/* ZeroGS * Copyright (C) 2005-2006 zerofrog@gmail.com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #if defined(_WIN32) || defined(_WIN32) #include #include #endif #include #include #include #include #include #include #include #include #include using namespace std; #include "Win32.h" #include "GS.h" #include "Mem.h" #include "Regs.h" #include "zerogs.h" #include "targets.h" #include "zerogsshaders/zerogsshaders.h" #ifdef _MSC_VER #pragma warning(disable:4244) #endif #ifdef PCSX2_DEBUG HANDLE g_hCurrentThread = NULL; #endif GSinternal gs; char GStitle[256]; GSconf conf; int ppf; primInfo *prim; FILE *gsLog; int g_GSMultiThreaded = 0; void (*GSirq)(); u8* g_pBasePS2Mem = NULL; int g_TransferredToGPU = 0; int g_GameSettings = 0; std::string s_strIniPath( "inis/" ); static LARGE_INTEGER luPerfFreq; // statistics u32 g_nGenVars = 0, g_nTexVars = 0, g_nAlphaVars = 0, g_nResolve = 0; #define VER 97 const unsigned char version = PS2E_GS_VERSION; unsigned char revision = 0; // revision and build gives plugin version unsigned char build = VER; unsigned char minor = 1; #ifdef PCSX2_DEBUG char *libraryName = "ZeroGS (Debug) "; #elif defined(RELEASE_TO_PUBLIC) #ifdef ZEROGS_SSE2 char *libraryName = "ZeroGS"; #else char *libraryName = "ZeroGS (no SSE2)"; #endif #else char *libraryName = "ZeroGS (Dev) "; #endif static const char* s_aa[5] = { "AA none |", "AA 2x |", "AA 4x |", "AA 8x", "AA 16x" }; extern GIFRegHandler g_GIFPackedRegHandlers[]; extern GIFRegHandler g_GIFRegHandlers[]; GIFRegHandler g_GIFTempRegHandlers[16] = {0}; extern int g_nPixelShaderVer; extern int g_nFrameRender; extern int g_nFramesSkipped; const char* pbilinear[] = { "off", "normal", "forced" }; int s_frameskipping = 0; u32 CALLBACK PS2EgetLibType() { return PS2E_LT_GS; } char* CALLBACK PS2EgetLibName() { return libraryName; } u32 CALLBACK PS2EgetLibVersion2(u32 type) { return (version<<16) | (revision<<8) | build | (minor << 24); } #ifdef _WIN32 HWND GShwnd; void SysMessage(char *fmt, ...) { va_list list; char tmp[512]; va_start(list,fmt); vsprintf(tmp,fmt,list); va_end(list); MessageBox(0, tmp, "GSsoftdx Msg", 0); } #endif void __Log(const char *fmt, ...) { va_list list; // gsLog can be null if the config dialog is used prior to Pcsx2 an emulation session. // (GSinit won't have been called then) if (gsLog == NULL || !conf.log) return; va_start(list, fmt); vfprintf(gsLog, fmt, list); va_end(list); } void __LogToConsole(const char *fmt, ...) { va_list list; printf("ZeroGS: "); // gsLog can be null if the config dialog is used prior to Pcsx2 an emulation session. // (GSinit won't have been called then) va_start(list, fmt); if( gsLog != NULL ) vfprintf(gsLog, fmt, list); vprintf(fmt, list); va_end(list); } void CALLBACK GSsetSettingsDir(const char* dir) { s_strIniPath = (dir==NULL) ? "inis" : dir; } void CALLBACK GSsetBaseMem(void* pmem) { g_pBasePS2Mem = (u8*)pmem; } extern int VALIDATE_THRESH; extern u32 TEXDESTROY_THRESH; int g_LastCRC = 0; void CALLBACK GSsetGameCRC(int crc, int options) { VALIDATE_THRESH = 8; g_GameSettings = conf.gamesettings|options; conf.mrtdepth = !