Ryan Houdek
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3d37a6ce27
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Removes the usage of __LINUX__ define
This is defined and set it a ton of different places.
It's checked in a whole lot more
Instead just use __linux__ like a real project should
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2014-08-03 13:20:36 -05:00 |
gregory.hainaut
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1394b9e03c
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[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3391 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-07-04 22:49:00 +00:00 |
sudonim1
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4457fe40fc
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-04-25 00:31:27 +00:00 |
sudonim1
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a05e9c62be
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Set svn:eol-style=native on all *.c *.cpp *.h
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2894 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-04-24 21:37:39 +00:00 |
arcum42
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b76d7c164b
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Just a few minor things.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2469 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-01-22 08:49:54 +00:00 |
arcum42
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f04235177c
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ZeroSPU2: Add PortAudio, and make it possible for it to be compiled as Alsa, OSS, or PortAudio on the Linux side.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2443 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-01-17 11:19:01 +00:00 |
arcum42
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78aa3de579
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Bring Windows in sync with the earlier changes I made to ZeroSPU2.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2442 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-01-17 03:21:23 +00:00 |
arcum42
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e3687d6027
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ZeroSPU2: Made the way different sound archetectures are done a bit more flexable so we could conceivably switch them at run time rather then compilation. And it occurred to me that the dynamic sound buffering Zedr0n is doing with PulseAudio is probably how it should be done in Alsa as well...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2437 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-01-16 16:08:17 +00:00 |