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5 Commits

Author SHA1 Message Date
Jordan 9b707d0d32
Merge 09eed14cc2 into fbe0c8b9cc 2025-01-17 17:52:06 -05:00
shockdude fbe0c8b9cc USB: Fix DJ Hero Turntable automatic mapping & turntable multiplier 2025-01-17 10:44:52 -05:00
Ziemas 2e3501366f iR3000A/iR5900: Partial revert of 8c98f5d928 ("Remove mid block jumping") 2025-01-17 10:42:48 -05:00
Ziemas ef7169dbbf host: fix gcc build 2025-01-17 10:42:13 -05:00
JordanTheToaster 09eed14cc2 GameDB: Various fixes 2025-01-16 01:23:10 +00:00
5 changed files with 79 additions and 27 deletions

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@ -2222,7 +2222,7 @@ SCAJ-20162:
roundSprite: 1 # Fix mini-map and field menu.
preloadFrameData: 1 # Fixes corrupt textures especially on water.
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
halfPixelOffset: 4 # Aligns post bloom.
halfPixelOffset: 2 # Aligns post bloom.
nativeScaling: 2 # Fixes doubled post and DOF effects.
SCAJ-20163:
name: "Tales of the Abyss"
@ -6311,7 +6311,7 @@ SCES-54552:
roundSprite: 1 # Fix mini-map and field menu.
preloadFrameData: 1 # Fixes corrupt textures especially on water.
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
halfPixelOffset: 4 # Aligns post bloom.
halfPixelOffset: 2 # Aligns post bloom.
nativeScaling: 2 # Fixes doubled post and DOF effects.
patches:
CBB4B383:
@ -8953,7 +8953,7 @@ SCPS-15102:
roundSprite: 1 # Fix mini-map and field menu.
preloadFrameData: 1 # Fixes corrupt textures especially on water.
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
halfPixelOffset: 4 # Aligns post bloom.
halfPixelOffset: 2 # Aligns post bloom.
nativeScaling: 2 # Fixes doubled post and DOF effects.
SCPS-15103:
name: "ガンパレード・オーケストラ 白の章 ~青森ペンギン伝説~(限定版)"
@ -9210,7 +9210,7 @@ SCPS-17013:
roundSprite: 1 # Fix mini-map and field menu.
preloadFrameData: 1 # Fixes corrupt textures especially on water.
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
halfPixelOffset: 4 # Aligns post bloom.
halfPixelOffset: 2 # Aligns post bloom.
nativeScaling: 2 # Fixes doubled post and DOF effects.
patches:
CDEE4B19:
@ -9459,7 +9459,7 @@ SCPS-19254:
roundSprite: 1 # Fix mini-map and field menu.
preloadFrameData: 1 # Fixes corrupt textures especially on water.
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
halfPixelOffset: 4 # Aligns post bloom.
halfPixelOffset: 2 # Aligns post bloom.
nativeScaling: 2 # Fixes doubled post and DOF effects.
SCPS-19301:
name: "みんなのGOLF 4 [PlayStation2 the Best]"
@ -11990,7 +11990,7 @@ SCUS-97490:
roundSprite: 1 # Fix mini-map and field menu.
preloadFrameData: 1 # Fixes corrupt textures especially on water.
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
halfPixelOffset: 4 # Aligns post bloom.
halfPixelOffset: 2 # Aligns post bloom.
nativeScaling: 2 # Fixes doubled post and DOF effects.
patches:
0643F90C:
@ -12314,7 +12314,7 @@ SCUS-97572:
roundSprite: 1 # Fix mini-map and field menu.
preloadFrameData: 1 # Fixes corrupt textures especially on water.
