/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once #include "GSState.h" #include "GSRasterizer.h" #include "GSAlignedClass.h" union GSScanlineSelector { struct { DWORD fpsm:2; // 0 DWORD zpsm:2; // 2 DWORD ztst:2; // 4 (0: off, 1: write, 2: test (ge), 3: test (g)) DWORD atst:3; // 6 DWORD afail:2; // 9 DWORD iip:1; // 11 DWORD tfx:3; // 12 DWORD tcc:1; // 15 DWORD fst:1; // 16 DWORD ltf:1; // 17 DWORD tlu:1; // 18 DWORD fge:1; // 19 DWORD date:1; // 20 DWORD abea:2; // 21 DWORD abeb:2; // 23 DWORD abec:2; // 25 DWORD abed:2; // 27 DWORD pabe:1; // 29 DWORD rfb:1; // 30 DWORD sprite:1; // 31 }; struct { DWORD _pad1:21; DWORD abe:8; DWORD _pad2:3; }; DWORD dw; operator DWORD() {return dw;} bool IsSolidRect() { return sprite && iip == 0 && tfx == TFX_NONE && abe == 255 && ztst <= 1 && atst <= 1 && date == 0 && fge == 0; } }; __declspec(align(16)) struct GSScanlineEnvironment { GSScanlineSelector sel; void* vm; const void* tex; const DWORD* clut; DWORD tw; GSVector4i* fbr; GSVector4i* zbr; int** fbc; int** zbc; GSVector2i* fzbr; GSVector2i* fzbc; GSVector4i fm, zm; struct {GSVector4i min, max, mask;} t; // [u] x 4 [v] x 4 GSVector4i datm; GSVector4i colclamp; GSVector4i fba; GSVector4i aref; GSVector4i afix, afix2; GSVector4i frb, fga; struct {GSVector4 z, s, t, q; GSVector4i rb, ga, f, si, ti, _pad[3];} d[4]; struct {GSVector4 z, stq; GSVector4i c, f, st;} d4; struct {GSVector4i rb, ga;} c; struct {GSVector4i z, f;} p; struct {GSVector4i rb, ga;} c2; }; __declspec(align(16)) struct GSScanlineParam { GSScanlineSelector sel; void* vm; const void* tex; const DWORD* clut; DWORD tw; GSLocalMemory::Offset* fbo; GSLocalMemory::Offset* zbo; GSLocalMemory::Offset4* fzbo; DWORD fm, zm; }; class GSDrawScanline : public GSAlignedClass<16>, public IDrawScanline { GSScanlineEnvironment m_env; static const GSVector4 m_shift[4]; static const GSVector4i m_test[8]; // class GSDrawScanlineMap : public GSFunctionMap { DrawScanlinePtr m_default[4][4][4][2]; public: GSDrawScanlineMap(); DrawScanlinePtr GetDefaultFunction(DWORD dw); void PrintStats(); }; GSDrawScanlineMap m_ds; // class GSSetupPrimMap : public GSFunctionMap { SetupPrimPtr m_default[2][2][2][2][2]; public: GSSetupPrimMap(); SetupPrimPtr GetDefaultFunction(DWORD dw); }; GSSetupPrimMap m_sp; // template void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan); // __forceinline GSVector4i Wrap(const GSVector4i& t); __forceinline void SampleTexture(DWORD ltf, DWORD tlu, const GSVector4i& u, const GSVector4i& v, GSVector4i* c); __forceinline void ColorTFX(DWORD iip, DWORD tfx, const GSVector4i& rbf, const GSVector4i& gaf, GSVector4i& rbt, GSVector4i& gat); __forceinline void AlphaTFX(DWORD iip, DWORD tfx, DWORD tcc, const GSVector4i& gaf, GSVector4i& gat); __forceinline void Fog(DWORD fge, const GSVector4i& f, GSVector4i& rb, GSVector4i& ga); __forceinline bool TestZ(DWORD zpsm, DWORD ztst, const GSVector4i& zs, const GSVector4i& zd, GSVector4i& test); __forceinline bool TestAlpha(DWORD atst, DWORD afail, const GSVector4i& ga, GSVector4i& fm, GSVector4i& zm, GSVector4i& test); __forceinline bool TestDestAlpha(DWORD fpsm, DWORD date, const GSVector4i& fd, GSVector4i& test); __forceinline void ReadPixel(int psm, int addr, GSVector4i& c) const; __forceinline static void WritePixel(int psm, WORD* RESTRICT vm16, DWORD c); __forceinline void WriteFrame(int fpsm, int rfb, GSVector4i* c, const GSVector4i& fd, const GSVector4i& fm, int addr, int fzm); __forceinline void WriteZBuf(int zpsm, int ztst, const GSVector4i& z, const GSVector4i& zd, const GSVector4i& zm, int addr, int fzm); template void DrawScanline(int top, int left, int right, const GSVertexSW& v); template void DrawScanlineEx(int top, int left, int right, const GSVertexSW& v); // void DrawSolidRect(const GSVector4i& r, const GSVertexSW& v); template void DrawSolidRectT(const GSVector4i* row, int* col, const GSVector4i& r, DWORD c, DWORD m); template __forceinline void FillRect(const GSVector4i* row, int* col, const GSVector4i& r, DWORD c, DWORD m); template __forceinline void FillBlock(const GSVector4i* row, int* col, const GSVector4i& r, const GSVector4i& c, const GSVector4i& m); protected: GSState* m_state; int m_id; public: GSDrawScanline(GSState* state, int id); virtual ~GSDrawScanline(); // IDrawScanline void BeginDraw(const GSRasterizerData* data, Functions* f); void EndDraw(const GSRasterizerStats& stats); void PrintStats() {m_ds.PrintStats();} };