64 _u64[2]; \ u32 _u32[4]; \ #define REG_SET_END }; REG64_(GSReg, BGCOLOR) u32 R:8; u32 G:8; u32 B:8; u32 _PAD1:8; u32 _PAD2:32; REG_END REG64_(GSReg, BUSDIR) u32 DIR:1; u32 _PAD1:31; u32 _PAD2:32; REG_END REG64_(GSReg, CSR) u32 rSIGNAL:1; u32 rFINISH:1; u32 rHSINT:1; u32 rVSINT:1; u32 rEDWINT:1; u32 rZERO1:1; u32 rZERO2:1; u32 r_PAD1:1; u32 rFLUSH:1; u32 rRESET:1; u32 r_PAD2:2; u32 rNFIELD:1; u32 rFIELD:1; u32 rFIFO:2; u32 rREV:8; u32 rID:8; u32 wSIGNAL:1; u32 wFINISH:1; u32 wHSINT:1; u32 wVSINT:1; u32 wEDWINT:1; u32 wZERO1:1; u32 wZERO2:1; u32 w_PAD1:1; u32 wFLUSH:1; u32 wRESET:1; u32 w_PAD2:2; u32 wNFIELD:1; u32 wFIELD:1; u32 wFIFO:2; u32 wREV:8; u32 wID:8; REG_END REG64_(GSReg, DISPFB) // (-1/2) u32 FBP:9; u32 FBW:6; u32 PSM:5; u32 _PAD:12; u32 DBX:11; u32 DBY:11; u32 _PAD2:10; REG_END2 u32 Block() const {return FBP << 5;} REG_END2 REG64_(GSReg, DISPLAY) // (-1/2) u32 DX:12; u32 DY:11; u32 MAGH:4; u32 MAGV:2; u32 _PAD:3; u32 DW:12; u32 DH:11; u32 _PAD2:9; REG_END REG64_(GSReg, EXTBUF) u32 EXBP:14; u32 EXBW:6; u32 FBIN:2; u32 WFFMD:1; u32 EMODA:2; u32 EMODC:2; u32 _PAD1:5; u32 WDX:11; u32 WDY:11; u32 _PAD2:10; REG_END REG64_(GSReg, EXTDATA) u32 SX:12; u32 SY:11; u32 SMPH:4; u32 SMPV:2; u32 _PAD1:3; u32 WW:12; u32 WH:11; u32 _PAD2:9; REG_END REG64_(GSReg, EXTWRITE) u32 WRITE:1; u32 _PAD1:31; u32 _PAD2:32; REG_END REG64_(GSReg, IMR) u32 _PAD1:8; u32 SIGMSK:1; u32 FINISHMSK:1; u32 HSMSK:1; u32 VSMSK:1; u32 EDWMSK:1; u32 _PAD2:19; u32 _PAD3:32; REG_END REG64_(GSReg, PMODE) union { struct { u32 EN1:1; u32 EN2:1; u32 CRTMD:3; u32 MMOD:1; u32 AMOD:1; u32 SLBG:1; u32 ALP:8; u32 _PAD:16; u32 _PAD1:32; }; struct { u32 EN:2; u32 _PAD2:30; u32 _PAD3:32; }; }; REG_END REG64_(GSReg, SIGLBLID) u32 SIGID:32; u32 LBLID:32; REG_END REG64_(GSReg, SMODE1) u32 RC:3; u32 LC:7; u32 T1248:2; u32 SLCK:1; u32 CMOD:2; u32 EX:1; u32 PRST:1; u32 SINT:1; u32 XPCK:1; u32 PCK2:2; u32 SPML:4; u32 GCONT:1; // YCrCb u32 PHS:1; u32 PVS:1; u32 PEHS:1; u32 PEVS:1; u32 CLKSEL:2; u32 NVCK:1; u32 SLCK2:1; u32 VCKSEL:2; u32 VHP:1; u32 _PAD1:27; REG_END /* // pal CLKSEL=1 CMOD=3 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=4 T1248=1 VCKSEL=1 VHP=0 XPCK=0 // ntsc CLKSEL=1 CMOD=2 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=4 T1248=1 VCKSEL=1 VHP=0 XPCK=0 // ntsc progressive (SoTC) CLKSEL=1 CMOD=0 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=2 