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
halfPixelOffset: 4 # Aligns post bloom.
halfPixelOffset: 2 # Aligns post bloom.
nativeScaling: 2 # Fixes doubled post and DOF effects.
SCUS-97574:
name: "Jak X - Combat Racing [Greatest Hits]"
@ -17386,9 +17386,9 @@ SLES-51553:
clampModes:
vuClampMode: 2 # Fixes SPS in item menu.
gsHWFixes:
halfPixelOffset: 4 # Aligns post DoF and fixes vertical lines.
nativeScaling: 1 # Fixes DOF effects.
textureInsideRT: 1 # Fixes rainbow shadow of legions.
alignSprite: 1 # Fixes green vertical lines.
roundSprite: 2 # Fixes vertical lines and some font artifacts but not completely fixed.
SLES-51554:
name: "Cell Damage Overdrive"
region: "PAL-M5"
@ -18443,6 +18443,8 @@ SLES-51981:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gsHWFixes:
roundSprite: 1 # Fixes slight blur.
halfPixelOffset: 2 # Aligns sun post processing.
nativeScaling: 2 # Fixes sun lines.
SLES-51982:
name: "ShellShock - Nam '67"
region: "PAL-M3"
@ -18450,6 +18452,8 @@ SLES-51982:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gsHWFixes:
roundSprite: 1 # Fixes slight blur.
halfPixelOffset: 2 # Aligns sun post processing.
nativeScaling: 2 # Fixes sun lines.
SLES-51986:
name: "Backyard Wrestling - Don't Try This At Home"
region: "PAL-M5"
@ -29547,9 +29551,9 @@ SLKA-25026:
clampModes:
vuClampMode: 2 # Fixes SPS in item menu.
gsHWFixes:
halfPixelOffset: 4 # Aligns post DoF and fixes vertical lines.
nativeScaling: 1 # Fixes DOF effects.
textureInsideRT: 1 # Fixes rainbow shadow of legions.
alignSprite: 1 # Fixes green vertical lines.
roundSprite: 2 # Fixes vertical lines and some font artifacts but not completely fixed.
SLKA-25027:
name: "NBA Street Vol. 2"
region: "NTSC-K"
@ -40174,9 +40178,9 @@ SLPM-65249:
clampModes:
vuClampMode: 2 # Fixes SPS in item menu.
gsHWFixes:
halfPixelOffset: 4 # Aligns post DoF and fixes vertical lines.
nativeScaling: 1 # Fixes DOF effects.
textureInsideRT: 1 # Fixes rainbow shadow of legions.
alignSprite: 1 # Fixes green vertical lines.
roundSprite: 2 # Fixes vertical lines and some font artifacts but not completely fixed.
SLPM-65250:
name: "カットビ!! ゴルフ"
name-sort: "かっとび!! ごるふ"
@ -64408,9 +64412,9 @@ SLUS-20695:
clampModes:
vuClampMode: 2 # Fixes SPS in item menu.
gsHWFixes:
halfPixelOffset: 4 # Aligns post DoF and fixes vertical lines.
nativeScaling: 1 # Fixes DOF effects.
textureInsideRT: 1 # Fixes rainbow shadow of legions.
alignSprite: 1 # Fixes green vertical lines.
roundSprite: 2 # Fixes vertical lines and some font artifacts but not completely fixed.
SLUS-20696:
name: "Nickelodeon Jimmy Neutron Boy Genius - Jet Fusion"
region: "NTSC-U"
@ -65102,6 +65106,8 @@ SLUS-20828:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gsHWFixes:
roundSprite: 1 # Fixes slight blur.
halfPixelOffset: 2 # Aligns sun post processing.
nativeScaling: 2 # Fixes sun lines.
SLUS-20830:
name: "Intellivision Lives!"
region: "NTSC-U"

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@ -10,6 +10,7 @@
#include <ctime>
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <string>

