/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once // Dependencies.h : Contains classes required by all Utilities headers. // This file is included by most .h files provided by the Utilities class. #include "pxForwardDefs.h" // This should prove useful.... #define wxsFormat wxString::Format #ifdef PCSX2_DEBUG #define tryDEBUG try #define catchDEBUG(clause) catch (clause) #else #define tryDEBUG if (true) #define catchDEBUG(clause) if (false) #endif #if defined(PCSX2_DEVBUILD) || defined(PCSX2_DEBUG) #define tryDEVEL try #define catchDEVEL catch (clause) #else #define tryDEBUG if (true) #define catchDEBUG(clause) if (false) #endif // -------------------------------------------------------------------------------------- // ImplementEnumOperators (macro) // -------------------------------------------------------------------------------------- // This macro implements ++/-- operators for any conforming enumeration. In order for an // enum to conform, it must have _FIRST and _COUNT members defined, and must have a full // compliment of sequential members (no custom assignments) --- looking like so: // // enum Dummy { // Dummy_FIRST, // Dummy_Item = Dummy_FIRST, // Dummy_Crap, // Dummy_COUNT // }; // // The macro also defines utility functions for bounds checking enumerations: // EnumIsValid(value); // returns TRUE if the enum value is between FIRST and COUNT. // EnumAssert(value); // // It also defines a *prototype* for converting the enumeration to a string. Note that this // method is not implemented! You must implement it yourself if you want to use it: // EnumToString(value); // #define ImplementEnumOperators(enumName) \ static __fi enumName &operator++(enumName &src) \ { \ src = (enumName)((int)src + 1); \ return src; \ } \ static __fi enumName &operator--(enumName &src) \ { \ src = (enumName)((int)src - 1); \ return src; \ } \ static __fi enumName operator++(enumName &src, int) \ { \ enumName orig = src; \ src = (enumName)((int)src + 1); \ return orig; \ } \ static __fi enumName operator--(enumName &src, int) \ { \ enumName orig = src; \ src = (enumName)((int)src - 1); \ return orig; \ } \ \ static __fi bool operator<(const enumName &left, const pxEnumEnd_t &) { return (int)left < enumName##_COUNT; } \ static __fi bool operator!=(const enumName &left, const pxEnumEnd_t &) { return (int)left != enumName##_COUNT; } \ static __fi bool operator==(const enumName &left, const pxEnumEnd_t &) { return (int)left == enumName##_COUNT; } \ \ static __fi bool EnumIsValid(enumName id) \ { \ return ((int)id >= enumName##_FIRST) && ((int)id < enumName##_COUNT); \ } \ static __fi void EnumAssert(enumName id) \ { \ pxAssert(EnumIsValid(id)); \ } \ \ extern const wxChar *EnumToString(enumName id) class pxEnumEnd_t { }; static const pxEnumEnd_t pxEnumEnd = {}; // -------------------------------------------------------------------------------------- // DeclareNoncopyableObject // -------------------------------------------------------------------------------------- // This macro provides an easy and clean method for ensuring objects are not copyable. // Simply add the macro to the head or tail of your class declaration, and attempts to // copy the class will give you a moderately obtuse compiler error that will have you // scratching your head for 20 minutes. // // (... but that's probably better than having a weird invalid object copy having you // scratch your head for a day). // // Programmer's notes: // * We intentionally do NOT provide implementations for these methods, which should // never be referenced anyway. // * I've opted for macro form over multi-inherited class form (Boost style), because // the errors generated by the macro are considerably less voodoo. The Boost-style // The macro reports the exact class that causes the copy failure, while Boost's class // approach just reports an error in whatever "NoncopyableObject" is inherited. // // * This macro is the same as wxWidgets' DECLARE_NO_COPY_CLASS macro. This one is free // of wx dependencies though, and has a