T1248=1 VCKSEL=1 VHP=1 XPCK=0 */ REG64_(GSReg, SMODE2) u32 INT:1; u32 FFMD:1; u32 DPMS:2; u32 _PAD2:28; u32 _PAD3:32; REG_END REG64_(GSReg, SRFSH) u32 _DUMMY; // TODO REG_END REG64_(GSReg, SYNCH1) u32 _DUMMY; // TODO REG_END REG64_(GSReg, SYNCH2) u32 _DUMMY; // TODO REG_END REG64_(GSReg, SYNCV) u64 _DUMMY; // TODO REG_END REG64_SET(GSReg) GSRegBGCOLOR BGCOLOR; GSRegBUSDIR BUSDIR; GSRegCSR CSR; GSRegDISPFB DISPFB; GSRegDISPLAY DISPLAY; GSRegEXTBUF EXTBUF; GSRegEXTDATA EXTDATA; GSRegEXTWRITE EXTWRITE; GSRegIMR IMR; GSRegPMODE PMODE; GSRegSIGLBLID SIGLBLID; GSRegSMODE1 SMODE1; GSRegSMODE2 SMODE2; REG_SET_END // // sps2tags.h // #define SET_GIF_REG(gifTag, iRegNo, uiValue) \ {((GIFTag*)&gifTag)->u64[1] |= (((uiValue) & 0xf) << ((iRegNo) << 2));} #define GET_GIF_REG(tag, reg) \ (((tag).u32[2 + ((reg) >> 3)] >> (((reg) & 7) << 2)) & 0xf) // // GIFTag REG128(GIFTag) u32 NLOOP:15; u32 EOP:1; u32 _PAD1:16; u32 _PAD2:14; u32 PRE:1; u32 PRIM:11; u32 FLG:2; // enum GIF_FLG u32 NREG:4; u64 REGS:64; REG_END // GIFReg REG64_(GIFReg, ALPHA) u32 A:2; u32 B:2; u32 C:2; u32 D:2; u32 _PAD1:24; u32 FIX:8; u32 _PAD2:24; REG_END2 // opaque => output will be Cs/As __forceinline bool IsOpaque() const {return (A == B || C == 2 && FIX == 0) && D == 0 || (A == 0 && B == D && C == 2 && FIX == 0x80);} __forceinline bool IsOpaque(int amin, int amax) const {return (A == B || amax == 0) && D == 0 || A == 0 && B == D && amin == 0x80 && amax == 0x80;} REG_END2 REG64_(GIFReg, BITBLTBUF) u32 SBP:14; u32 _PAD1:2; u32 SBW:6; u32 _PAD2:2; u32 SPSM:6; u32 _PAD3:2; u32 DBP:14; u32 _PAD4:2; u32 DBW:6; u32 _PAD5:2; u32 DPSM:6; u32 _PAD6:2; REG_END REG64_(GIFReg, CLAMP) union { struct { u32 WMS:2; u32 WMT:2; u32 MINU:10; u32 MAXU:10; u32 _PAD1:8; u32 _PAD2:2; u32 MAXV:10; u32 _PAD3:20; }; struct { u64 _PAD4:24; u64 MINV:10; u64 _PAD5:30; }; }; REG_END REG64_(GIFReg, COLCLAMP) u32 CLAMP:1; u32 _PAD1:31; u32 _PAD2:32; REG_END REG64_(GIFReg, DIMX) s32 DM00:3; s32 _PAD00:1; s32 DM01:3; s32 _PAD01:1; s32 DM02:3; s32 _PAD02:1; s32 DM03:3; s32 _PAD03:1; s32 DM10:3; s32 _PAD10:1; s32 DM11:3; s32 _PAD11:1; s32 DM12:3; s32 _PAD12:1; s32 DM13:3; s32 _PAD13:1; s32 DM20:3; s32 _PAD20:1; s32 DM21:3; s32 _PAD21:1; s32 DM22:3; s32 _PAD22:1; s32 DM23:3; s32 _PAD23:1; s32 DM30:3; s32 _PAD30:1; s32 DM31:3; s32 _PAD31:1; s32 DM32:3; s32 _PAD32:1; s32 DM33:3; s32 _PAD33:1; REG_END