/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ // dumb device implementation, only good for simple image output #include "stdafx.h" #include "GSDevice7.h" GSDevice7::GSDevice7() { } GSDevice7::~GSDevice7() { } bool GSDevice7::Create(HWND hWnd, bool vsync) { if(!__super::Create(hWnd, vsync)) { return false; } if(FAILED(DirectDrawCreateEx(NULL, (VOID**)&m_dd, IID_IDirectDraw7, NULL))) { return false; } // TODO: fullscreen if(FAILED(m_dd->SetCooperativeLevel(hWnd, DDSCL_NORMAL))) { return false; } DDSURFACEDESC2 desc; memset(&desc, 0, sizeof(desc)); desc.dwSize = sizeof(desc); desc.dwFlags = DDSD_CAPS; desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; if(FAILED(m_dd->CreateSurface(&desc, &m_primary, NULL))) { return false; } CComPtr clipper; if(FAILED(m_dd->CreateClipper(0, &clipper, NULL)) || FAILED(clipper->SetHWnd(0, hWnd)) || FAILED(m_primary->SetClipper(clipper))) { return false; } Reset(1, 1, true); return true; } bool GSDevice7::Reset(int w, int h, bool fs) { if(!__super::Reset(w, h, fs)) return false; DDSURFACEDESC2 desc; memset(&desc, 0, sizeof(desc)); desc.dwSize = sizeof(desc); desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; desc.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY | DDSCAPS_3DDEVICE; desc.dwWidth = w; desc.dwHeight = h; CComPtr backbuffer; if(FAILED(m_dd->CreateSurface(&desc, &backbuffer, NULL))) { return false; } m_backbuffer = new GSTexture7(GSTexture::RenderTarget, backbuffer); CComPtr clipper; if(FAILED(m_dd->CreateClipper(0, &clipper, NULL))) { return false; } { // ??? HRGN hrgn = CreateRectRgn(0, 0, w, h); uint8 buff[1024]; GetRegionData(hrgn, sizeof(buff), (RGNDATA*)buff); DeleteObject(hrgn); clipper->SetClipList((RGNDATA*)buff, 0); if(FAILED(backbuffer->SetClipper(clipper))) { return false; } } return true; } void GSDevice7::Present(const GSVector4i& r, int shader) { HRESULT hr; GSVector4i cr; GetClientRect(m_hWnd, cr); if(m_backbuffer->GetWidth() != cr.width() || m_backbuffer->GetHeight() != cr.height()) { Reset(cr.width(), cr.height(), false); } CComPtr backbuffer = *(GSTexture7*)m_backbuffer; DDBLTFX fx; memset(&fx, 0, sizeof(fx)); fx.dwSize = sizeof(fx); fx.dwFillColor = 0; hr = backbuffer->Blt(NULL, NULL, NULL, DDBLT_WAIT | DDBLT_COLORFILL, &fx); GSVector4i r2 = r; hr = backbuffer->Blt(r2, *(GSTexture7*)m_merge, NULL, DDBLT_WAIT, NULL); // if ClearRenderTarget was implemented the parent class could handle these tasks until this point r2 = cr; MapWindowPoints(m_hWnd, HWND_DESKTOP, (POINT*)&r2, 2); if(m_vsync) { hr = m_dd->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN, NULL); } hr = m_primary->Blt(r2, backbuffer, cr, DDBLT_WAIT, NULL); if(hr == DDERR_SURFACELOST) { // TODO HRESULT hr = m_dd->TestCooperativeLevel(); if(hr == DDERR_WRONGMODE) { } } } GSTexture* GSDevice7::Create(int type, int w, int h, int format) { HRESULT hr; DDSURFACEDESC2 desc; memset(&desc, 0, sizeof(desc)); desc.dwSize = sizeof(desc); desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; desc.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY; desc.dwWidth = w; desc.dwHeight = h; desc.ddpfPixelFormat.dwSize = sizeof(desc.ddpfPixelFormat); desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; desc.ddpfPixelFormat.dwRGBBitCount = 32; desc.ddpfPixelFormat.dwRGBAlphaBitMask = 0xff000000; desc.ddpfPixelFormat.dwRBitMask = 0x00ff0000; desc.ddpfPixelFormat.dwGBitMask = 0x0000ff00; desc.ddpfPixelFormat.dwBBitMask = 0x000000ff; GSTexture7* t = NULL; CComPtr system, video; switch(type) { case GSTexture::RenderTarget: case GSTexture::DepthStencil: case GSTexture::Texture: desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY; if(FAILED(hr = m_dd->CreateSurface(&desc, &system, NULL))) return false; desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY; if(FAILED(hr = m_dd->CreateSurface(&desc, &video, NULL))) return false; t = new GSTexture7(type, system, video); break; case GSTexture::Offscreen: desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY; if(FAILED(hr = m_dd->CreateSurface(&desc, &system, NULL))) return false; t = new GSTexture7(type, system); break; } return t; } void GSDevice7::DoMerge(GSTexture* st[2], GSVector4* sr, GSVector4* dr, GSTexture* dt, bool slbg, bool mmod, const GSVector4& c) { HRESULT hr; hr = (*(GSTexture7*)dt)->Blt(NULL, *(GSTexture7*)st[0], NULL, DDBLT_WAIT, NULL); } void GSDevice7::DoInterlace(GSTexture* st, GSTexture* dt, int shader, bool linear, float yoffset) { }