/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "stdafx.h" #include "GS.h" #include "GSUtil.h" #include "xbyak/xbyak_util.h" #ifdef _WINDOWS #include "svnrev.h" #else #define SVN_REV 0 #define SVN_MODS 0 #endif const char* GSUtil::GetLibName() { // TODO: critsec static string str; if(str.empty()) { str = "GSdx"; #ifdef _WINDOWS str += format(" %lld", SVN_REV); if(SVN_MODS) str += "m"; #endif #ifdef _M_AMD64 str += " 64-bit"; #endif list sl; #ifdef __INTEL_COMPILER sl.push_back(format("Intel C++ %d.%02d", __INTEL_COMPILER / 100, __INTEL_COMPILER % 100)); #elif _MSC_VER sl.push_back(format("MSVC %d.%02d", _MSC_VER / 100, _MSC_VER % 100)); #elif __GNUC__ sl.push_back(format("GCC %d.%d.%d", __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__)); #endif #if _M_SSE >= 0x501 sl.push_back("AVX2"); #elif _M_SSE >= 0x500 sl.push_back("AVX"); #elif _M_SSE >= 0x402 sl.push_back("SSE42"); #elif _M_SSE >= 0x401 sl.push_back("SSE41"); #elif _M_SSE >= 0x301 sl.push_back("SSSE3"); #elif _M_SSE >= 0x200 sl.push_back("SSE2"); #elif _M_SSE >= 0x100 sl.push_back("SSE"); #endif for(list::iterator i = sl.begin(); i != sl.end(); ) { if(i == sl.begin()) str += " ("; str += *i; str += ++i != sl.end() ? ", " : ")"; } } return str.c_str(); } static class GSUtilMaps { public: uint8 PrimClassField[8]; uint8 VertexCountField[8]; uint8 ClassVertexCountField[4]; uint32 CompatibleBitsField[64][2]; uint32 SharedBitsField[64][2]; GSUtilMaps() { PrimClassField[GS_POINTLIST] = GS_POINT_CLASS; PrimClassField[GS_LINELIST] = GS_LINE_CLASS; PrimClassField[GS_LINESTRIP] = GS_LINE_CLASS; PrimClassField[GS_TRIANGLELIST] = GS_TRIANGLE_CLASS; PrimClassField[GS_TRIANGLESTRIP] = GS_TRIANGLE_CLASS; PrimClassField[GS_TRIANGLEFAN] = GS_TRIANGLE_CLASS; PrimClassField[GS_SPRITE] = GS_SPRITE_CLASS; PrimClassField[GS_INVALID] = GS_INVALID_CLASS; VertexCountField[GS_POINTLIST] = 1; VertexCountField[GS_LINELIST] = 2; VertexCountField[GS_LINESTRIP] = 2; VertexCountField[GS_TRIANGLELIST] = 3; VertexCountField[GS_TRIANGLESTRIP] = 3; VertexCountField[GS_TRIANGLEFAN] = 3; VertexCountField[GS_SPRITE] = 2; VertexCountField[GS_INVALID] = 1; ClassVertexCountField[GS_POINT_CLASS] = 1; ClassVertexCountField[GS_LINE_CLASS] = 2; ClassVertexCountField[GS_TRIANGLE_CLASS] = 3; ClassVertexCountField[GS_SPRITE_CLASS] = 2; memset(CompatibleBitsField, 0, sizeof(CompatibleBitsField)); for(int i = 0; i < 64; i++) { CompatibleBitsField[i][i >> 5] |= 1 << (i & 0x1f); } CompatibleBitsField[PSM_PSMCT32][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f); CompatibleBitsField[PSM_PSMCT24][PSM_PSMCT32 >> 5] |= 1 << (PSM_PSMCT32 & 0x1f); CompatibleBitsField[PSM_PSMCT16][PSM_PSMCT16S >> 5] |= 1 << (PSM_PSMCT16S & 0x1f); CompatibleBitsField[PSM_PSMCT16S][PSM_PSMCT16 >> 5] |= 1 << (PSM_PSMCT16 & 0x1f); CompatibleBitsField[PSM_PSMZ32][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f); CompatibleBitsField[PSM_PSMZ24][PSM_PSMZ32 >> 5] |= 1 << (PSM_PSMZ32 & 0x1f); CompatibleBitsField[PSM_PSMZ16][PSM_PSMZ16S >> 5] |= 1 << (PSM_PSMZ16S & 0x1f); CompatibleBitsField[PSM_PSMZ16S][PSM_PSMZ16 >> 5] |= 1 << (PSM_PSMZ16 & 0x1f); memset(SharedBitsField, 