/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "MemcpyFast.h" #include "SafeArray.h" // Internal constructor for use by derived classes. This allows a derived class to // use its own memory allocation (with an aligned memory, for example). // Throws: // Exception::OutOfMemory if the allocated_mem pointer is NULL. template< typename T > SafeArray::SafeArray( const wxChar* name, T* allocated_mem, int initSize ) : Name( name ) { ChunkSize = DefaultChunkSize; m_ptr = allocated_mem; m_size = initSize; if( m_ptr == NULL ) throw Exception::OutOfMemory(name) .SetDiagMsg(wxsFormat(L"Called from 'SafeArray::ctor' [size=%d]", initSize)); } template< typename T > T* SafeArray::_virtual_realloc( int newsize ) { T* retval = (T*)((m_ptr == NULL) ? malloc( newsize * sizeof(T) ) : realloc( m_ptr, newsize * sizeof(T) ) ); if( IsDebugBuild && (retval != NULL)) { // Zero everything out to 0xbaadf00d, so that its obviously uncleared // to a debuggee u32* fill = (u32*)&retval[m_size]; const u32* end = (u32*)((((uptr)&retval[newsize-1])-3) & ~0x3); for( ; fill SafeArray::~SafeArray() throw() { safe_free( m_ptr ); } template< typename T > SafeArray::SafeArray( const wxChar* name ) : Name( name ) { ChunkSize = DefaultChunkSize; m_ptr = NULL; m_size = 0; } template< typename T > SafeArray::SafeArray( int initialSize, const wxChar* name ) : Name( name ) { ChunkSize = DefaultChunkSize; m_ptr = (initialSize==0) ? NULL : (T*)malloc( initialSize * sizeof(T) ); m_size = initialSize; if( (initialSize != 0) && (m_ptr == NULL) ) throw Exception::OutOfMemory(name) .SetDiagMsg(wxsFormat(L"Called from 'SafeArray::ctor' [size=%d]", initialSize)); } // Clears the contents of the array to zero, and frees all memory allocations. template< typename T > void SafeArray::Dispose() { m_size = 0; safe_free( m_ptr ); } template< typename T > T* SafeArray::_getPtr( uint i ) const { IndexBoundsAssumeDev( WX_STR(Name), i, m_size ); return &m_ptr[i]; } // reallocates the array to the explicit size. Can be used to shrink or grow an // array, and bypasses the internal threshold growth indicators. template< typename T > void SafeArray::ExactAlloc( int newsize ) { if( newsize == m_size ) return; m_ptr = _virtual_realloc( newsize ); if( m_ptr == NULL ) throw Exception::OutOfMemory(Name) .SetDiagMsg(wxsFormat(L"Called from 'SafeArray::ExactAlloc' [oldsize=%d] [newsize=%d]", m_size, newsize)); m_size = newsize; } template< typename T > SafeArray* SafeArray::Clone() const { SafeArray* retval = new SafeArray( m_size ); memcpy( retval->GetPtr(), m_ptr, sizeof(T) * m_size ); return retval; } // -------------------------------------------------------------------------------------- // SafeAlignedArray (implementations) // -------------------------------------------------------------------------------------- template< typename T, uint Alignment > T* SafeAlignedArray::_virtual_realloc( int newsize ) { return (T*)( ( this->m_ptr == NULL ) ? _aligned_malloc( newsize * sizeof(T), Alignment ) : _aligned_realloc( this->m_ptr, newsize * sizeof(T), Alignment ) ); } // Appends "(align: xx)" to the name of the allocation in devel builds. // Maybe useful,maybe not... no harm in attaching it. :D template< typename T, uint Alignment > SafeAlignedArray::~SafeAlignedArray() throw() { safe_aligned_free( this->m_ptr ); // mptr is set to null, so the parent class's destructor won't re-free it. } template< typename T, uint Alignment > SafeAlignedArray::SafeAlignedArray( int initialSize, const wxChar* name ) : SafeArray::SafeArray( name, (T*)_aligned_malloc( initialSize * sizeof(T), Alignment ), initialSize ) { } template< typename T, uint Alignment > SafeAlignedArray* SafeAlignedArray::Clone() const { SafeAlignedArray* retval = new SafeAlignedArray( this->m_size ); memcpy( retval->GetPtr(), this->m_ptr, sizeof(T) * this->m_size ); return retval; } // -------------------------------------------------------------------------------------- // SafeList (implementations) // -------------------------------------------------------------------------------------- template< typename T > T* SafeList::_virtual_realloc( int newsize ) { return (T*)realloc( m_ptr, newsize * sizeof(T) ); } template< typename T > SafeList::~SafeList() throw() { safe_free( m_ptr ); } template< typename T > SafeList::SafeList( const wxChar* name ) : Name( name ) { ChunkSize = DefaultChunkSize; m_ptr = NULL; m_allocsize = 0; m_length = 0; } template< typename T > SafeList::SafeList( int initialSize, const wxChar* name ) : Name( name ) { ChunkSize = DefaultChunkSize; m_allocsize = initialSize; m_length = 0; m_ptr = (T*)malloc( initialSize * sizeof(T) ); if( m_ptr == NULL ) throw Exception::OutOfMemory(Name) .SetDiagMsg(wxsFormat(L"called from 'SafeList::ctor' [length=%d]", m_length)); for( int i=0; i T* SafeList::_getPtr( uint i ) const { IndexBoundsAssumeDev( WX_STR(Name), i, m_length ); return &m_ptr[i]; } // Ensures that the allocation is large enough to fit data of the // amount requested. The memory allocation is not resized smaller. template< typename T > void SafeList::MakeRoomFor( int blockSize ) { if( blockSize > m_allocsize ) { const int newalloc = blockSize + ChunkSize; m_ptr = _virtual_realloc( newalloc ); if( m_ptr == NULL ) throw Exception::OutOfMemory(Name) .SetDiagMsg(wxsFormat(L"Called from 'SafeList::MakeRoomFor' [oldlen=%d] [newlen=%d]", m_length, blockSize)); for( ; m_allocsize T& SafeList::New() { _MakeRoomFor_threshold( m_length + 1 ); return m_ptr[m_length++]; } template< typename T > int SafeList::Add( const T& src ) { _MakeRoomFor_threshold( m_length + 1 ); m_ptr[m_length] = src; return m_length++; } // Same as Add, but returns the handle of the new object instead of it's array index. template< typename T > T& SafeList::AddNew( const T& src ) { _MakeRoomFor_threshold( m_length + 1 ); m_ptr[m_length] = src; return m_ptr[m_length]; } // Performs a standard array-copy removal of the given item. All items past the // given item are copied over. // DevBuilds : Generates assertion if the index is invalid. template< typename T > void SafeList::Remove( int index ) { IndexBoundsAssumeDev( Name.c_str(), index, m_length ); int copylen = m_length - index; if( copylen > 0 ) memcpy( &m_ptr[index], &m_ptr[index+1], copylen ); } template< typename T > SafeList* SafeList::Clone() const { SafeList* retval = new SafeList( m_length ); memcpy( retval->m_ptr, m_ptr, sizeof(T) * m_length ); return retval; } template< typename T > void SafeList::_MakeRoomFor_threshold( int newsize ) { MakeRoomFor( newsize + ChunkSize ); }