(conf.gamesettings&GAME_DISABLEMRTDEPTH); g_GameSettings |= GAME_PATH3HACK; g_LastCRC = crc; //g_GameSettings |= GAME_PARTIALDEPTH; // g_GameSettings |= GAME_DOPARALLELCTX|GAME_XENOSPECHACK; // VALIDATE_THRESH = 64; // TEXDESTROY_THRESH = 32; switch(crc) { case 0x54A548B4: // crash n burn // overbright if( pd3dDevice != NULL ) { pd3dDevice->SetPixelShaderConstantF(27, DXVEC4(0.5f, 0.9f/256.0f, 0,1/255.0f), 1); // g_fExactColor } break; case 0xA3D63039: // xenosaga(j) case 0x0E7807B2: // xenosaga(u) g_GameSettings |= GAME_DOPARALLELCTX; VALIDATE_THRESH = 64; TEXDESTROY_THRESH = 32; break; case 0x7D2FE035: // espgaluda (j) VALIDATE_THRESH = 24; //g_GameSettings |= GAME_BIGVALIDATE; break; } DEBUG_LOG("ZeroGS: Set game options: 0x%8.8x\n", g_GameSettings); } void CALLBACK GSsetFrameSkip(int frameskip) { s_frameskipping |= frameskip; if( frameskip && g_nFrameRender > 1 ) { for(int i = 0; i < 16; ++i) { g_GIFPackedRegHandlers[i] = GIFPackedRegHandlerNOP; } // still keep certain handlers g_GIFPackedRegHandlers[6] = GIFRegHandlerTEX0_1; g_GIFPackedRegHandlers[7] = GIFRegHandlerTEX0_2; g_GIFPackedRegHandlers[14] = GIFPackedRegHandlerA_D; g_GIFRegHandlers[0] = GIFRegHandlerNOP; g_GIFRegHandlers[1] = GIFRegHandlerNOP; g_GIFRegHandlers[2] = GIFRegHandlerNOP; g_GIFRegHandlers[3] = GIFRegHandlerNOP; g_GIFRegHandlers[4] = GIFRegHandlerNOP; g_GIFRegHandlers[5] = GIFRegHandlerNOP; g_GIFRegHandlers[12] = GIFRegHandlerNOP; g_GIFRegHandlers[13] = GIFRegHandlerNOP; g_GIFRegHandlers[26] = GIFRegHandlerNOP; g_GIFRegHandlers[27] = GIFRegHandlerNOP; g_nFrameRender = 0; } else if( !frameskip && g_nFrameRender <= 0 ) { g_nFrameRender = 1; if( g_GIFTempRegHandlers[0] == NULL ) return; // not init yet // restore memcpy(g_GIFPackedRegHandlers, g_GIFTempRegHandlers, sizeof(g_GIFTempRegHandlers)); g_GIFRegHandlers[0] = GIFRegHandlerPRIM; g_GIFRegHandlers[1] = GIFRegHandlerRGBAQ; g_GIFRegHandlers[2] = GIFRegHandlerST; g_GIFRegHandlers[3] = GIFRegHandlerUV; g_GIFRegHandlers[4] = GIFRegHandlerXYZF2; g_GIFRegHandlers[5] = GIFRegHandlerXYZ2; g_GIFRegHandlers[12] = GIFRegHandlerXYZF3; g_GIFRegHandlers[13] = GIFRegHandlerXYZ2; g_GIFRegHandlers[26] = GIFRegHandlerPRMODECONT; g_GIFRegHandlers[27] = GIFRegHandlerPRMODE; } } void CALLBACK GSreset() { memset(&gs, 0, sizeof(gs)); ZeroGS::GSStateReset(); gs.prac = 1; prim = &gs._prim[0]; gs.nTriFanVert = -1; gs.imageTransfer = -1; gs.q = 1; } void CALLBACK