/* * Copyright (C) 2007-2015 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "stdafx.h" #include "GSdx.h" #include "GSSettingsDlg.h" #include "GSUtil.h" #include "GSDevice9.h" #include "GSDevice11.h" #include "resource.h" #include "GSSetting.h" GSSettingsDlg::GSSettingsDlg() : GSDialog(IDD_CONFIG) { #ifdef ENABLE_OPENCL list ocldevs; GSUtil::GetDeviceDescs(ocldevs); int index = 0; for(auto dev : ocldevs) { m_ocl_devs.push_back(GSSetting(index++, dev.name.c_str(), "")); } #endif } void GSSettingsDlg::OnInit() { __super::OnInit(); CComPtr d3d9; d3d9.Attach(Direct3DCreate9(D3D_SDK_VERSION)); CComPtr dxgi_factory; if(GSUtil::CheckDXGI()) { CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)&dxgi_factory); } adapters.clear(); adapters.push_back(Adapter("Default Hardware Device", "default", GSUtil::CheckDirect3D11Level(NULL, D3D_DRIVER_TYPE_HARDWARE))); adapters.push_back(Adapter("Reference Device", "ref", GSUtil::CheckDirect3D11Level(NULL, D3D_DRIVER_TYPE_REFERENCE))); if(dxgi_factory) { for(int i = 0;; i++) { CComPtr adapter; if(S_OK != dxgi_factory->EnumAdapters1(i, &adapter)) break; DXGI_ADAPTER_DESC1 desc; HRESULT hr = adapter->GetDesc1(&desc); if(S_OK == hr) { D3D_FEATURE_LEVEL level = GSUtil::CheckDirect3D11Level(adapter, D3D_DRIVER_TYPE_UNKNOWN); // GSDX isn't unicode!? #if 1 int size = WideCharToMultiByte(CP_ACP, 0, desc.Description, sizeof(desc.Description), NULL, 0, NULL, NULL); char *buf = new char[size]; WideCharToMultiByte(CP_ACP, 0, desc.Description, sizeof(desc.Description), buf, size, NULL, NULL); adapters.push_back(Adapter(buf, GSAdapter(desc), level)); delete[] buf; #else adapters.push_back(Adapter(desc.Description, GSAdapter(desc), level)); #endif } } } else if(d3d9) { int n = d3d9->GetAdapterCount(); for(int i = 0; i < n; i++) { D3DADAPTER_IDENTIFIER9 desc; if(D3D_OK != d3d9->GetAdapterIdentifier(i, 0, &desc)) break; // GSDX isn't unicode!? #if 0 wchar_t buf[sizeof desc.Description * sizeof(WCHAR)]; MultiByteToWideChar(CP_ACP /* I have no idea if this is right */, 0, desc.Description, sizeof(desc.Description), buf, sizeof buf / sizeof *buf); adapters.push_back(Adapter(buf, GSAdapter(desc), (D3D_FEATURE_LEVEL)0)); #else adapters.push_back(Adapter(desc.Description, GSAdapter(desc), (D3D_FEATURE_LEVEL)0)); #endif } } std::string adapter_setting = theApp.GetConfig("Adapter", "default"); vector adapter_settings; unsigned int adapter_sel = 0; for(unsigned int i = 0; i < adapters.size(); i++) { if(adapters[i].id == adapter_setting) { adapter_sel = i; } adapter_settings.push_back(GSSetting(i, adapters[i].name.c_str(), "")); } std::string ocldev = theApp.GetConfig("ocldev", ""); unsigned int ocl_sel = 0; for(unsigned int i = 0; i < m_ocl_devs.size(); i++) { if(ocldev == m_ocl_devs[i].name) { ocl_sel = i; break; } } ComboBoxInit(IDC_ADAPTER, adapter_settings, adapter_sel); ComboBoxInit(IDC_OPENCL_DEVICE, m_ocl_devs, ocl_sel); UpdateRenderers(); ComboBoxInit(IDC_INTERLACE, theApp.m_gs_interlace, theApp.GetConfig("Interlace", 7)); // 7 = "auto", detects interlace based on SMODE2 register ComboBoxInit(IDC_UPSCALE_MULTIPLIER, theApp.m_gs_upscale_multiplier, theApp.GetConfig("upscale_multiplier", 1)); ComboBoxInit(IDC_AFCOMBO, theApp.m_gs_max_anisotropy, theApp.GetConfig("MaxAnisotropy", 0)); ComboBoxInit(IDC_FILTER, theApp.m_gs_filter, theApp.GetConfig("filter", 