0, sizeof(SharedBitsField)); SharedBitsField[PSM_PSMCT24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f); SharedBitsField[PSM_PSMCT24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f); SharedBitsField[PSM_PSMCT24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f); SharedBitsField[PSM_PSMZ24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f); SharedBitsField[PSM_PSMZ24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f); SharedBitsField[PSM_PSMZ24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f); SharedBitsField[PSM_PSMT8H][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f); SharedBitsField[PSM_PSMT8H][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f); SharedBitsField[PSM_PSMT4HL][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f); SharedBitsField[PSM_PSMT4HL][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f); SharedBitsField[PSM_PSMT4HL][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f); SharedBitsField[PSM_PSMT4HH][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f); SharedBitsField[PSM_PSMT4HH][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f); SharedBitsField[PSM_PSMT4HH][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f); } } s_maps; GS_PRIM_CLASS GSUtil::GetPrimClass(uint32 prim) { return (GS_PRIM_CLASS)s_maps.PrimClassField[prim]; } int GSUtil::GetVertexCount(uint32 prim) { return s_maps.VertexCountField[prim]; } int GSUtil::GetClassVertexCount(uint32 primclass) { return s_maps.ClassVertexCountField[primclass]; } const uint32* GSUtil::HasSharedBitsPtr(uint32 dpsm) { return s_maps.SharedBitsField[dpsm]; } bool GSUtil::HasSharedBits(uint32 spsm, const uint32* RESTRICT ptr) { return (ptr[spsm >> 5] & (1 << (spsm & 0x1f))) == 0; } bool GSUtil::HasSharedBits(uint32 spsm, uint32 dpsm) { return (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f))) == 0; } bool GSUtil::HasSharedBits(uint32 sbp, uint32 spsm, uint32 dbp, uint32 dpsm) { return ((sbp ^ dbp) | (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f)))) == 0; } bool GSUtil::HasCompatibleBits(uint32 spsm, uint32 dpsm) { return (s_maps.CompatibleBitsField[spsm][dpsm >> 5] & (1 << (dpsm & 0x1f))) != 0; } bool GSUtil::CheckSSE() { Xbyak::util::Cpu cpu; Xbyak::util::Cpu::Type type; #if _M_SSE >= 0x500 type = Xbyak::util::Cpu::tAVX; #elif _M_SSE >= 0x402 type = Xbyak::util::Cpu::tSSE42; #elif _M_SSE >= 0x401 type = Xbyak::util::Cpu::tSSE41; #elif _M_SSE >= 0x301 type = Xbyak::util::Cpu::tSSSE3; #elif _M_SSE >= 0x200 type = Xbyak::util::Cpu::tSSE2; #endif if(!cpu.has(type)) { fprintf(stderr, "This CPU does not support SSE %d.%02d", _M_SSE >> 8, _M_SSE & 0xff); return false; } return true; } #define OCL_PROGRAM_VERSION 3 #ifdef ENABLE_OPENCL void GSUtil::GetDeviceDescs(list& dl) { dl.clear(); try { std::vector platforms; cl::Platform::get(&platforms); for(auto& p : platforms) { std::string platform_vendor = p.getInfo(); std::vector ds; p.getDevices(CL_DEVICE_TYPE_ALL, &ds); for(auto& device : ds) { string type; switch(device.getInfo()) { case CL_DEVICE_TYPE_GPU: type = "GPU"; break; case CL_DEVICE_TYPE_CPU: type = "CPU"; break; } if(type.empty()) continue; std::string version = device.getInfo(); int major = 0; int minor = 0; if(!type.empty() && sscanf(version.c_str(), "OpenCL C %d.