GSgifSoftReset(u32 mask) { if( mask & 1 ) memset(&gs.path1, 0, sizeof(gs.path1)); if( mask & 2 ) memset(&gs.path2, 0, sizeof(gs.path2)); if( mask & 4 ) memset(&gs.path3, 0, sizeof(gs.path3)); gs.imageTransfer = -1; gs.q = 1; gs.nTriFanVert = -1; } s32 CALLBACK GSinit() { memcpy(g_GIFTempRegHandlers, g_GIFPackedRegHandlers, sizeof(g_GIFTempRegHandlers)); #ifdef GS_LOG gsLog = fopen("logs/gsLog.txt", "w"); if (gsLog == NULL) { gsLog = fopen("gsLog.txt", "w"); if (gsLog == NULL) { printf("ZeroGS: Can't create gsLog.txt. (Not an emulation error).\n"); //return -1; } } if (gsLog != NULL) { setvbuf(gsLog, NULL, _IONBF, 0); GS_LOG("GSinit\n"); } #endif GSreset(); GS_LOG("GSinit ok\n"); return 0; } void CALLBACK GSshutdown() { #ifdef GS_LOG if (gsLog != NULL) fclose(gsLog); #endif } LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { static int nWindowWidth = 0, nWindowHeight = 0; switch( msg ) { case WM_DESTROY: PostQuitMessage( 0 ); return 0; case WM_KEYDOWN: // switch(wParam) { // case VK_ESCAPE: // SendMessage(hWnd, WM_DESTROY, 0L, 0L); // break; // } break; case WM_ACTIVATE: if( wParam != WA_INACTIVE ) { //DEBUG_LOG("restoring device\n"); ZeroGS::Restore(); } break; case WM_SIZE: nWindowWidth = lParam&0xffff; nWindowHeight = lParam>>16; ZeroGS::ChangeWindowSize(nWindowWidth, nWindowHeight); break; case WM_SIZING: // if button is 0, then just released so can resize if( GetSystemMetrics(SM_SWAPBUTTON) ? !GetAsyncKeyState(VK_RBUTTON) : !GetAsyncKeyState(VK_LBUTTON) ) { ZeroGS::SetChangeDeviceSize(nWindowWidth, nWindowHeight); } break; case WM_SETCURSOR: SetCursor(NULL); break; } return DefWindowProc( hWnd, msg, wParam, lParam ); } s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread) { g_GSMultiThreaded = multithread; GS_LOG("GSopen\n"); #ifdef PCSX2_DEBUG g_hCurrentThread = GetCurrentThread(); #endif assert( GSirq != NULL ); LoadConfig(); g_GameSettings = 0; strcpy(GStitle, Title); RECT rc, rcdesktop; rc.left = 0; rc.top = 0; rc.right = conf.width; rc.bottom = conf.height; WNDCLASSEX wc = { sizeof(WNDCLASSEX), CS_CLASSDC, MsgProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, "PS2EMU_ZEROGS", NULL }; RegisterClassEx( &wc ); AdjustWindowRect(&rc, WS_OVERLAPPEDWINDOW, FALSE); GetWindowRect(GetDesktopWindow(), &rcdesktop); GShwnd = CreateWindow( "PS2EMU_ZEROGS", "ZeroGS", WS_OVERLAPPEDWINDOW, (rcdesktop.right-(rc.right-rc.left))/2, (rcdesktop.bottom-(rc.bottom-rc.top))/2, rc.right-rc.left, rc.bottom-rc.top, NULL, NULL, wc.hInstance, NULL ); if(GShwnd == NULL) { GS_LOG("Failed to create window. Exiting..."); return -1; } if( pDsp != NULL ) *(int*)pDsp = (int)GShwnd; DEBUG_LOG("creating zerogs\n"); //if (conf.record) recOpen(); if( FAILED(ZeroGS::Create(conf.width, conf.height)) ) return -1; DEBUG_LOG("initialization successful\n"); if( FAILED(ZeroGS::InitDeviceObjects()) ) return -1; if( conf.bilinear == 2 ) { ZeroGS::AddMessage("forced bilinear filtering - on", 1000); } else if( conf.bilinear == 1 ) { ZeroGS::AddMessage("normal bilinear filtering - on", 1000); } if( conf.aa ) { char strtitle[64]; sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa], 1000); ZeroGS::AddMessage(strtitle); } if( conf.options & GSOPTION_WIDESCREEN ) { ZeroGS::AddMessage("16:9 widescreen - on", 1000); } // set just in case SetWindowLongPtr(GShwnd, GWLP_WNDPROC, (LPARAM)(WNDPROC)MsgProc); ShowWindow( GShwnd, SW_SHOWDEFAULT ); UpdateWindow( GShwnd ); SetFocus(GShwnd); conf.winstyle = GetWindowLong( GShwnd, GWL_STYLE ); conf.winstyle &= ~WS_MAXIMIZE & ~WS_MINIMIZE; // remove minimize/maximize style #ifdef _WIN32 QueryPerformanceFrequency(&luPerfFreq); #else luPerfFreq.QuadPart = 1; #endif GS_LOG("GSopen ok\n"); gs.path1.mode = 0; gs.path2.mode = 0; gs.path3.mode = 0; return 0; } void CALLBACK GSclose() { ZeroGS::Destroy(1); //if (conf.record) recClose(); #ifdef _WIN32 DestroyWindow(GShwnd); #endif } void CALLBACK GSirqCallback(void (*callback)()) { GSirq = callback; } void CALLBACK GSwriteCSR(u32 write) { gs.CSRw = write; } void CALLBACK GSchangeSaveState(int newstate, const char* filename) { char str[255]; sprintf(str, "save state %d", newstate); ZeroGS::AddMessage(str); } void CALLBACK GSmakeSnapshot(char *path) { FILE *bmpfile; char filename[256]; u32 snapshotnr = 0; // increment snapshot value & try to get filename for (;;) { snapshotnr++; sprintf(filename,"%ssnap%03ld.%s", path, snapshotnr, (conf.options&GSOPTION_BMPSNAP)?"bmp":"jpg"); bmpfile=fopen(filename,"rb"); if (bmpfile == NULL) break; fclose(bmpfile); } // try opening new snapshot file if((bmpfile=fopen(filename,"wb"))==NULL) { char strdir[255]; sprintf(strdir, "%s", path); CreateDirectory(strdir, NULL); if((bmpfile=fopen(filename,"wb"))==NULL) return; } fclose(bmpfile); // get the bits ZeroGS::SaveSnapshot(filename); } int UPDATE_FRAMES = 16; int g_nFrame = 0; int g_nRealFrame = 0; static BOOL g_bHidden = 0; float fFPS = 0; void CALLBACK GSvsync(int interlace) { GS_LOG("\nGSvsync\n\n"); static u32 dwTime = timeGetTime(); static int nToNextUpdate = 1; char strtitle[512]; g_nRealFrame++; MSG msg; ZeroMemory( &msg, sizeof(msg) ); while( 1 ) { if( PeekMessage( &msg, NULL, 0U, 0U, PM_REMOVE ) ) { switch( msg.message ) { case WM_KEYDOWN : if( msg.wParam == VK_F5 ) { if( (GetKeyState(VK_SHIFT)&0x8000) ) { if( g_nPixelShaderVer == SHADER_20 ) { conf.bilinear = 0; sprintf(strtitle, "ps 2.0 doesn't support bilinear filtering"); } else { conf.bilinear = (conf.bilinear+1)%3; sprintf(strtitle, "bilinear filtering - %s", pbilinear[conf.bilinear]); } } else { conf.interlace++; if( conf.interlace > 2 ) conf.interlace = 0; if( conf.interlace < 2 ) sprintf(strtitle, "interlace on - mode %d", conf.interlace); else sprintf(strtitle, "interlace off"); } ZeroGS::AddMessage(strtitle); SaveConfig(); } else if( msg.wParam == VK_F6 ) { if( (GetKeyState(VK_SHIFT)&0x8000) ) { conf.aa--; // -1 if( conf.aa > 4) conf.aa = 4; sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa]); ZeroGS::SetAA(conf.aa); } else { conf.aa++; if( conf.aa > 4 ) conf.aa = 0; sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa]); ZeroGS::SetAA(conf.aa); } ZeroGS::AddMessage(strtitle); SaveConfig(); } else if( msg.wParam == VK_F7 ) { if( (GetKeyState(VK_SHIFT)&0x8000) ) { extern BOOL g_bDisplayFPS; g_bDisplayFPS ^= 1; } else { conf.options ^= GSOPTION_WIREFRAME; SETRS(D3DRS_FILLMODE, (conf.options&GSOPTION_WIREFRAME)?D3DFILL_WIREFRAME:D3DFILL_SOLID); sprintf(strtitle, "wireframe rendering - %s", (conf.options&GSOPTION_WIREFRAME)?"on":"off"); // conf.options ^= GSOPTION_CAPTUREAVI; // if( conf.options & GSOPTION_CAPTUREAVI ) ZeroGS::StartCapture(); // else ZeroGS::StopCapture(); // // sprintf(strtitle, "capture avi (zerogs_dump.avi) - %s", (conf.options&GSOPTION_CAPTUREAVI) ? "on" : "off"); // ZeroGS::AddMessage(strtitle); // SaveConfig(); } } else if( msg.wParam == VK_F9 ) { if( (GetKeyState(VK_SHIFT)&0x8000) ) { conf.options ^= GSOPTION_WIDESCREEN; sprintf(strtitle, "16:9 widescreen - %s", (conf.options&GSOPTION_WIDESCREEN)?"on":"off"); } else { g_GameSettings ^= GAME_PATH3HACK; sprintf(strtitle, "path3 hack - %s", (g_GameSettings&GAME_PATH3HACK) ? "on" : "off"); } ZeroGS::AddMessage(strtitle); } else if( msg.wParam == VK_ESCAPE ) { if( conf.options & GSOPTION_FULLSCREEN ) { // destroy that msg conf.options &= ~GSOPTION_FULLSCREEN; conf.winstyle = GetWindowLong( GShwnd, GWL_STYLE ); conf.winstyle &= ~WS_MAXIMIZE & ~WS_MINIMIZE; // remove minimize/maximize style ZeroGS::ChangeDeviceSize(conf.width, conf.height); UpdateWindow(GShwnd); continue; // so that msg doesn't get sent } else { SendMessage(GShwnd, WM_DESTROY, 0, 0); g_bHidden = 1; return; } } break; } TranslateMessage( &msg ); DispatchMessage( &msg ); } else break; } if( (GetKeyState(VK_MENU)&0x8000) && (GetKeyState(VK_RETURN)&0x8000) ) { conf.options ^= GSOPTION_FULLSCREEN; if( conf.options & GSOPTION_FULLSCREEN ) { conf.winstyle = GetWindowLong( GShwnd, GWL_STYLE ); conf.winstyle &= ~WS_MAXIMIZE & ~WS_MINIMIZE; // remove minimize/maximize style } ZeroGS::SetChangeDeviceSize( (conf.options&GSOPTION_FULLSCREEN) ? 1280 : conf.width, (conf.options&GSOPTION_FULLSCREEN) ? 