/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include #include "ui_AudioSettingsWidget.h" class SettingsDialog; class AudioSettingsWidget : public QWidget { Q_OBJECT public: AudioSettingsWidget(SettingsDialog* dialog, QWidget* parent); ~AudioSettingsWidget(); private Q_SLOTS: void expansionModeChanged(); void outputModuleChanged(); void outputBackendChanged(); void updateDevices(); void volumeChanged(int value); void volumeContextMenuRequested(const QPoint& pt); void updateTargetLatencyRange(); void updateLatencyLabels(); void onMinimalOutputLatencyStateChanged(); void resetTimestretchDefaults(); private: void updateVolumeLabel(); SettingsDialog* m_dialog; Ui::AudioSettingsWidget m_ui; u32 m_output_device_latency = 0; };