2)); ComboBoxInit(IDC_ACCURATE_BLEND_UNIT, theApp.m_gs_acc_blend_level, theApp.GetConfig("accurate_blending_unit", 1)); ComboBoxInit(IDC_CRC_LEVEL, theApp.m_gs_crc_level, theApp.GetConfig("crc_hack_level", 3)); CheckDlgButton(m_hWnd, IDC_PALTEX, theApp.GetConfig("paltex", 0)); CheckDlgButton(m_hWnd, IDC_LOGZ, theApp.GetConfig("logz", 1)); CheckDlgButton(m_hWnd, IDC_FBA, theApp.GetConfig("fba", 1)); CheckDlgButton(m_hWnd, IDC_AA1, theApp.GetConfig("aa1", 0)); CheckDlgButton(m_hWnd, IDC_MIPMAP, theApp.GetConfig("mipmap", 1)); CheckDlgButton(m_hWnd, IDC_ACCURATE_DATE, theApp.GetConfig("accurate_date", 0)); CheckDlgButton(m_hWnd, IDC_TC_DEPTH, theApp.GetConfig("texture_cache_depth", 0)); // Hacks CheckDlgButton(m_hWnd, IDC_HACKS_ENABLED, theApp.GetConfig("UserHacks", 0)); SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETRANGE, 0, MAKELPARAM(8192, 256)); SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resx", 1024), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETRANGE, 0, MAKELPARAM(8192, 256)); SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resy", 1024), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETRANGE, 0, MAKELPARAM(16, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("extrathreads", 0), 0)); AddTooltip(IDC_FILTER); AddTooltip(IDC_CRC_LEVEL); AddTooltip(IDC_PALTEX); AddTooltip(IDC_ACCURATE_DATE); AddTooltip(IDC_ACCURATE_BLEND_UNIT); AddTooltip(IDC_TC_DEPTH); AddTooltip(IDC_AFCOMBO); AddTooltip(IDC_AA1); AddTooltip(IDC_MIPMAP); AddTooltip(IDC_SWTHREADS); AddTooltip(IDC_SWTHREADS_EDIT); AddTooltip(IDC_FBA); AddTooltip(IDC_LOGZ); UpdateControls(); } bool GSSettingsDlg::OnCommand(HWND hWnd, UINT id, UINT code) { switch (id) { case IDC_ADAPTER: if (code == CBN_SELCHANGE) { UpdateRenderers(); UpdateControls(); } break; case IDC_RENDERER: case IDC_UPSCALE_MULTIPLIER: case IDC_FILTER: if (code == CBN_SELCHANGE) UpdateControls(); break; case IDC_PALTEX: case IDC_HACKS_ENABLED: if (code == BN_CLICKED) UpdateControls(); break; case IDC_SHADEBUTTON: if (code == BN_CLICKED) ShaderDlg.DoModal(); break; case IDC_HACKSBUTTON: if (code == BN_CLICKED) HacksDlg.DoModal(); break; case IDOK: { INT_PTR data; if(ComboBoxGetSelData(IDC_ADAPTER, data)) { theApp.SetConfig("Adapter", adapters[(int)data].id.c_str()); } if(ComboBoxGetSelData(IDC_OPENCL_DEVICE, data)) { if ((int)data < m_ocl_devs.size()) { theApp.SetConfig("ocldev", m_ocl_devs[(int)data].name.c_str()); } } if(ComboBoxGetSelData(IDC_RENDERER, data)) { theApp.SetConfig("Renderer", (int)data); } if(ComboBoxGetSelData(IDC_INTERLACE, data)) { theApp.SetConfig("Interlace", (int)data); } if(ComboBoxGetSelData(IDC_UPSCALE_MULTIPLIER, data)) { theApp.SetConfig("upscale_multiplier", (int)data); } else { theApp.SetConfig("upscale_multiplier", 1); } if (ComboBoxGetSelData(IDC_FILTER, data)) { theApp.SetConfig("filter", (int)data); } if(ComboBoxGetSelData(IDC_ACCURATE_BLEND_UNIT, data)) { theApp.SetConfig("accurate_blending_unit", (int)data); } if (ComboBoxGetSelData(IDC_CRC_LEVEL, data)) { theApp.SetConfig("crc_hack_level", (int)data); } if(ComboBoxGetSelData(IDC_AFCOMBO, data)) { theApp.SetConfig("MaxAnisotropy", (int)data); } theApp.SetConfig("paltex", (int)IsDlgButtonChecked(m_hWnd, IDC_PALTEX)); theApp.SetConfig("logz", (int)IsDlgButtonChecked(m_hWnd, IDC_LOGZ)); theApp.SetConfig("fba", (int)IsDlgButtonChecked(m_hWnd, IDC_FBA)); theApp.SetConfig("aa1", (int)IsDlgButtonChecked(m_hWnd, IDC_AA1)); theApp.SetConfig("mipmap", (int)IsDlgButtonChecked(m_hWnd, IDC_MIPMAP)); theApp.SetConfig("resx", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_GETPOS, 