View File

@ -93,19 +93,19 @@ namespace usb_pad
u8 right_turntable = 0x80;
if (data.left_turntable_ccw > 0)
{
left_turntable -= static_cast<u8>(std::min<int>(data.left_turntable_ccw * turntable_multiplier, 0x7F));
left_turntable -= static_cast<u8>(std::min<int>(data.left_turntable_ccw, 0x7F));
}
else
{
left_turntable += static_cast<u8>(std::min<int>(data.left_turntable_cw * turntable_multiplier, 0x7F));
left_turntable += static_cast<u8>(std::min<int>(data.left_turntable_cw, 0x7F));
}
if (data.right_turntable_ccw > 0)
{
right_turntable -= static_cast<u8>(std::min<int>(data.right_turntable_ccw * turntable_multiplier, 0x7F));
right_turntable -= static_cast<u8>(std::min<int>(data.right_turntable_ccw, 0x7F));
}
else
{
right_turntable += static_cast<u8>(std::min<int>(data.right_turntable_cw * turntable_multiplier, 0x7F));
right_turntable += static_cast<u8>(std::min<int>(data.right_turntable_cw, 0x7F));
}
buf[3] = 0x80;
buf[4] = 0x80;
@ -369,19 +369,19 @@ namespace usb_pad
break;
case CID_DJ_LEFT_TURNTABLE_CW:
s->data.left_turntable_cw = static_cast<u32>(std::clamp<long>(std::lroundf(value * 128.0f), 0, 128));
s->data.left_turntable_cw = static_cast<u32>(std::clamp<long>(std::lroundf(value * s->turntable_multiplier * 128.0f), 0, 128));
break;
case CID_DJ_LEFT_TURNTABLE_CCW:
s->data.left_turntable_ccw = static_cast<u32>(std::clamp<long>(std::lroundf(value * 128.0f), 0, 128));
s->data.left_turntable_ccw = static_cast<u32>(std::clamp<long>(std::lroundf(value * s->turntable_multiplier * 128.0f), 0, 128));
break;
case CID_DJ_RIGHT_TURNTABLE_CW:
s->data.right_turntable_cw = static_cast<u32>(std::clamp<long>(std::lroundf(value * 128.0f), 0, 128));
s->data.right_turntable_cw = static_cast<u32>(std::clamp<long>(std::lroundf(value * s->turntable_multiplier * 128.0f), 0, 128));
break;
case CID_DJ_RIGHT_TURNTABLE_CCW:
s->data.right_turntable_ccw = static_cast<u32>(std::clamp<long>(std::lroundf(value * 128.0f), 0, 128));
s->data.right_turntable_ccw = static_cast<u32>(std::clamp<long>(std::lroundf(value * s->turntable_multiplier * 128.0f), 0, 128));
break;
case CID_DJ_DPAD_UP:
@ -446,8 +446,8 @@ namespace usb_pad
{"EffectsKnobRight", TRANSLATE_NOOP("USB", "Effects Knob Right"), nullptr, InputBindingInfo::Type::HalfAxis, CID_DJ_EFFECTSKNOB_RIGHT, GenericInputBinding::RightStickRight},
{"LeftTurntableCW", TRANSLATE_NOOP("USB", "Left Turntable Clockwise"), nullptr, InputBindingInfo::Type::HalfAxis, CID_DJ_LEFT_TURNTABLE_CW, GenericInputBinding::LeftStickRight},
{"LeftTurntableCCW", TRANSLATE_NOOP("USB", "Left Turntable Counterclockwise"), nullptr, InputBindingInfo::Type::HalfAxis, CID_DJ_LEFT_TURNTABLE_CCW, GenericInputBinding::LeftStickLeft},
{"RightTurntableCW", TRANSLATE_NOOP("USB", "Right Turntable Clockwise"), nullptr, InputBindingInfo::Type::HalfAxis, CID_DJ_RIGHT_TURNTABLE_CW, GenericInputBinding::LeftStickDown},
{"RightTurntableCCW", TRANSLATE_NOOP("USB", "Right Turntable Counterclockwise"), nullptr, InputBindingInfo::Type::HalfAxis, CID_DJ_RIGHT_TURNTABLE_CCW, GenericInputBinding::LeftStickUp},
{"RightTurntableCW", TRANSLATE_NOOP("USB", "Right Turntable Clockwise"), nullptr, InputBindingInfo::Type::HalfAxis, CID_DJ_RIGHT_TURNTABLE_CW, GenericInputBinding::LeftStickUp},
{"RightTurntableCCW", TRANSLATE_NOOP("USB", "Right Turntable Counterclockwise"), nullptr, InputBindingInfo::Type::HalfAxis, CID_DJ_RIGHT_TURNTABLE_CCW, GenericInputBinding::LeftStickDown},
{"LeftTurntableGreen", TRANSLATE_NOOP("USB", "Left Turntable Green"), nullptr, InputBindingInfo::Type::Button, CID_DJ_LEFT_GREEN, GenericInputBinding::Unknown},
{"LeftTurntableRed", TRANSLATE_NOOP("USB", "Left Turntable Red"), nullptr, InputBindingInfo::Type::Button, CID_DJ_LEFT_RED, GenericInputBinding::Unknown},
{"LeftTurntableBlue", TRANSLATE_NOOP("USB", "Left Turntable Blue"), nullptr, InputBindingInfo::Type::Button, CID_DJ_LEFT_BLUE, GenericInputBinding::Unknown},
@ -464,8 +464,8 @@ namespace usb_pad
{
static constexpr const SettingInfo info[] = {
{SettingInfo::Type::Float, "TurntableMultiplier", TRANSLATE_NOOP("USB", "Turntable Multiplier"),
TRANSLATE_NOOP("USB", "Apply a multiplier to the turntable"),
"1.00", "0.00", "100.0", "1.0", "%.0fx", nullptr, nullptr, 1.0f}};
TRANSLATE_NOOP("USB", "Apply a sensitivity multiplier to turntable rotation.\nXbox 360 turntables require a 256x multiplier, most other turntables can use the default 1x multiplier."),
"1.00", "0.00", "512.0", "1.0", "%.0fx", nullptr, nullptr, 1.0f}};
return info;
}