REG64_(GIFReg, DTHE) u32 DTHE:1; u32 _PAD1:31; u32 _PAD2:32; REG_END REG64_(GIFReg, FBA) u32 FBA:1; u32 _PAD1:31; u32 _PAD2:32; REG_END REG64_(GIFReg, FINISH) u32 _PAD1:32; u32 _PAD2:32; REG_END REG64_(GIFReg, FOG) u32 _PAD1:32; u32 _PAD2:24; u32 F:8; REG_END REG64_(GIFReg, FOGCOL) u32 FCR:8; u32 FCG:8; u32 FCB:8; u32 _PAD1:8; u32 _PAD2:32; REG_END REG64_(GIFReg, FRAME) u32 FBP:9; u32 _PAD1:7; u32 FBW:6; u32 _PAD2:2; u32 PSM:6; u32 _PAD3:2; u32 FBMSK:32; REG_END2 u32 Block() const {return FBP << 5;} REG_END2 REG64_(GIFReg, HWREG) u32 DATA_LOWER:32; u32 DATA_UPPER:32; REG_END REG64_(GIFReg, LABEL) u32 ID:32; u32 IDMSK:32; REG_END REG64_(GIFReg, MIPTBP1) u64 TBP1:14; u64 TBW1:6; u64 TBP2:14; u64 TBW2:6; u64 TBP3:14; u64 TBW3:6; u64 _PAD:4; REG_END REG64_(GIFReg, MIPTBP2) u64 TBP4:14; u64 TBW4:6; u64 TBP5:14; u64 TBW5:6; u64 TBP6:14; u64 TBW6:6; u64 _PAD:4; REG_END REG64_(GIFReg, NOP) u32 _PAD1:32; u32 _PAD2:32; REG_END REG64_(GIFReg, PABE) u32 PABE:1; u32 _PAD1:31; u32 _PAD2:32; REG_END REG64_(GIFReg, PRIM) u32 PRIM:3; u32 IIP:1; u32 TME:1; u32 FGE:1; u32 ABE:1; u32 AA1:1; u32 FST:1; u32 CTXT:1; u32 FIX:1; u32 _PAD1:21; u32 _PAD2:32; REG_END REG64_(GIFReg, PRMODE) u32 _PRIM:3; u32 IIP:1; u32 TME:1; u32 FGE:1; u32 ABE:1; u32 AA1:1; u32 FST:1; u32 CTXT:1; u32 FIX:1; u32 _PAD2:21; u32 _PAD3:32; REG_END REG64_(GIFReg, PRMODECONT) u32 AC:1; u32 _PAD1:31; u32 _PAD2:32; REG_END REG64_(GIFReg, RGBAQ) u32 R:8; u32 G:8; u32 B:8; u32 A:8; float Q; REG_END REG64_(GIFReg, SCANMSK) u32 MSK:2; u32 _PAD1:30; u32 _PAD2:32; REG_END REG64_(GIFReg, SCISSOR) u32 SCAX0:11; u32 _PAD1:5; u32 SCAX1:11; u32 _PAD2:5; u32 SCAY0:11; u32 _PAD3:5; u32 SCAY1:11; u32 _PAD4:5; REG_END REG64_(GIFReg, SIGNAL) u32 ID:32; u32 IDMSK:32; REG_END REG64_(GIFReg, ST) float S; float T; REG_END REG64_(GIFReg, TEST) u32 ATE:1; u32 ATST:3; u32 AREF:8; u32 AFAIL:2; u32 DATE:1; u32 DATM:1; u32 ZTE:1; u32 ZTST:2; u32 _PAD1:13; u32 _PAD2:32; REG_END2 __forceinline bool DoFirstPass() {return !ATE || ATST != ATST_NEVER;} // not all pixels fail automatically __forceinline bool DoSecondPass() {return ATE && ATST != ATST_ALWAYS && AFAIL != AFAIL_KEEP;} // pixels may fail, write fb/z __forceinline bool NoSecondPass() {return ATE && ATST != ATST_ALWAYS && AFAIL == AFAIL_KEEP;} // pixels may fail, no output REG_END2 REG64_(GIFReg, TEX0) union { struct { u32 TBP0:14; u32 