/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2009 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once namespace x86Emitter { // Implementations here cover SHLD and SHRD. // -------------------------------------------------------------------------------------- // xImpl_DowrdShift // -------------------------------------------------------------------------------------- // I use explicit method declarations here instead of templates, in order to provide // *only* 32 and 16 bit register operand forms (8 bit registers are not valid in SHLD/SHRD). // // Optimization Note: Imm shifts by 0 are ignore (no code generated). This is a safe optimization // because shifts by 0 do *not* affect flags status (intel docs cited). // struct xImpl_DwordShift { u16 OpcodeBase; void operator()( const xRegister32& to, const xRegister32& from, const xRegisterCL& clreg ) const; void operator()( const xRegister16& to, const xRegister16& from, const xRegisterCL& clreg ) const; void operator()( const xRegister32& to, const xRegister32& from, u8 shiftcnt ) const; void operator()( const xRegister16& to, const xRegister16& from, u8 shiftcnt ) const; void operator()( const ModSibBase& dest,const xRegister16or32& from, const xRegisterCL& clreg ) const; void operator()( const ModSibBase& dest,const xRegister16or32& from, u8 shiftcnt ) const; }; } // End namespace x86Emitter