Commit Graph

8 Commits

Author SHA1 Message Date
JordanTheToaster ebc3923b35 3rdparty/soundtouch: Bump to v2.3.3 2024-08-06 18:48:03 +02:00
Stenzek 02b64f4027 3rdparty/SoundTouch: Warning fixes 2023-08-26 15:02:17 +10:00
Stenzek 14a0786982 3rdparty/soundtouch: Add missing overrides 2023-06-30 21:37:44 +10:00
Christian Kenny e37afd6976 3rdparty: Upgrade soundtouch lib to 2.3.1 2021-11-22 15:38:03 +00:00
Christian Kenny f25fe48c9b 3rdparty:soundtouch: Upgrade SoundTouch lib to 2.1.2. (#2787) 2019-02-02 17:50:38 +01:00
Christian Kenny 574e0a7531 Update SoundTouch lib to v2.0.0 2017-10-31 19:53:05 +00:00
refractionpcsx2 4e22dc4987 3rd Party: Update Soundtouch (Timestretching) to 1.9.2.
2 notable changes which are welcomed.

-Improved SoundTouch::flush() function so that it returns precisely the desired amount of samples for exact output duration control

-Redesigned quickseek algorithm for improved sound quality when using the quickseek mode. The new quickseek algorithm can find 99% as good results as the default full-scan mode, while the quickseek algorithm is remarkably less CPU intensive.
2015-10-08 01:18:15 +01:00
Miguel A. Colón Vélez 09c8a41294 Update SoundTouch to 1.9.0.
It claimed to be 1.7.1 but it had a mixture from various
versions. It was hard to update as everything in the top directory
so I used upstream's way to organize files. I renamed include to
soundtouch since I did not want to #ifdef that for windows.
.
Wavfile.h is a private header so I used the private path instead of
moving the file over. This changed 3 files in the plugin folder.
2015-08-22 10:16:27 -04:00