View File

@ -1595,6 +1595,14 @@ static void iopRecRecompile(const u32 startpc)
while (1)
{
BASEBLOCK* pblock = PSX_GETBLOCK(i);
if (i != startpc && pblock->GetFnptr() != (uptr)iopJITCompile)
{
// branch = 3
willbranch3 = 1;
s_nEndBlock = i;
break;
}
psxRegs.code = iopMemRead32(i);

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@ -2294,6 +2294,8 @@ static void recRecompile(const u32 startpc)
while (1)
{
BASEBLOCK* pblock = PC_GETBLOCK(i);
// stop before breakpoints
if (isBreakpointNeeded(i) != 0 || isMemcheckNeeded(i) != 0)
{
@ -2311,6 +2313,13 @@ static void recRecompile(const u32 startpc)
eeRecPerfLog.Write("Pagesplit @ %08X : size=%d insts", startpc, (i - startpc) / 4);
break;
}
if (pblock->GetFnptr() != (uptr)JITCompile)
{
willbranch3 = 1;
s_nEndBlock = i;
break;
}
}
//HUH ? PSM ? whut ? THIS IS VIRTUAL ACCESS GOD DAMMIT
@ -2614,6 +2623,34 @@ StartRecomp:
pxAssert((pc - startpc) >> 2 <= 0xffff);
s_pCurBlockEx->size = (pc - startpc) >> 2;
if (HWADDR(pc) <= Ps2MemSize::ExposedRam)
{
BASEBLOCKEX* oldBlock;
int i;
i = recBlocks.LastIndex(HWADDR(pc) - 4);
while ((oldBlock = recBlocks[i--]))
{
if (oldBlock == s_pCurBlockEx)
continue;
if (oldBlock->startpc >= HWADDR(pc))
continue;
if ((oldBlock->startpc + oldBlock->size * 4) <= HWADDR(startpc))
break;
if (memcmp(&recRAMCopy[oldBlock->startpc / 4], PSM(oldBlock->startpc),
oldBlock->size * 4))
{
recClear(startpc, (pc - startpc) / 4);
s_pCurBlockEx = recBlocks.Get(HWADDR(startpc));
pxAssert(s_pCurBlockEx->startpc == HWADDR(startpc));
break;
}
}
memcpy(&recRAMCopy[HWADDR(startpc) / 4], PSM(startpc), pc - startpc);
}
s_pCurBlock->SetFnptr((uptr)recPtr);
if (!(pc & 0x10000000))