/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#if !defined(_WIN32) && !defined(__APPLE__)
#include
#include
#include
#include
#include
#include
#include
#include
#include "fmt/core.h"
#include "common/Pcsx2Types.h"
#include "common/General.h"
#include "common/StringUtil.h"
#include "common/Threading.h"
#include "common/WindowInfo.h"
#ifdef DBUS_API
#include
#endif
// Returns 0 on failure (not supported by the operating system).
u64 GetPhysicalMemory()
{
u64 pages = 0;
#ifdef _SC_PHYS_PAGES
pages = sysconf(_SC_PHYS_PAGES);
#endif
return pages * getpagesize();
}
void InitCPUTicks()
{
}
u64 GetTickFrequency()
{
return 1000000000; // unix measures in nanoseconds
}
u64 GetCPUTicks()
{
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (static_cast(ts.tv_sec) * 1000000000ULL) + ts.tv_nsec;
}
std::string GetOSVersionString()
{
#if defined(__linux__)
return "Linux";
#else // freebsd
return "Other Unix";
#endif
}
#ifdef DBUS_API
bool ChangeScreenSaverStateDBus(const bool inhibit_requested, const char* program_name, const char* reason)
{
static dbus_uint32_t s_cookie;
// "error_dbus" doesn't need to be cleared in the end with "dbus_message_unref" at least if there is
// no error set, since calling "dbus_error_free" reinitializes it like "dbus_error_init" after freeing.
DBusError error_dbus;
dbus_error_init(&error_dbus);
DBusConnection* connection = nullptr;
DBusMessage* message = nullptr;
DBusMessage* response = nullptr;
// Initialized here because initializations should be before "goto" statements.
const char* bus_method = (inhibit_requested) ? "Inhibit" : "UnInhibit";
// "dbus_bus_get" gets a pointer to the same connection in libdbus, if exists, without creating a new connection.
// this doesn't need to be deleted, except if there's an error then calling "dbus_connection_unref", to free it,
// might be better so a new connection is established on the next try.
if (!(connection = dbus_bus_get(DBUS_BUS_SESSION, &error_dbus)) || (dbus_error_is_set(&error_dbus)))
goto cleanup;
if (!(message = dbus_message_new_method_call("org.freedesktop.ScreenSaver", "/org/freedesktop/ScreenSaver", "org.freedesktop.ScreenSaver", bus_method)))
goto cleanup;
// Initialize an append iterator for the message, gets freed with the message.
DBusMessageIter message_itr;
dbus_message_iter_init_append(message, &message_itr);
if (inhibit_requested)
{
// Append process/window name.
if (!dbus_message_iter_append_basic(&message_itr, DBUS_TYPE_STRING, &program_name))
goto cleanup;
// Append reason for inhibiting the screensaver.
if (!dbus_message_iter_append_basic(&message_itr, DBUS_TYPE_STRING, &reason))
goto cleanup;
}
else
{
// Only Append the cookie.
if (!dbus_message_iter_append_basic(&message_itr, DBUS_TYPE_UINT32, &s_cookie))
goto cleanup;
}
// Send message and get response.
if (!(response = dbus_connection_send_with_reply_and_block(connection, message, DBUS_TIMEOUT_USE_DEFAULT, &error_dbus))
|| dbus_error_is_set(&error_dbus))
goto cleanup;
if (inhibit_requested)
{
// Get the cookie from the response message.
if (!dbus_message_get_args(response, &error_dbus, DBUS_TYPE_UINT32, &s_cookie, DBUS_TYPE_INVALID))
goto cleanup;
}
dbus_message_unref(message);
dbus_message_unref(response);
return true;
cleanup:
if (dbus_error_is_set(&error_dbus))
dbus_error_free(&error_dbus);
if (connection)
dbus_connection_unref(connection);
if (message)
dbus_message_unref(message);
if (response)
dbus_message_unref(response);
return false;
}
#endif
#if !defined(DBUS_API) && defined(X11_API)
static bool SetScreensaverInhibitX11(const WindowInfo& wi, bool inhibit)
{
extern char** environ;
const char* command = "xdg-screensaver";
const char* operation = inhibit ? "suspend" : "resume";
std::string id = fmt::format("0x{:X}", static_cast(reinterpret_cast(wi.window_handle)));
char* argv[4] = {const_cast(command), const_cast(operation), const_cast(id.c_str()),
nullptr};
// Since we set SA_NOCLDWAIT in Qt, we don't need to wait here.
pid_t pid;
int res = posix_spawnp(&pid, "xdg-screensaver", nullptr, nullptr, argv, environ);
return (res == 0);
}
static bool SetScreensaverInhibit(const WindowInfo& wi, bool inhibit)
{
switch (wi.type)
{
#ifdef X11_API
case WindowInfo::Type::X11:
return SetScreensaverInhibitX11(wi, inhibit);
#endif
default:
return false;
}
}
static std::optional s_inhibit_window_info;
#endif
bool WindowInfo::InhibitScreensaver(const WindowInfo& wi, bool inhibit)
{
#ifdef DBUS_API
return ChangeScreenSaverStateDBus(inhibit, "PCSX2", "PCSX2 VM is running.");
#else
//ChangeScreenSaverStateDBus
if (s_inhibit_window_info.has_value())
{
// Bit of extra logic here, because wx spams it and we don't want to
// spawn processes unnecessarily.
if (s_inhibit_window_info->type == wi.type &&
s_inhibit_window_info->window_handle == wi.window_handle &&
s_inhibit_window_info->surface_handle == wi.surface_handle)
{
return true;
}
// Clear the old.
SetScreensaverInhibit(s_inhibit_window_info.value(), false);
s_inhibit_window_info.reset();
}
if (!inhibit)
return true;
// New window.
if (!SetScreensaverInhibit(wi, true))
return false;
s_inhibit_window_info = wi;
return true;
#endif
}
bool Common::PlaySoundAsync(const char* path)
{
#ifdef __linux__
// This is... pretty awful. But I can't think of a better way without linking to e.g. gstreamer.
const char* cmdname = "aplay";
const char* argv[] = {cmdname, path, nullptr};
pid_t pid;
// Since we set SA_NOCLDWAIT in Qt, we don't need to wait here.
int res = posix_spawnp(&pid, cmdname, nullptr, nullptr, const_cast(argv), environ);
return (res == 0);
#else
return false;
#endif
}
void Threading::Sleep(int ms)
{
usleep(1000 * ms);
}
void Threading::SleepUntil(u64 ticks)
{
struct timespec ts;
ts.tv_sec = static_cast(ticks / 1000000000ULL);
ts.tv_nsec = static_cast(ticks % 1000000000ULL);
clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &ts, nullptr);
}
#endif