0, 0)); theApp.SetConfig("resy", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_GETPOS, 0, 0)); theApp.SetConfig("extrathreads", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_GETPOS, 0, 0)); theApp.SetConfig("accurate_date", (int)IsDlgButtonChecked(m_hWnd, IDC_ACCURATE_DATE)); theApp.SetConfig("texture_cache_depth", (int)IsDlgButtonChecked(m_hWnd, IDC_TC_DEPTH)); theApp.SetConfig("UserHacks", (int)IsDlgButtonChecked(m_hWnd, IDC_HACKS_ENABLED)); } break; } return __super::OnCommand(hWnd, id, code); } void GSSettingsDlg::UpdateRenderers() { INT_PTR i; if (!ComboBoxGetSelData(IDC_ADAPTER, i)) return; // Ugggh HacksDlg.SetAdapter(adapters[(int)i].id); D3D_FEATURE_LEVEL level = adapters[(int)i].level; vector renderers; GSRendererType renderer_setting = static_cast(theApp.GetConfig("Renderer", static_cast(GSRendererType::Default))); GSRendererType renderer_sel = GSRendererType::Default; for(size_t i = 0; i < theApp.m_gs_renderers.size(); i++) { GSSetting r = theApp.m_gs_renderers[i]; GSRendererType renderer = static_cast(r.id); if(renderer == GSRendererType::DX1011_HW || renderer == GSRendererType::DX1011_SW || renderer == GSRendererType::DX1011_Null || renderer == GSRendererType::DX1011_OpenCL) { if(level < D3D_FEATURE_LEVEL_10_0) continue; #if 0 // This code is disabled so the renderer name doesn't get messed with. // Just call it Direct3D11. r.name += (level >= D3D_FEATURE_LEVEL_11_0 ? "11" : "10"); #endif } renderers.push_back(r); if (static_cast(r.id) == renderer_setting) { renderer_sel = renderer_setting; } } ComboBoxInit(IDC_RENDERER, renderers, static_cast(renderer_sel)); } void GSSettingsDlg::UpdateControls() { INT_PTR i; int integer_scaling = 0; // in case reading the combo doesn't work, enable the custom res control anyway if(ComboBoxGetSelData(IDC_UPSCALE_MULTIPLIER, i)) { integer_scaling = (int)i; } if(ComboBoxGetSelData(IDC_RENDERER, i)) { GSRendererType renderer = static_cast(i); bool dx9 = renderer == GSRendererType::DX9_HW || renderer == GSRendererType::DX9_SW || renderer == GSRendererType::DX9_Null || renderer == GSRendererType::DX9_OpenCL; bool dx11 = renderer == GSRendererType::DX1011_HW || renderer == GSRendererType::DX1011_SW || renderer == GSRendererType::DX1011_Null || renderer == GSRendererType::DX1011_OpenCL; bool ogl = renderer == GSRendererType::OGL_HW || renderer == GSRendererType::OGL_SW || renderer == GSRendererType::OGL_OpenCL; bool hw = renderer == GSRendererType::DX9_HW || renderer == GSRendererType::DX1011_HW || renderer == GSRendererType::OGL_HW || renderer == GSRendererType::Null_HW; bool sw = renderer == GSRendererType::DX9_SW || renderer == GSRendererType::DX1011_SW || renderer == GSRendererType::OGL_SW || renderer == GSRendererType::Null_SW; bool ocl = renderer == GSRendererType::DX9_OpenCL || renderer == GSRendererType::DX1011_OpenCL || renderer == GSRendererType::Null_OpenCL || renderer == GSRendererType::OGL_OpenCL; ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO9), dx9 ? SW_SHOW : SW_HIDE); ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO11), dx11 ? SW_SHOW : SW_HIDE); ShowWindow(GetDlgItem(m_hWnd, IDC_LOGOGL), ogl ? SW_SHOW : SW_HIDE); #ifndef ENABLE_OPENCL ShowWindow(GetDlgItem(m_hWnd, IDC_OPENCL_DEVICE), SW_HIDE); ShowWindow(GetDlgItem(m_hWnd, IDC_OPENCL_TEXT), SW_HIDE); #endif ShowWindow(GetDlgItem(m_hWnd, IDC_LOGZ), dx9? SW_SHOW: SW_HIDE); ShowWindow(GetDlgItem(m_hWnd, IDC_FBA), dx9 ? SW_SHOW : SW_HIDE); ShowWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_DATE), ogl ? SW_SHOW : SW_HIDE); ShowWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT), ogl ? SW_SHOW : SW_HIDE); ShowWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT_TEXT), ogl ? SW_SHOW : SW_HIDE); ShowWindow(GetDlgItem(m_hWnd, IDC_TC_DEPTH), ogl ? SW_SHOW : SW_HIDE); EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL_TEXT), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_OPENCL_DEVICE), ocl); EnableWindow(GetDlgItem(m_hWnd, IDC_RESX), hw && !integer_scaling); EnableWindow(GetDlgItem(m_hWnd, IDC_RESX_EDIT), hw && !integer_scaling); EnableWindow(GetDlgItem(m_hWnd, IDC_RESY), hw && !integer_scaling); EnableWindow(GetDlgItem(m_hWnd, IDC_RESY_EDIT), hw && !integer_scaling); EnableWindow(GetDlgItem(m_hWnd, IDC_CUSTOM_TEXT), hw && !integer_scaling); EnableWindow(GetDlgItem(m_hWnd, IDC_UPSCALE_MULTIPLIER), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_UPSCALE_MULTIPLIER_TEXT), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_FILTER), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_PALTEX), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_LOGZ), dx9 && hw); EnableWindow(GetDlgItem(m_hWnd, IDC_FBA), dx9 && hw); INT_PTR filter; if (ComboBoxGetSelData(IDC_FILTER, filter)) { EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO), hw && filter && !IsDlgButtonChecked(m_hWnd, IDC_PALTEX)); } EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO_TEXT), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_FILTER_TEXT), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_DATE), ogl && hw); EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT), ogl && hw); EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT_TEXT), ogl && hw); EnableWindow(GetDlgItem(m_hWnd, IDC_TC_DEPTH), ogl && hw); // Software mode settings EnableWindow(GetDlgItem(m_hWnd, IDC_AA1), sw); EnableWindow(GetDlgItem(m_hWnd, IDC_MIPMAP), sw); EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS_TEXT), sw); EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS_EDIT), sw); EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS), sw); // Hacks EnableWindow(GetDlgItem(m_hWnd, IDC_HACKS_ENABLED), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_HACKSBUTTON), hw && IsDlgButtonChecked(m_hWnd, IDC_HACKS_ENABLED)); } } // Shader Configuration Dialog GSShaderDlg::GSShaderDlg() : GSDialog(IDD_SHADER) {} void GSShaderDlg::OnInit() { //TV Shader ComboBoxInit(IDC_TVSHADER, theApp.m_gs_tv_shaders, theApp.GetConfig("TVshader", 0)); //Shade Boost CheckDlgButton(m_hWnd, IDC_SHADEBOOST, theApp.GetConfig("ShadeBoost", 0)); contrast = theApp.GetConfig("ShadeBoost_Contrast", 50); brightness = theApp.GetConfig("ShadeBoost_Brightness", 50); saturation = theApp.GetConfig("ShadeBoost_Saturation", 50); // External FX shader CheckDlgButton(m_hWnd, IDC_SHADER_FX, theApp.GetConfig("shaderfx", 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), WM_SETTEXT, 0, (LPARAM)theApp.GetConfig("shaderfx_glsl", "shaders\\GSdx.fx").c_str()); SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), WM_SETTEXT, 