nicer typeset. :) // #ifndef DeclareNoncopyableObject #define DeclareNoncopyableObject(classname) \ private: \ explicit classname(const classname &); \ classname &operator=(const classname &) #endif // -------------------------------------------------------------------------------------- // ScopedBool - Makes sure a boolean is set back to FALSE when current scope is left // -------------------------------------------------------------------------------------- // Exception-safe way of tracking entry and exit of various functions of execution zones. // class ScopedBool { protected: bool *m_boolme; public: ScopedBool(bool &boolme) { boolme = true; m_boolme = &boolme; } ~ScopedBool() throw() { *m_boolme = false; } }; // -------------------------------------------------------------------------------------- // _(x) / _t(x) / _d(x) / pxL(x) / pxLt(x) [macros] // -------------------------------------------------------------------------------------- // Define pxWex's own i18n helpers. These override the wxWidgets helpers and provide // additional functionality. Define them FIRST THING, to make sure that wx's own gettext // macros aren't in place. // // _ is for standard translations // _t is for tertiary low priority translations // _d is for debug/devel build translations #define WXINTL_NO_GETTEXT_MACRO #ifndef _ #define _(s) pxGetTranslation(_T(s)) #endif #ifndef _t #define _t(s) pxGetTranslation(_T(s)) #endif #ifndef _d #define _d(s) pxGetTranslation(_T(s)) #endif // pxL / pxLt / pxDt -- macros provided for tagging translation strings, without actually running // them through the translator (which the _() does automatically, and sometimes we don't // want that). This is a shorthand replacement for wxTRANSLATE. pxL is a standard translation // moniker. pxLt is for tertiary strings that have a very low translation priority. pxDt is for // debug/devel specific translations. // #ifndef pxL #define pxL(a) wxT(a) #endif #ifndef pxLt #define pxLt(a) wxT(a) #endif #ifndef pxDt #define pxDt(a) wxT(a) #endif #include #include #include #include #if defined(_WIN32) // This deals with a mode_t redefinition conflict. The mode_t doesn't seem to be // used anywhere in w32pthreads, so I've chosen to use the wxWidgets mode_t // (I think it's unsigned int vs signed int) #include #define HAVE_MODE_T #endif #include #include // string.h under c++ #include // stdio.h under c++ #include #include #include #include #include #include #include "Pcsx2Defs.h" // -------------------------------------------------------------------------------------- // Handy Human-readable constants for common immediate values (_16kb -> _4gb) static const sptr _1kb = 1024 * 1; static const sptr _4kb = _1kb * 4; static const sptr _16kb = _1kb * 16; static const sptr _32kb = _1kb * 32; static const sptr _64kb = _1kb * 64; static const sptr _128kb = _1kb * 128; static const sptr _256kb = _1kb * 256; static const s64 _1mb = 1024 * 1024; static const s64 _8mb = _1mb * 8; static const s64 _16mb = _1mb * 16; static const s64 _32mb = _1mb * 32; static const s64 _64mb = _1mb * 64; static const s64 _256mb = _1mb * 256; static const s64 _1gb = _1mb * 1024; static const s64 _4gb = _1gb * 4; // -------------------------------------------------------------------------------------- // pxE(msg) and pxEt(msg) [macros] => now same as _/_t/_d // -------------------------------------------------------------------------------------- #define pxE(english) pxExpandMsg((english)) // For use with tertiary translations (low priority). #define pxEt(english) pxExpandMsg((english)) // For use with Dev/debug build translations (low priority). #define pxE_dev(english) pxExpandMsg((english)) extern const wxChar *__fastcall pxExpandMsg(const wxChar *englishContent); extern const wxChar *__fastcall pxGetTranslation(const wxChar *message); extern bool pxIsEnglish(int id); extern wxString fromUTF8(const char *src); extern wxString fromAscii(const char *src); #include "Utilities/Assertions.h" #include "Utilities/Exceptions.h" #include "Utilities/ScopedAlloc.h"