960 : conf.height); } // if( conf.fullscreen && (GetKeyState(VK_ESCAPE)&0x8000)) { // conf.fullscreen &= ~GSOPTION_FULLSCREEN; // ZeroGS::SetChangeDeviceSize(conf.width, conf.height); // } //if( conf.interlace && g_nGenVars + g_nTexVars + g_nAlphaVars + g_nResolve == 0 ) // CSR->FIELD = 0; // 0 should always be the repeating at 0 ZeroGS::RenderCRTC(!interlace); if( --nToNextUpdate <= 0 ) { u32 d = timeGetTime(); fFPS = UPDATE_FRAMES * 1000.0f / (float)max(d-dwTime,1); dwTime = d; g_nFrame += UPDATE_FRAMES; #ifdef RELEASE_TO_PUBLIC const char* g_pShaders[4] = { "ps 2.0", "ps 2.0a", "ps 2.0b", "ps 3.0" }; _snprintf(strtitle, 512, "%s 0.%d.%d %.1f fps | %s%s%s%s %s (%.1f)", libraryName, build, minor, fFPS, (conf.interlace < 2) ? "interlace | " : "", conf.bilinear ? (conf.bilinear==2?"forced bilinear | ":"bilinear | ") : "", conf.aa ? s_aa[conf.aa] : "", (g_GameSettings&GAME_FFXHACK) ? "ffxhack | " : "", g_pShaders[g_nPixelShaderVer], (ppf&0xfffff)/(float)UPDATE_FRAMES); #else _snprintf(strtitle, 512, "%d | %.1f fps (sk:%d%%) | g: %.1f, t: %.1f, a: %.1f, r: %.1f | p: %.1f | tex: %d %d (%d kbpf)", g_nFrame, fFPS, 100*g_nFramesSkipped/g_nFrame, g_nGenVars/(float)UPDATE_FRAMES, g_nTexVars/(float)UPDATE_FRAMES, g_nAlphaVars/(float)UPDATE_FRAMES, g_nResolve/(float)UPDATE_FRAMES, (ppf&0xfffff)/(float)UPDATE_FRAMES, ZeroGS::g_MemTargs.listTargets.size(), ZeroGS::g_MemTargs.listClearedTargets.size(), g_TransferredToGPU>>10); //_snprintf(strtitle, 512, "%x %x", *(int*)(ZeroGS::g_pbyGSMemory + 256 * 0x3e0c + 4), *(int*)(ZeroGS::g_pbyGSMemory + 256 * 0x3e04 + 4)); #endif if( !(conf.options&GSOPTION_FULLSCREEN) ) SetWindowText(GShwnd, strtitle); if( fFPS < 16 ) UPDATE_FRAMES = 4; else if( fFPS < 32 ) UPDATE_FRAMES = 8; else UPDATE_FRAMES = 16; nToNextUpdate = UPDATE_FRAMES; g_TransferredToGPU = 0; g_nGenVars = 0; g_nTexVars = 0; g_nAlphaVars = 0; g_nResolve = 0; ppf = 0; g_nFramesSkipped = 0; } } void GIFtag(pathInfo *path, u32 *data) { path->tag.nloop = data[0] & 0x7fff; path->tag.eop = (data[0] >> 15) & 0x1; u32 tagpre = (data[1] >> 14) & 0x1; u32 tagprim = (data[1] >> 15) & 0x7ff; u32 tagflg = (data[1] >> 26) & 0x3; path->tag.nreg = (data[1] >> 28)<<2; if (path->tag.nreg == 0) path->tag.nreg = 64; gs.q = 1; // GS_LOG("GIFtag: %8.8lx_%8.8lx_%8.8lx_%8.8lx: EOP=%d, NLOOP=%x, FLG=%x, NREG=%d, PRE=%d\n", // data[3], data[2], data[1], data[0], // path->tag.eop, path->tag.nloop, tagflg, path->tag.nreg, tagpre); path->mode = tagflg+1; switch (tagflg) { case 0x0: path->regs = *(u64 *)(data+2); path->regn = 0; if (tagpre) GIFRegHandlerPRIM((u32*)&tagprim); break; case 0x1: path->regs = *(u64 *)(data+2); path->regn = 0; break; } } void _GSgifPacket(pathInfo *path, u32 *pMem) { // 128bit int reg = (int)((path->regs >> path->regn) & 0xf); g_GIFPackedRegHandlers[reg](pMem); path->regn += 4; if (path->tag.nreg == path->regn) { path->regn = 0; path->tag.nloop--; } } void _GSgifRegList(pathInfo *path, u32 *pMem) { // 64bit int reg; reg = (int)((path->regs >> path->regn) & 0xf); g_GIFRegHandlers[reg](pMem); path->regn += 4; if (path->tag.nreg == path->regn) { path->regn = 0; path->tag.nloop--; } } //static pathInfo* s_pLastPath = &gs.path3; static int nPath3Hack = 0; void CALLBACK GSgetLastTag(u64* ptag) { *(u32*)ptag = nPath3Hack; nPath3Hack = 0; } void _GSgifTransfer(pathInfo *path, u32 *pMem, u32 size) { #ifdef PCSX2_DEBUG assert( g_hCurrentThread == GetCurrentThread() ); #endif //s_pLastPath = path; //BOOL bAfter0Tag = 0; // if( conf.log & 0x20 ) { // __Log("%d: %x:%x\n", (path==&gs.path3)?3:(path==&gs.path2?2:1), pMem, size); // for(int i = 0; i < size; i++) { // __Log("%x %x %x %x\n", pMem[4*i+0], pMem[4*i+1], pMem[4*i+2], pMem[4*i+3]); // } // } while(size > 0) { //LOG(_T("Transfer(%08x, %d) START\n"), pMem, size); if (path->tag.nloop == 0) { GIFtag(path, pMem); pMem+= 4; size--; if ((g_GameSettings & GAME_PATH3HACK) && path == &gs.path3 && gs.path3.tag.eop) nPath3Hack = 1; if (path == &gs.path1) { // if too much data, just ignore if (path->tag.nloop * (path->tag.nreg / 4) > (int)size * (path->mode==2?2:1)) { static int lasttime = 0; if( timeGetTime() - lasttime > 5000 ) { ERROR_LOG("VU1 too much data, ignore if gfx are fine\n"); lasttime = timeGetTime(); } path->tag.nloop = 0; return; } if (path->mode == 1) { // check if 0xb is in any reg, if yes, exit (kh2) for(int i = 0; i < path->tag.nreg; i += 4) { if (((path->regs >> i)&0xf) == 11) { static int lasttime = 0; if( timeGetTime() - lasttime > 5000 ) { ERROR_LOG("Invalid unpack type\n"); lasttime = timeGetTime(); } path->tag.nloop = 0; return; } } } } if(path->tag.nloop == 0 ) { if( path == &gs.path1 ) { // ffx hack if( g_GameSettings & GAME_FFXHACK ) { if( path->tag.eop ) return; continue; } return; } if( !path->tag.eop ) { //DEBUG_LOG("continuing from eop\n"); continue; } continue; } } switch(path->mode) { case 1: // PACKED { assert( path->tag.nloop > 0 ); for(; size > 0; size--, pMem += 4) { int reg = (int)((path->regs >> path->regn) & 0xf); g_GIFPackedRegHandlers[reg](pMem); path->regn += 4; if (path->tag.nreg == path->regn) { path->regn = 0; if( path->tag.nloop-- <= 1 ) { size--; pMem += 4; break; } } } break; } case 2: // REGLIST { //GS_LOG("%8.8x%8.8x %d L\n", ((u32*)&gs.regs)[1], *(u32*)&gs.regs, path->tag.nreg/4); assert( path->tag.nloop > 0 ); size *= 2; for(; size > 0; pMem+= 2, size--) { int reg = (int)((path->regs >> path->regn) & 0xf); g_GIFRegHandlers[reg](pMem); path->regn += 4; if (path->tag.nreg == path->regn) { path->regn = 0; if( path->tag.nloop-- <= 1 ) { size--; pMem += 2; break; } } } if( size & 1 ) pMem += 2; size /= 2; break; } case 3: // GIF_IMAGE (FROM_VFRAM) case 4: { if(gs.imageTransfer >= 0 && gs.imageTransfer <= 