/* ZZ Open GL graphics plugin * Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com * Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __ZEROGS__H #define __ZEROGS__H #ifdef _MSC_VER #pragma warning(disable:4200) // nonstandard extension used : zero-sized array in struct/union #endif // ----------------------------- Includes #include "PS2Edefs.h" // ------------------------ Variables ------------------------- ////////////////////////// // State parameters #if defined(_WIN32) # include # include "resource.h" #endif #include #include "GS.h" #include "targets.h" #include "GLWin.h" #include "ZZoglShaders.h" #include "ZZClut.h" #include "HostMemory.h" typedef void (APIENTRYP _PFNSWAPINTERVAL)(int); PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT = NULL; PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT = NULL; PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT = NULL; PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT = NULL; PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT = NULL; PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glGetRenderbufferParameterivEXT = NULL; PFNGLISFRAMEBUFFEREXTPROC glIsFramebufferEXT = NULL; PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT = NULL; PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT = NULL; PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT = NULL; PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT = NULL; PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glFramebufferTexture1DEXT = NULL; PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT = NULL; PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glFramebufferTexture3DEXT = NULL; PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT = NULL; PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glGetFramebufferAttachmentParameterivEXT = NULL; PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT = NULL; PFNGLDRAWBUFFERSPROC glDrawBuffers = NULL; #ifndef GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 #endif bool ZZCreate(int width, int height); void ZZGSStateReset(); // flush current vertices, call before setting new registers (the main render method) void Flush(int context); void FlushBoth(); //extern u32 ptexLogo; //extern int nLogoWidth, nLogoHeight; //extern GLuint vboRect; //void ProcessMessages(); //void RenderCustom(float fAlpha); // intro anim #endif