/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once #include "GSdx.h" #include "Window/GSWnd.h" #include "GSState.h" #include "GSCapture.h" class GSRenderer : public GSState { GSCapture m_capture; std::string m_snapshot; int m_shader; bool Merge(int field); bool m_shift_key; bool m_control_key; protected: int m_dithering; int m_interlace; int m_aspectratio; int m_vsync; bool m_aa1; bool m_shaderfx; bool m_fxaa; bool m_shadeboost; bool m_texture_shuffle; GSVector2i m_real_size; virtual GSTexture* GetOutput(int i, int& y_offset) = 0; virtual GSTexture* GetFeedbackOutput() { return nullptr; } public: std::shared_ptr m_wnd; GSDevice* m_dev; public: GSRenderer(); virtual ~GSRenderer(); virtual bool CreateDevice(GSDevice* dev); virtual void ResetDevice(); virtual void VSync(int field); virtual bool MakeSnapshot(const std::string& path); virtual void KeyEvent(GSKeyEventData* e); virtual bool CanUpscale() {return false;} virtual int GetUpscaleMultiplier() {return 1;} virtual GSVector2i GetCustomResolution() {return GSVector2i(0,0);} GSVector2i GetInternalResolution(); void SetAspectRatio(int aspect) {m_aspectratio = aspect;} void SetVSync(int vsync); virtual bool BeginCapture(); virtual void EndCapture(); void PurgePool(); public: std::mutex m_pGSsetTitle_Crit; char m_GStitleInfoBuffer[128]; };