TBW:6; u32 PSM:6; u32 TW:4; u32 _PAD1:2; u32 _PAD2:2; u32 TCC:1; u32 TFX:2; u32 CBP:14; u32 CPSM:4; u32 CSM:1; u32 CSA:5; u32 CLD:3; }; struct { u64 _PAD3:30; u64 TH:4; u64 _PAD4:30; }; }; REG_END2 __forceinline bool IsRepeating() {return ((u32)1 << TW) > (TBW << 6);} REG_END2 REG64_(GIFReg, TEX1) u32 LCM:1; u32 _PAD1:1; u32 MXL:3; u32 MMAG:1; u32 MMIN:3; u32 MTBA:1; u32 _PAD2:9; u32 L:2; u32 _PAD3:11; s32 K:12; // 1:7:4 u32 _PAD4:20; REG_END2 bool IsMinLinear() const {return (MMIN == 1) || (MMIN & 4);} bool IsMagLinear() const {return MMAG;} REG_END2 REG64_(GIFReg, TEX2) u32 _PAD1:20; u32 PSM:6; u32 _PAD2:6; u32 _PAD3:5; u32 CBP:14; u32 CPSM:4; u32 CSM:1; u32 CSA:5; u32 CLD:3; REG_END REG64_(GIFReg, TEXA) u32 TA0:8; u32 _PAD1:7; u32 AEM:1; u32 _PAD2:16; u32 TA1:8; u32 _PAD3:24; REG_END REG64_(GIFReg, TEXCLUT) u32 CBW:6; u32 COU:6; u32 COV:10; u32 _PAD1:10; u32 _PAD2:32; REG_END REG64_(GIFReg, TEXFLUSH) u32 _PAD1:32; u32 _PAD2:32; REG_END REG64_(GIFReg, TRXDIR) u32 XDIR:2; u32 _PAD1:30; u32 _PAD2:32; REG_END REG64_(GIFReg, TRXPOS) u32 SSAX:11; u32 _PAD1:5; u32 SSAY:11; u32 _PAD2:5; u32 DSAX:11; u32 _PAD3:5; u32 DSAY:11; u32 DIRY:1; u32 DIRX:1; u32 _PAD4:3; REG_END REG64_(GIFReg, TRXREG) u32 RRW:12; u32 _PAD1:20; u32 RRH:12; u32 _PAD2:20; REG_END // GSState::GIFPackedRegHandlerUV and GSState::GIFRegHandlerUV will make sure that the _PAD1/2 bits are set to zero REG64_(GIFReg, UV) u32 U:16; // u32 _PAD1:2; u32 V:16; // u32 _PAD2:2; u32 _PAD3:32; REG_END // GSState::GIFRegHandlerXYOFFSET will make sure that the _PAD1/2 bits are set to zero REG64_(GIFReg, XYOFFSET) u32 OFX; // :16; u32 _PAD1:16; u32 OFY; // :16; u32 _PAD2:16; REG_END REG64_(GIFReg, XYZ) u32 X:16; u32 Y:16; u32 Z:32; REG_END REG64_(GIFReg, XYZF) u32 X:16; u32 Y:16; u32 Z:24; u32 F:8; REG_END REG64_(GIFReg, ZBUF) u32 ZBP:9; u32 _PAD1:15; // u32 PSM:4; // u32 _PAD2:4; u32 PSM:6; u32 _PAD2:2; u32 ZMSK:1; u32 _PAD3:31; REG_END2 u32 Block() const {return ZBP << 5;} REG_END2 REG64_SET(GIFReg) GIFRegALPHA ALPHA; GIFRegBITBLTBUF BITBLTBUF; GIFRegCLAMP CLAMP; GIFRegCOLCLAMP COLCLAMP; GIFRegDIMX DIMX; GIFRegDTHE DTHE; GIFRegFBA FBA; GIFRegFINISH FINISH; GIFRegFOG FOG; GIFRegFOGCOL FOGCOL; GIFRegFRAME FRAME; GIFRegHWREG HWREG; GIFRegLABEL LABEL; GIFRegMIPTBP1 MIPTBP1; GIFRegMIPTBP2 MIPTBP2; GIFRegNOP NOP; GIFRegPABE PABE; GIFRegPRIM PRIM; GIFRegPRMODE PRMODE; GIFRegPRMODECONT