add_library(glslang glslang/glslang/CInterface/glslang_c_interface.cpp glslang/glslang/GenericCodeGen/CodeGen.cpp glslang/glslang/GenericCodeGen/Link.cpp glslang/glslang/MachineIndependent/attribute.cpp glslang/glslang/MachineIndependent/Constant.cpp glslang/glslang/MachineIndependent/glslang_tab.cpp glslang/glslang/MachineIndependent/InfoSink.cpp glslang/glslang/MachineIndependent/Initialize.cpp glslang/glslang/MachineIndependent/Intermediate.cpp glslang/glslang/MachineIndependent/intermOut.cpp glslang/glslang/MachineIndependent/IntermTraverse.cpp glslang/glslang/MachineIndependent/iomapper.cpp glslang/glslang/MachineIndependent/limits.cpp glslang/glslang/MachineIndependent/linkValidate.cpp glslang/glslang/MachineIndependent/parseConst.cpp glslang/glslang/MachineIndependent/ParseContextBase.cpp glslang/glslang/MachineIndependent/ParseHelper.cpp glslang/glslang/MachineIndependent/PoolAlloc.cpp glslang/glslang/MachineIndependent/preprocessor/Pp.cpp glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp glslang/glslang/MachineIndependent/propagateNoContraction.cpp glslang/glslang/MachineIndependent/reflection.cpp glslang/glslang/MachineIndependent/RemoveTree.cpp glslang/glslang/MachineIndependent/Scan.cpp glslang/glslang/MachineIndependent/ShaderLang.cpp glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp glslang/glslang/MachineIndependent/SymbolTable.cpp glslang/glslang/MachineIndependent/Versions.cpp glslang/OGLCompilersDLL/InitializeDll.cpp glslang/SPIRV/disassemble.cpp glslang/SPIRV/doc.cpp glslang/SPIRV/GlslangToSpv.cpp glslang/SPIRV/InReadableOrder.cpp glslang/SPIRV/Logger.cpp glslang/SPIRV/SpvBuilder.cpp glslang/SPIRV/SpvPostProcess.cpp glslang/SPIRV/SPVRemapper.cpp glslang/SPIRV/SpvTools.cpp glslang/StandAlone/ResourceLimits.cpp glslang/StandAlone/resource_limits_c.cpp ) if(WIN32) target_sources(glslang PRIVATE glslang/glslang/OSDependent/Windows/ossource.cpp) else() target_sources(glslang PRIVATE glslang/glslang/OSDependent/Unix/ossource.cpp) endif() target_include_directories(glslang PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/glslang" "${CMAKE_CURRENT_SOURCE_DIR}/include") # Needed for macOS compile. set_property(TARGET glslang PROPERTY CXX_STANDARD 11) set_property(TARGET glslang PROPERTY CXX_STANDARD_REQUIRED ON)