0, (LPARAM)theApp.GetConfig("shaderfx_conf", "shaders\\GSdx_FX_Settings.ini").c_str()); // FXAA shader CheckDlgButton(m_hWnd, IDC_FXAA, theApp.GetConfig("Fxaa", 0)); AddTooltip(IDC_SHADEBOOST); AddTooltip(IDC_SHADER_FX); AddTooltip(IDC_FXAA); UpdateControls(); } void GSShaderDlg::UpdateControls() { SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100)); SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100)); SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100)); SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER), TBM_SETPOS, TRUE, saturation); SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER), TBM_SETPOS, TRUE, brightness); SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER), TBM_SETPOS, TRUE, contrast); char text[8] = {0}; sprintf(text, "%d", saturation); SetDlgItemText(m_hWnd, IDC_SATURATION_TEXT, text); sprintf(text, "%d", brightness); SetDlgItemText(m_hWnd, IDC_BRIGHTNESS_TEXT, text); sprintf(text, "%d", contrast); SetDlgItemText(m_hWnd, IDC_CONTRAST_TEXT, text); // Shader Settings bool external_shader_selected = IsDlgButtonChecked(m_hWnd, IDC_SHADER_FX) == BST_CHECKED; bool shadeboost_selected = IsDlgButtonChecked(m_hWnd, IDC_SHADEBOOST) == BST_CHECKED; EnableWindow(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER), shadeboost_selected); EnableWindow(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER), shadeboost_selected); EnableWindow(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER), shadeboost_selected); EnableWindow(GetDlgItem(m_hWnd, IDC_SATURATION_TEXT), shadeboost_selected); EnableWindow(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_TEXT), shadeboost_selected); EnableWindow(GetDlgItem(m_hWnd, IDC_CONTRAST_TEXT), shadeboost_selected); EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_TEXT), external_shader_selected); EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), external_shader_selected); EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_BUTTON), external_shader_selected); EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_TEXT), external_shader_selected); EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), external_shader_selected); EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_BUTTON), external_shader_selected); } bool GSShaderDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam) { switch(message) { case WM_HSCROLL: { if((HWND)lParam == GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER)) { char text[8] = {0}; saturation = SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER),TBM_GETPOS,0,0); sprintf(text, "%d", saturation); SetDlgItemText(m_hWnd, IDC_SATURATION_TEXT, text); } else if((HWND)lParam == GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER)) { char text[8] = {0}; brightness = SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER),TBM_GETPOS,0,0); sprintf(text, "%d", brightness); SetDlgItemText(m_hWnd, IDC_BRIGHTNESS_TEXT, text); } else if((HWND)lParam == GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER)) { char text[8] = {0}; contrast = SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER),TBM_GETPOS,0,0); sprintf(text, "%d", contrast); SetDlgItemText(m_hWnd, IDC_CONTRAST_TEXT, text); } } break; case WM_COMMAND: { int id = LOWORD(wParam); switch(id) { case IDOK: { INT_PTR data; //TV