/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2021 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "common/PrecompiledHeader.h" #include "common/Console.h" #include "ContextEGL.h" #include #include namespace GL { ContextEGL::ContextEGL(const WindowInfo& wi) : Context(wi) { } ContextEGL::~ContextEGL() { DestroySurface(); DestroyContext(); } std::unique_ptr ContextEGL::Create(const WindowInfo& wi, const Version* versions_to_try, size_t num_versions_to_try) { std::unique_ptr context = std::make_unique(wi); if (!context->Initialize(versions_to_try, num_versions_to_try)) return nullptr; return context; } bool ContextEGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try) { if (!gladLoadEGL()) { Console.Error("Loading GLAD EGL functions failed"); return false; } if (!SetDisplay()) return false; int egl_major, egl_minor; if (!eglInitialize(m_display, &egl_major, &egl_minor)) { Console.Error("eglInitialize() failed: %d", eglGetError()); return false; } Console.WriteLn("EGL Version: %d.%d", egl_major, egl_minor); const char* extensions = eglQueryString(m_display, EGL_EXTENSIONS); if (extensions) { Console.WriteLn("EGL Extensions: %s", extensions); m_supports_surfaceless = std::strstr(extensions, "EGL_KHR_surfaceless_context") != nullptr; } if (!m_supports_surfaceless) Console.Warning("EGL implementation does not support surfaceless contexts, emulating with pbuffers"); for (size_t i = 0; i < num_versions_to_try; i++) { if (CreateContextAndSurface(versions_to_try[i], nullptr, true)) return true; } return false; } bool ContextEGL::SetDisplay() { m_display = eglGetDisplay(static_cast(m_wi.display_connection)); if (!m_display) { Console.Error("eglGetDisplay() failed: %d", eglGetError()); return false; } return true; } void* ContextEGL::GetProcAddress(const char* name) { return reinterpret_cast(eglGetProcAddress(name)); } bool ContextEGL::ChangeSurface(const WindowInfo& new_wi) { const bool was_current = (eglGetCurrentContext() == m_context); if (was_current) eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); if (m_surface != EGL_NO_SURFACE) { eglDestroySurface(m_display, m_surface); m_surface = EGL_NO_SURFACE; } m_wi = new_wi; if (!CreateSurface()) return false; if (was_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context)) { Console.Error("Failed to make context current again after surface change"); return false; } return true; } void ContextEGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/) { if (new_surface_width == 0 && new_surface_height == 0) { EGLint surface_width, surface_height; if (eglQuerySurface(m_display, m_surface, EGL_WIDTH, &surface_width) && eglQuerySurface(m_display, m_surface, EGL_HEIGHT, &surface_height)) { m_wi.surface_width = static_cast(surface_width); m_wi.surface_height = static_cast(surface_height); return; } else { Console.Error("eglQuerySurface() failed: %d", eglGetError()); } } m_wi.surface_width = new_surface_width; m_wi.surface_height = new_surface_height; } bool ContextEGL::SwapBuffers() { return eglSwapBuffers(m_display, m_surface); } bool ContextEGL::MakeCurrent() { if (!eglMakeCurrent(m_display, m_surface, m_surface, m_context)) { Console.Error("eglMakeCurrent() failed: %d", eglGetError()); return false; } return true; } bool ContextEGL::DoneCurrent() { return eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); } bool ContextEGL::SetSwapInterval(s32 interval) { return eglSwapInterval(m_display, interval); } std::unique_ptr ContextEGL::CreateSharedContext(const WindowInfo& wi) { std::unique_ptr context = std::make_unique(wi); context->m_display = m_display; context->m_supports_surfaceless = m_supports_surfaceless; if (!context->CreateContextAndSurface(m_version, m_context, false)) return nullptr; return context; } EGLNativeWindowType ContextEGL::GetNativeWindow(EGLConfig config) { return {}; } bool ContextEGL::CreateSurface() { if (m_wi.type == WindowInfo::Type::Surfaceless) { if (m_supports_surfaceless) return true; else return CreatePBufferSurface(); } EGLNativeWindowType native_window = GetNativeWindow(m_config); m_surface = eglCreateWindowSurface(m_display, m_config, native_window, nullptr); if (!m_surface) { Console.Error("eglCreateWindowSurface() failed: %d", eglGetError()); return false; } // Some implementations may require the size to be queried at runtime. EGLint surface_width, surface_height; if (eglQuerySurface(m_display, m_surface, EGL_WIDTH, &surface_width) && eglQuerySurface(m_display, m_surface, EGL_HEIGHT, &surface_height)) { m_wi.surface_width = static_cast(surface_width); m_wi.surface_height = static_cast(surface_height); } else { Console.Error("eglQuerySurface() failed: %d", eglGetError()); } return true; } bool ContextEGL::CreatePBufferSurface() { const u32 width = std::max(m_wi.surface_width, 1); const u32 height = std::max(m_wi.surface_height, 