PRMODECONT; GIFRegRGBAQ RGBAQ; GIFRegSCANMSK SCANMSK; GIFRegSCISSOR SCISSOR; GIFRegSIGNAL SIGNAL; GIFRegST ST; GIFRegTEST TEST; GIFRegTEX0 TEX0; GIFRegTEX1 TEX1; GIFRegTEX2 TEX2; GIFRegTEXA TEXA; GIFRegTEXCLUT TEXCLUT; GIFRegTEXFLUSH TEXFLUSH; GIFRegTRXDIR TRXDIR; GIFRegTRXPOS TRXPOS; GIFRegTRXREG TRXREG; GIFRegUV UV; GIFRegXYOFFSET XYOFFSET; GIFRegXYZ XYZ; GIFRegXYZF XYZF; GIFRegZBUF ZBUF; REG_SET_END // GIFPacked REG128_(GIFPacked, PRIM) u32 PRIM:11; u32 _PAD1:21; u32 _PAD2:32; u32 _PAD3:32; u32 _PAD4:32; REG_END REG128_(GIFPacked, RGBA) u32 R:8; u32 _PAD1:24; u32 G:8; u32 _PAD2:24; u32 B:8; u32 _PAD3:24; u32 A:8; u32 _PAD4:24; REG_END REG128_(GIFPacked, STQ) float S; float T; float Q; u32 _PAD1:32; REG_END REG128_(GIFPacked, UV) u32 U:14; u32 _PAD1:18; u32 V:14; u32 _PAD2:18; u32 _PAD3:32; u32 _PAD4:32; REG_END REG128_(GIFPacked, XYZF2) u32 X:16; u32 _PAD1:16; u32 Y:16; u32 _PAD2:16; u32 _PAD3:4; u32 Z:24; u32 _PAD4:4; u32 _PAD5:4; u32 F:8; u32 _PAD6:3; u32 ADC:1; u32 _PAD7:16; REG_END REG128_(GIFPacked, XYZ2) u32 X:16; u32 _PAD1:16; u32 Y:16; u32 _PAD2:16; u32 Z:32; u32 _PAD3:15; u32 ADC:1; u32 _PAD4:16; REG_END REG128_(GIFPacked, FOG) u32 _PAD1:32; u32 _PAD2:32; u32 _PAD3:32; u32 _PAD4:4; u32 F:8; u32 _PAD5:20; REG_END REG128_(GIFPacked, A_D) u64 DATA:64; u32 ADDR:8; // enum GIF_A_D_REG u32 _PAD1:24; u32 _PAD2:32; REG_END REG128_(GIFPacked, NOP) u32 _PAD1:32; u32 _PAD2:32; u32 _PAD3:32; u32 _PAD4:32; REG_END REG128_SET(GIFPackedReg) GIFReg r; GIFPackedPRIM PRIM; GIFPackedRGBA RGBA; GIFPackedSTQ STQ; GIFPackedUV UV; GIFPackedXYZF2 XYZF2; GIFPackedXYZ2 XYZ2; GIFPackedFOG FOG; GIFPackedA_D A_D; GIFPackedNOP NOP; REG_SET_END struct GSPrivRegSet { union { struct { GSRegPMODE PMODE; u64 _pad1; GSRegSMODE1 SMODE1; u64 _pad2; GSRegSMODE2 SMODE2; u64 _pad3; GSRegSRFSH SRFSH; u64 _pad4; GSRegSYNCH1 SYNCH1; u64 _pad5; GSRegSYNCH2 SYNCH2; u64 _pad6; GSRegSYNCV SYNCV; u64 _pad7; struct { GSRegDISPFB DISPFB; u64 _pad1; GSRegDISPLAY DISPLAY; u64 _pad2; } DISP[2]; GSRegEXTBUF EXTBUF; u64 _pad8; GSRegEXTDATA EXTDATA; u64 _pad9; GSRegEXTWRITE EXTWRITE; u64 _pad10; GSRegBGCOLOR BGCOLOR; u64 _pad11; }; u8 _pad12[0x1000]; }; union { struct { GSRegCSR CSR; u64 _pad13; GSRegIMR IMR; u64 _pad14; u64 _unk1[4]; GSRegBUSDIR BUSDIR; u64 _pad15; u64 _unk2[6]; GSRegSIGLBLID SIGLBLID; u64 _pad16; }; u8 _pad17[0x1000]; }; }; #pragma pack(pop)