set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) add_executable(pcsx2-qt) target_sources(pcsx2-qt PRIVATE AboutDialog.cpp AboutDialog.h AboutDialog.ui AutoUpdaterDialog.cpp AutoUpdaterDialog.h AutoUpdaterDialog.ui ColorPickerButton.cpp ColorPickerButton.h CoverDownloadDialog.cpp CoverDownloadDialog.h CoverDownloadDialog.ui DisplayWidget.cpp DisplayWidget.h EarlyHardwareCheck.cpp MainWindow.cpp MainWindow.h MainWindow.ui PrecompiledHeader.cpp PrecompiledHeader.h QtHost.cpp QtHost.h QtKeyCodes.cpp QtProgressCallback.cpp QtProgressCallback.h QtUtils.cpp QtUtils.h SettingWidgetBinder.h GameList/EmptyGameListWidget.ui GameList/GameListModel.cpp GameList/GameListModel.h GameList/GameListRefreshThread.cpp GameList/GameListRefreshThread.h GameList/GameListWidget.cpp GameList/GameListWidget.h Settings/AdvancedSettingsWidget.cpp Settings/AdvancedSettingsWidget.h Settings/AdvancedSettingsWidget.ui Settings/AudioSettingsWidget.cpp Settings/AudioSettingsWidget.h Settings/AudioSettingsWidget.ui Settings/BIOSSettingsWidget.cpp Settings/BIOSSettingsWidget.h Settings/BIOSSettingsWidget.ui Settings/ControllerBindingWidget.ui Settings/ControllerBindingWidget_DualShock2.ui Settings/ControllerBindingWidgets.cpp Settings/ControllerBindingWidgets.h Settings/ControllerLEDSettingsDialog.ui Settings/ControllerGlobalSettingsWidget.cpp Settings/ControllerGlobalSettingsWidget.h Settings/ControllerGlobalSettingsWidget.ui Settings/ControllerMacroEditWidget.ui Settings/ControllerMacroWidget.ui Settings/ControllerSettingsDialog.cpp Settings/ControllerSettingsDialog.h Settings/ControllerSettingsDialog.ui Settings/ControllerSettingWidgetBinder.h Settings/CreateMemoryCardDialog.cpp Settings/CreateMemoryCardDialog.h Settings/CreateMemoryCardDialog.ui Settings/DebugSettingsWidget.cpp Settings/DebugSettingsWidget.h Settings/DebugSettingsWidget.ui Settings/EmulationSettingsWidget.cpp Settings/EmulationSettingsWidget.h Settings/EmulationSettingsWidget.ui Settings/FolderSettingsWidget.cpp Settings/FolderSettingsWidget.h Settings/FolderSettingsWidget.ui Settings/GameFixSettingsWidget.cpp Settings/GameFixSettingsWidget.h Settings/GameFixSettingsWidget.ui Settings/GameListSettingsWidget.cpp Settings/GameListSettingsWidget.h Settings/GameListSettingsWidget.ui Settings/GameSummaryWidget.cpp Settings/GameSummaryWidget.h Settings/GameSummaryWidget.ui Settings/GraphicsSettingsWidget.cpp Settings/GraphicsSettingsWidget.h Settings/GraphicsSettingsWidget.ui Settings/HotkeySettingsWidget.cpp Settings/HotkeySettingsWidget.h Settings/InputBindingDialog.cpp Settings/InputBindingDialog.h Settings/InputBindingDialog.ui Settings/InputBindingWidget.cpp Settings/InputBindingWidget.h Settings/InterfaceSettingsWidget.cpp Settings/InterfaceSettingsWidget.h Settings/InterfaceSettingsWidget.ui Settings/MemoryCardConvertDialog.cpp Settings/MemoryCardConvertDialog.h Settings/MemoryCardConvertDialog.ui Settings/MemoryCardConvertWorker.cpp Settings/MemoryCardConvertWorker.h Settings/MemoryCardSettingsWidget.cpp Settings/MemoryCardSettingsWidget.h Settings/MemoryCardSettingsWidget.ui Settings/DEV9DnsHostDialog.cpp Settings/DEV9DnsHostDialog.h Settings/DEV9DnsHostDialog.ui Settings/DEV9SettingsWidget.cpp Settings/DEV9SettingsWidget.h Settings/DEV9SettingsWidget.ui Settings/DEV9UiCommon.cpp Settings/DEV9UiCommon.h Settings/HddCreateQt.cpp Settings/HddCreateQt.h Settings/SettingsDialog.cpp Settings/SettingsDialog.h Settings/SettingsDialog.ui Settings/USBBindingWidget_DrivingForce.ui Settings/USBBindingWidget_GTForce.ui Debugger/CpuWidget.cpp Debugger/CpuWidget.h Debugger/CpuWidget.ui Debugger/DebuggerWindow.cpp Debugger/DebuggerWindow.h Debugger/DebuggerWindow.ui Debugger/DisassemblyWidget.cpp Debugger/DisassemblyWidget.h Debugger/DisassemblyWidget.ui Debugger/MemoryViewWidget.cpp Debugger/MemoryViewWidget.h Debugger/MemoryViewWidget.ui Debugger/RegisterWidget.cpp Debugger/RegisterWidget.h Debugger/RegisterWidget.ui Debugger/BreakpointDialog.cpp Debugger/BreakpointDialog.h Debugger/BreakpointDialog.ui Debugger/Models/BreakpointModel.cpp Debugger/Models/BreakpointModel.h Debugger/Models/ThreadModel.cpp Debugger/Models/ThreadModel.h Debugger/Models/StackModel.cpp Debugger/Models/StackModel.h Tools/InputRecording/NewInputRecordingDlg.cpp Tools/InputRecording/NewInputRecordingDlg.h Tools/InputRecording/NewInputRecordingDlg.ui Tools/InputRecording/InputRecordingViewer.cpp Tools/InputRecording/InputRecordingViewer.h Tools/InputRecording/InputRecordingViewer.ui resources/resources.qrc ) if(USE_ACHIEVEMENTS) target_sources(pcsx2-qt PRIVATE Settings/AchievementLoginDialog.cpp Settings/AchievementLoginDialog.h Settings/AchievementLoginDialog.ui Settings/AchievementSettingsWidget.cpp Settings/AchievementSettingsWidget.h Settings/AchievementSettingsWidget.ui ) endif() target_precompile_headers(pcsx2-qt PRIVATE PrecompiledHeader.h) target_include_directories(pcsx2-qt PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS} "${CMAKE_BINARY_DIR}/common/include" "${CMAKE_SOURCE_DIR}/pcsx2" "${CMAKE_SOURCE_DIR}/pcsx2-qt" ) target_link_libraries(pcsx2-qt PRIVATE PCSX2_FLAGS PCSX2 Qt6::Core Qt6::Gui Qt6::Widgets Qt6::Network ) # Currently, 7z is only needed for the Windows updater. if(WIN32) target_link_libraries(pcsx2-qt PRIVATE LZMA::LZMA ) endif() setup_main_executable(pcsx2-qt)