1); EGLint attrib_list[] = { EGL_WIDTH, static_cast(width), EGL_HEIGHT, static_cast(height), EGL_NONE, }; m_surface = eglCreatePbufferSurface(m_display, m_config, attrib_list); if (!m_surface) { Console.Error("eglCreatePbufferSurface() failed: %d", eglGetError()); return false; } Console.WriteLn("Created %ux%u pbuffer surface", width, height); return true; } bool ContextEGL::CheckConfigSurfaceFormat(EGLConfig config) const { int red_size, green_size, blue_size; if (!eglGetConfigAttrib(m_display, config, EGL_RED_SIZE, &red_size) || !eglGetConfigAttrib(m_display, config, EGL_GREEN_SIZE, &green_size) || !eglGetConfigAttrib(m_display, config, EGL_BLUE_SIZE, &blue_size)) { return false; } return (red_size == 8 && green_size == 8 && blue_size == 8); } void ContextEGL::DestroyContext() { if (eglGetCurrentContext() == m_context) eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); if (m_context != EGL_NO_CONTEXT) { eglDestroyContext(m_display, m_context); m_context = EGL_NO_CONTEXT; } } void ContextEGL::DestroySurface() { if (eglGetCurrentSurface(EGL_DRAW) == m_surface) eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); if (m_surface != EGL_NO_SURFACE) { eglDestroySurface(m_display, m_surface); m_surface = EGL_NO_SURFACE; } } bool ContextEGL::CreateContext(const Version& version, EGLContext share_context) { Console.WriteLn( "Trying version %u.%u (%s)", version.major_version, version.minor_version, version.profile == Context::Profile::ES ? "ES" : (version.profile == Context::Profile::Core ? "Core" : "None")); int surface_attribs[16]; int nsurface_attribs = 0; surface_attribs[nsurface_attribs++] = EGL_RENDERABLE_TYPE; surface_attribs[nsurface_attribs++] = (version.profile == Profile::ES) ? ((version.major_version >= 3) ? EGL_OPENGL_ES3_BIT : ((version.major_version == 2) ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_ES_BIT)) : EGL_OPENGL_BIT; surface_attribs[nsurface_attribs++] = EGL_SURFACE_TYPE; surface_attribs[nsurface_attribs++] = (m_wi.type != WindowInfo::Type::Surfaceless) ? EGL_WINDOW_BIT : 0; surface_attribs[nsurface_attribs++] = EGL_RED_SIZE; surface_attribs[nsurface_attribs++] = 8; surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE; surface_attribs[nsurface_attribs++] = 8; surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE; surface_attribs[nsurface_attribs++] = 8; surface_attribs[nsurface_attribs++] = EGL_NONE; surface_attribs[nsurface_attribs++] = 0; EGLint num_configs; if (!eglChooseConfig(m_display, surface_attribs, nullptr, 0, &num_configs) || num_configs == 0) { Console.Error("eglChooseConfig() failed: %d", eglGetError()); return false; } std::vector configs(static_cast(num_configs)); if (!eglChooseConfig(m_display, surface_attribs, configs.data(), num_configs, &num_configs)) { Console.Error("eglChooseConfig() failed: %d", eglGetError()); return false; } configs.resize(static_cast(num_configs)); std::optional config; for (EGLConfig check_config : configs) { if (CheckConfigSurfaceFormat(check_config)) { config = check_config; break; } } if (!config.has_value()) { Console.Warning("No EGL configs matched exactly, using first."); config = configs.front(); } int attribs[8]; int nattribs = 0; if (version.profile != Profile::NoProfile) { attribs[nattribs++] = EGL_CONTEXT_MAJOR_VERSION; attribs[nattribs++] = version.major_version; attribs[nattribs++] = EGL_CONTEXT_MINOR_VERSION; attribs[nattribs++] = version.minor_version; } attribs[nattribs++] = EGL_NONE; attribs[nattribs++] = 0; if (!eglBindAPI((version.profile == Profile::ES) ? EGL_OPENGL_ES_API : EGL_OPENGL_API)) { Console.Error("eglBindAPI(%s) failed", (version.profile == Profile::ES) ? "EGL_OPENGL_ES_API" : "EGL_OPENGL_API"); return false; } m_context = eglCreateContext(m_display, config.value(), share_context, attribs); if (!m_context) { Console.Error("eglCreateContext() failed: %d", eglGetError()); return false; } Console.WriteLn( "Got version %u.%u (%s)", version.major_version, version.minor_version, version.profile == Context::Profile::ES ? "ES" : (version.profile == Context::Profile::Core ? "Core" : "None")); m_config = config.value(); m_version = version; return true; } bool ContextEGL::CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current) { if (!CreateContext(version, share_context)) return false; if (!CreateSurface()) { Console.Error("Failed to create surface for context"); eglDestroyContext(m_display, m_context); m_context = EGL_NO_CONTEXT; return false; } if (make_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context)) { Console.Error("eglMakeCurrent() failed: %d", eglGetError()); if (m_surface != EGL_NO_SURFACE) { eglDestroySurface(m_display, m_surface); m_surface = EGL_NO_SURFACE; } eglDestroyContext(m_display, m_context); m_context = EGL_NO_CONTEXT; return false; } return true; } } // namespace GL