Shader if (ComboBoxGetSelData(IDC_TVSHADER, data)) { theApp.SetConfig("TVshader", (int)data); } // Shade Boost theApp.SetConfig("ShadeBoost", (int)IsDlgButtonChecked(m_hWnd, IDC_SHADEBOOST)); theApp.SetConfig("ShadeBoost_Contrast", contrast); theApp.SetConfig("ShadeBoost_Brightness", brightness); theApp.SetConfig("ShadeBoost_Saturation", saturation); // FXAA shader theApp.SetConfig("Fxaa", (int)IsDlgButtonChecked(m_hWnd, IDC_FXAA)); // External FX Shader theApp.SetConfig("shaderfx", (int)IsDlgButtonChecked(m_hWnd, IDC_SHADER_FX)); // External FX Shader(OpenGL) int shader_fx_length = (int)SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), WM_GETTEXTLENGTH, 0, 0); int shader_fx_conf_length = (int)SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), WM_GETTEXTLENGTH, 0, 0); int length = std::max(shader_fx_length, shader_fx_conf_length) + 1; char *buffer = new char[length]; SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), WM_GETTEXT, (WPARAM)length, (LPARAM)buffer); theApp.SetConfig("shaderfx_glsl", buffer); // Not really glsl only ;) SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), WM_GETTEXT, (WPARAM)length, (LPARAM)buffer); theApp.SetConfig("shaderfx_conf", buffer); delete[] buffer; EndDialog(m_hWnd, id); } break; case IDC_SHADEBOOST: UpdateControls(); case IDC_SHADER_FX: if (HIWORD(wParam) == BN_CLICKED) UpdateControls(); break; case IDC_SHADER_FX_BUTTON: if (HIWORD(wParam) == BN_CLICKED) OpenFileDialog(IDC_SHADER_FX_EDIT, "Select External Shader"); break; case IDC_SHADER_FX_CONF_BUTTON: if (HIWORD(wParam) == BN_CLICKED) OpenFileDialog(IDC_SHADER_FX_CONF_EDIT, "Select External Shader Config"); break; case IDCANCEL: { EndDialog(m_hWnd, IDCANCEL); } break; } } break; case WM_CLOSE:EndDialog(m_hWnd, IDCANCEL); break; default: return false; } return true; } // Hacks Dialog GSHacksDlg::GSHacksDlg() : GSDialog(IDD_HACKS) { memset(msaa2cb, 0, sizeof(msaa2cb)); memset(cb2msaa, 0, sizeof(cb2msaa)); } void GSHacksDlg::OnInit() { HWND hwnd_renderer = GetDlgItem(GetParent(m_hWnd), IDC_RENDERER); GSRendererType renderer = static_cast(SendMessage(hwnd_renderer, CB_GETITEMDATA, SendMessage(hwnd_renderer, CB_GETCURSEL, 0, 0), 0)); // It can only be accessed with a HW renderer, so this is sufficient. bool dx9 = renderer == GSRendererType::DX9_HW; // bool dx11 = renderer == GSRendererType::DX1011_HW; bool ogl = renderer == GSRendererType::OGL_HW; unsigned short cb = 0; if(dx9) for(unsigned short i = 0; i < 17; i++) { if( i == 1) continue; int depth = GSDevice9::GetMaxDepth(i, adapter_id); if(depth) { char text[32] = {0}; sprintf(text, depth == 32 ? "%dx Z-32" : "%dx Z-24", i); SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_ADDSTRING, 0, (LPARAM)text); msaa2cb[i] = cb; cb2msaa[cb] = i; cb++; } } else for(unsigned short j = 0; j < 5; j++) // TODO: Make the same kind of check for d3d11, eventually.... { unsigned short i = j == 0 ? 