/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#pragma once
#include
#include "ui_AudioSettingsWidget.h"
class SettingsDialog;
class AudioSettingsWidget : public QWidget
{
Q_OBJECT
public:
AudioSettingsWidget(SettingsDialog* dialog, QWidget* parent);
~AudioSettingsWidget();
private Q_SLOTS:
void expansionModeChanged();
void outputModuleChanged();
void outputBackendChanged();
void updateDevices();
void volumeChanged(int value);
void volumeContextMenuRequested(const QPoint& pt);
void updateTargetLatencyRange();
void updateLatencyLabels();
void onMinimalOutputLatencyStateChanged();
void resetTimestretchDefaults();
private:
void updateVolumeLabel();
SettingsDialog* m_dialog;
Ui::AudioSettingsWidget m_ui;
u32 m_output_device_latency = 0;
};