Commit Graph

8 Commits

Author SHA1 Message Date
mattmenke 3a0ad40159 LilyPad: Experimental deadzone code. Old pressure sensitive button bindings must be rebound (DS3 buttons, XInput triggers).
Currently anything below deadzone is mapped to 0.  deadzone and above are mapped as if the control's true zero is 0 and 1/sensitivity is fully down (As opposed to deadzone being zero).  May change in the future.
Modified precompiled header to fix no-CRT build.
List of bindings noew automatically jumps to new bindings.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1914 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-25 08:36:42 +00:00
mattmenke fc623d0719 LilyPad: Reverted keyboard messages back to windows messaging.
New method of ensuring thread safety.  Device update code should always run in GS thread, even if the emulator really doesn't want to let me (Basically ancient versions of Pcsx2...Or any 3rd party emulators with their own version of MTGS).  Updates on PADpoll, PADkeyEvent, or PADupdate, if one is called in the right thread.  Updates in thread's WndProc otherwise.  Overkill, perhaps, but I prefer to keep things compatible.
Removed "Update in GS thread" option.
Windows Messaging/Raw Input keyboard event queuing should work a little better.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1896 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-21 00:24:04 +00:00
mattmenke 705ca3d92a LilyPad: "WM Keyboard" now actually uses GetAsyncKeyState(). Just simplifies some dependencies on the window thread. Note that WM Mouse and raw input still have those dependencies, and they can't really be worked around, unfortunately.
Also, just for kicks, made pausing while pressing "escape" check the pause button in the menu.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1891 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-20 10:48:22 +00:00
mattmenke 256d32037c LilyPad: Fixed a potential threading issue when read input in gs thread is disabled. Odds of the issue being a problem, while perhaps significantly greater than 1/<number of atoms in the universe>, weren't too high.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1025 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-19 23:04:21 +00:00
mattmenke f5f3ff97a5 LilyPad: Fixed a bug in list of bindings when go to config screen after running Pcsx2 for a bit, and some devices enabled on the config screen were not enabled in game (Either due to focus issues, or, more probably, due to mouse API not being disabled, but not running with mouse focus).
Also bug fix for cursor clipping rectangle not being reset after window resize.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@870 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-31 08:15:38 +00:00
mattmenke 87a230f550 Fixed a pair of bugs with flipped controls and sensitivity > 1. "Ignore keyboard" removed from device list. Removed some unnecessary mouse capture code for mouse raw input. Renamed some options to be more user friendly.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@515 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-17 04:54:46 +00:00
mattmenke 2521bd2f1d LilyPad: Hack to put save state number in window title, can set sensitivity of multiple bindings at once, fixed issues with displaying disconnected devices, some random code cleanup.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@475 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-11 20:47:41 +00:00
mattmenke 3476172c49 LilyPad 0.9.9, more or less
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@472 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-11 09:24:56 +00:00