0 : 1 << j; msaa2cb[i] = j; cb2msaa[j] = i; char text[32] = {0}; sprintf(text, "%dx ", i); SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_ADDSTRING, 0, (LPARAM)text); } SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_SETCURSEL, msaa2cb[min(theApp.GetConfig("UserHacks_MSAA", 0), 16)], 0); CheckDlgButton(m_hWnd, IDC_ALPHAHACK, theApp.GetConfig("UserHacks_AlphaHack", 0)); CheckDlgButton(m_hWnd, IDC_OFFSETHACK, theApp.GetConfig("UserHacks_HalfPixelOffset", 0)); CheckDlgButton(m_hWnd, IDC_WILDHACK, theApp.GetConfig("UserHacks_WildHack", 0)); CheckDlgButton(m_hWnd, IDC_ALPHASTENCIL, theApp.GetConfig("UserHacks_AlphaStencil", 0)); CheckDlgButton(m_hWnd, IDC_PRELOAD_GS, theApp.GetConfig("preload_frame_with_gs_data", 0)); CheckDlgButton(m_hWnd, IDC_ALIGN_SPRITE, theApp.GetConfig("UserHacks_align_sprite_X", 0)); ComboBoxInit(IDC_ROUND_SPRITE, theApp.m_gs_hack, theApp.GetConfig("UserHacks_round_sprite_offset", 0)); ComboBoxInit(IDC_SPRITEHACK, theApp.m_gs_hack, theApp.GetConfig("UserHacks_SpriteHack", 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETRANGE, 0, MAKELPARAM(1000, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("UserHacks_SkipDraw", 0), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETX), UDM_SETRANGE, 0, MAKELPARAM(10000, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("UserHacks_TCOffset", 0) & 0xFFFF, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETY), UDM_SETRANGE, 0, MAKELPARAM(10000, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETY), UDM_SETPOS, 0, MAKELPARAM((theApp.GetConfig("UserHacks_TCOffset", 0) >> 16) & 0xFFFF, 0)); ShowWindow(GetDlgItem(m_hWnd, IDC_ALPHASTENCIL), ogl ? SW_HIDE : SW_SHOW); ShowWindow(GetDlgItem(m_hWnd, IDC_ALPHAHACK), ogl ? SW_HIDE : SW_SHOW); AddTooltip(IDC_SKIPDRAWHACKEDIT); AddTooltip(IDC_SKIPDRAWHACK); AddTooltip(IDC_ALPHAHACK); AddTooltip(IDC_OFFSETHACK); AddTooltip(IDC_SPRITEHACK); AddTooltip(IDC_WILDHACK); AddTooltip(IDC_MSAACB); AddTooltip(IDC_ALPHASTENCIL); AddTooltip(IDC_ALIGN_SPRITE); AddTooltip(IDC_ROUND_SPRITE); AddTooltip(IDC_TCOFFSETX); AddTooltip(IDC_TCOFFSETX2); AddTooltip(IDC_TCOFFSETY); AddTooltip(IDC_TCOFFSETY2); AddTooltip(IDC_PRELOAD_GS); } void GSHacksDlg::UpdateControls() {} bool GSHacksDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam) { switch(message) { case WM_COMMAND: { int id = LOWORD(wParam); switch(id) { case IDOK: { INT_PTR data; if (ComboBoxGetSelData(IDC_ROUND_SPRITE, data)) { theApp.SetConfig("UserHacks_round_sprite_offset", (int)data); } if (ComboBoxGetSelData(IDC_SPRITEHACK, data)) { theApp.SetConfig("UserHacks_SpriteHack", (int)data); } theApp.SetConfig("UserHacks_MSAA", cb2msaa[(int)SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_GETCURSEL, 0, 0)]); theApp.SetConfig("UserHacks_AlphaHack", (int)IsDlgButtonChecked(m_hWnd, IDC_ALPHAHACK)); theApp.SetConfig("UserHacks_HalfPixelOffset", (int)IsDlgButtonChecked(m_hWnd, IDC_OFFSETHACK)); theApp.SetConfig("UserHacks_SkipDraw", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_GETPOS, 0, 0)); theApp.SetConfig("UserHacks_WildHack", (int)IsDlgButtonChecked(m_hWnd, IDC_WILDHACK)); theApp.SetConfig("UserHacks_AlphaStencil", (int)IsDlgButtonChecked(m_hWnd, IDC_ALPHASTENCIL)); theApp.SetConfig("preload_frame_with_gs_data", (int)IsDlgButtonChecked(m_hWnd, IDC_PRELOAD_GS)); theApp.SetConfig("Userhacks_align_sprite_X", (int)IsDlgButtonChecked(m_hWnd, IDC_ALIGN_SPRITE)); unsigned int TCOFFSET = SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETX), UDM_GETPOS, 0, 0) & 0xFFFF; TCOFFSET |= (SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETY), UDM_GETPOS, 0, 0) & 0xFFFF) << 16; theApp.SetConfig("UserHacks_TCOffset", TCOFFSET); EndDialog(m_hWnd, id); } break; } } break; case WM_CLOSE:EndDialog(m_hWnd, IDCANCEL); break; default: return false; } return true; }