/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ // This module contains code shared by both the dynarec and interpreter versions // of the VU0 micro. #include "PrecompiledHeader.h" #include "Common.h" #include #include "VUmicro.h" #ifdef PCSX2_DEBUG u32 vudump = 0; #endif #define VF_VAL(x) ((x==0x80000000)?0:(x)) // This is called by the COP2 as per the CTC instruction void vu1ResetRegs() { VU0.VI[REG_VPU_STAT].UL &= ~0xff00; // stop vu1 VU0.VI[REG_FBRST].UL &= ~0xff00; // stop vu1 vif1Regs.stat.VEW = false; } void vu1Finish() { while (VU0.VI[REG_VPU_STAT].UL & 0x100) { VUM_LOG("vu1ExecMicro > Stalling until current microprogram finishes"); CpuVU1->Execute(vu1RunCycles); } } void __fastcall vu1ExecMicro(u32 addr) { static int count = 0; vu1Finish(); VUM_LOG("vu1ExecMicro %x", addr); VUM_LOG("vu1ExecMicro %x (count=%d)", addr, count++); VU0.VI[REG_VPU_STAT].UL &= ~0xFF00; VU0.VI[REG_VPU_STAT].UL |= 0x0100; vif1Regs.stat.VEW = true; if ((s32)addr != -1) VU1.VI[REG_TPC].UL = addr; _vuExecMicroDebug(VU1); CpuVU1->Execute(vu1RunCycles); }