%d", &major, &minor) == 2 && major == 1 && minor >= 1 || major > 1) { OCLDeviceDesc desc; desc.device = device; desc.name = GetDeviceUniqueName(device); desc.version = major * 100 + minor * 10; // TODO: linux char* buff = new char[MAX_PATH + 1]; GetTempPath(MAX_PATH, buff); desc.tmppath = string(buff) + "/" + desc.name; WIN32_FIND_DATA FindFileData; HANDLE hFind = FindFirstFile(desc.tmppath.c_str(), &FindFileData); if(hFind != INVALID_HANDLE_VALUE) FindClose(hFind); else CreateDirectory(desc.tmppath.c_str(), NULL); sprintf(buff, "/%d", OCL_PROGRAM_VERSION); desc.tmppath += buff; delete[] buff; hFind = FindFirstFile(desc.tmppath.c_str(), &FindFileData); if(hFind != INVALID_HANDLE_VALUE) FindClose(hFind); else CreateDirectory(desc.tmppath.c_str(), NULL); dl.push_back(desc); } } } } catch(cl::Error err) { printf("%s (%d)\n", err.what(), err.err()); } } string GSUtil::GetDeviceUniqueName(cl::Device& device) { std::string vendor = device.getInfo(); std::string name = device.getInfo(); std::string version = device.getInfo(); string type; switch(device.getInfo()) { case CL_DEVICE_TYPE_GPU: type = "GPU"; break; case CL_DEVICE_TYPE_CPU: type = "CPU"; break; } version.erase(version.find_last_not_of(' ') + 1); return vendor + " " + name + " " + version + " " + type; } #endif #ifdef _WINDOWS bool GSUtil::CheckDirectX() { OSVERSIONINFOEX version; memset(&version, 0, sizeof(version)); version.dwOSVersionInfoSize = sizeof(version); if(GetVersionEx((OSVERSIONINFO*)&version)) { printf("Windows %d.%d.%d", version.dwMajorVersion, version.dwMinorVersion, version.dwBuildNumber); if(version.wServicePackMajor > 0) { printf(" (%s %d.%d)", version.szCSDVersion, version.wServicePackMajor, version.wServicePackMinor); } printf("\n"); } string d3dx9_dll = format("d3dx9_%d.dll", D3DX_SDK_VERSION); if(HINSTANCE hDll = LoadLibrary(d3dx9_dll.c_str())) { FreeLibrary(hDll); } else { printf("Cannot find %s\n", d3dx9_dll.c_str()); if(MessageBox(NULL, "You need to update some directx libraries, would you like to do it now?", "GSdx", MB_YESNO) == IDYES) { const char* url = "https://www.microsoft.com/en-us/download/details.aspx?id=8109"; ShellExecute(NULL, "open", url, NULL, NULL, SW_SHOWNORMAL); } return false; } return true; } // --------------------------------------------------------------------------------- // DX11 Detection (includes DXGI detection and dynamic library method bindings) // --------------------------------------------------------------------------------- // Code 'Borrowed' from Microsoft's DXGI sources -- Modified to suit our needs. --air // Stripped down because of unnecessary complexity and false positives // e.g. (d3d11_beta.dll would fail at device creation time) --pseudonym static int s_DXGI; static int s_D3D11; bool GSUtil::CheckDXGI() { if (0 == s_DXGI) { HMODULE hmod = LoadLibrary("dxgi.dll"); s_DXGI = hmod ? 1 : -1; if (hmod) FreeLibrary(hmod); } return s_DXGI > 0; } bool GSUtil::CheckD3D11() { if (!CheckDXGI()) return false; if (0 == s_D3D11) { HMODULE hmod = LoadLibrary("d3d11.dll"); s_D3D11 = hmod ? 1 : -1; if (hmod) FreeLibrary(hmod); } return s_D3D11 > 0; } D3D_FEATURE_LEVEL GSUtil::CheckDirect3D11Level(IDXGIAdapter *adapter, D3D_DRIVER_TYPE type) { HRESULT hr; D3D_FEATURE_LEVEL level; if(!CheckD3D11()) return (D3D_FEATURE_LEVEL)0; hr = D3D11CreateDevice(adapter, type, NULL, 0, NULL, 0, D3D11_SDK_VERSION, NULL, &level, NULL); return SUCCEEDED(hr) ? level : (D3D_FEATURE_LEVEL)0; } #else void GSmkdir(const char* dir) { if (mkdir(dir, 0777)) fprintf(stderr, "Failed to create directory: %s\n", dir); } #endif