1) { int process = min((int)size, path->tag.nloop); if( process > 0 ) { if (gs.imageTransfer) ZeroGS::TransferLocalHost(pMem, process); else ZeroGS::TransferHostLocal(pMem, process*4); path->tag.nloop -= process; pMem += process*4; size -= process; assert( size == 0 || path->tag.nloop == 0 ); } break; } else { // simulate int process = min((int)size, path->tag.nloop); path->tag.nloop -= process; pMem += process*4; size -= process; } break; } default: // GIF_IMAGE GS_LOG("*** WARNING **** Unexpected GIFTag flag\n"); assert(0); path->tag.nloop = 0; break; } if( path == &gs.path1 && path->tag.eop ) return; } } void CALLBACK GSgifTransfer2(u32 *pMem, u32 size) { //GS_LOG("GSgifTransfer2 size = %lx (mode %d, gs.path2.tag.nloop = %d)\n", size, gs.path2.mode, gs.path2.tag.nloop); _GSgifTransfer(&gs.path2, pMem, size); } void CALLBACK GSgifTransfer3(u32 *pMem, u32 size) { //GS_LOG("GSgifTransfer3 size = %lx (mode %d, gs.path3.tag.nloop = %d)\n", size, gs.path3.mode, gs.path3.tag.nloop); nPath3Hack = 0; _GSgifTransfer(&gs.path3, pMem, size); } static int count = 0; void CALLBACK GSgifTransfer1(u32 *pMem, u32 addr) { pathInfo *path = &gs.path1; //GS_LOG("GSgifTransfer1 0x%x (mode %d)\n", addr, path->mode); addr &= 0x3fff; #ifdef PCSX2_DEBUG PRIM_LOG("count: %d\n", count); count++; #endif gs.path1.tag.nloop = 0; gs.path1.tag.eop = 0; _GSgifTransfer(&gs.path1, (u32*)((u8*)pMem+addr), (0x4000-addr)/16); if( !gs.path1.tag.eop && gs.path1.tag.nloop > 0 ) { assert( (addr&0xf) == 0 ); //BUG gs.path1.tag.nloop = 0; ERROR_LOG("Transfer1 - 2\n"); return; } } void CALLBACK GSreadFIFO(u64 *pMem) { //GS_LOG("GSreadFIFO\n"); ZeroGS::TransferLocalHost((u32*)pMem, 1); } void CALLBACK GSreadFIFO2(u64 *pMem, int qwc) { //GS_LOG("GSreadFIFO2\n"); ZeroGS::TransferLocalHost((u32*)pMem, qwc); } int CALLBACK GSsetupRecording(int start, void* pData) { if( start ) { if( conf.options & GSOPTION_CAPTUREAVI ) return 1; if( !ZeroGS::StartCapture() ) return 0; conf.options |= GSOPTION_CAPTUREAVI; DEBUG_LOG("ZeroGS: started recording at zerogs.avi\n"); } else { if( !(conf.options & GSOPTION_CAPTUREAVI) ) return 1; conf.options &= ~GSOPTION_CAPTUREAVI; ZeroGS::StopCapture(); DEBUG_LOG("ZeroGS: stopped recording\n"); } return 1; } s32 CALLBACK GSfreeze(int mode, freezeData *data) { switch (mode) { case FREEZE_LOAD: if (!ZeroGS::Load(data->data)) DEBUG_LOG("GS: Bad load format!"); g_nRealFrame += 100; break; case FREEZE_SAVE: ZeroGS::Save(data->data); break; case FREEZE_SIZE: data->size = ZeroGS::Save(NULL); break; default: break; } return 0; } extern HINSTANCE hInst; void CALLBACK GSconfigure() { DialogBox(hInst, MAKEINTRESOURCE(IDD_CONFIG), GetActiveWindow(), (DLGPROC)ConfigureDlgProc); if( g_nPixelShaderVer == SHADER_20 ) conf.bilinear = 0; }