Dreadmoth
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d1d6855d58
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Qt: Fix Disable Depth Emulation tooltip
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2022-06-07 09:02:56 +01:00 |
lightningterror
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504b9e7051
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Qt: Fix Texture Offsets tooltip.
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2022-06-07 02:28:12 +02:00 |
Mrlinkwii
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9cb64fd087
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GameDB: add HW fixes for 'Raging Bless'
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2022-06-06 22:27:52 +01:00 |
refractionpcsx2
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fe9ccf55c1
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GS: Allow same src for DISPFB when using 32bit + 24bit
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2022-06-06 21:07:08 +01:00 |
PCSX2 Bot
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4840da2c1b
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PAD: Update to latest controller database.
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2022-06-06 19:21:56 +02:00 |
Connor McLaughlin
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543fb282fe
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VMManager: Set affinities for threads
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2022-06-06 17:44:06 +01:00 |
Connor McLaughlin
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9b7ae498d2
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3rdparty: Add cpuinfo
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2022-06-06 17:44:06 +01:00 |
refractionpcsx2
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5668bcf19b
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IOP: Revert a change from #6267
Think this was a misunderstanding of how the interrupts worked (was actually one shot)
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2022-06-06 15:06:29 +01:00 |
refractionpcsx2
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66c25b3cb6
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GS: Auto adjust aspect when using Offsets + Overscan
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2022-06-05 23:12:08 +01:00 |
refractionpcsx2
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e234fb32d9
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GS Add horizontal overscan
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2022-06-05 23:12:08 +01:00 |
refractionpcsx2
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f70c67ad7f
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GS: Add option to show vertical overscan
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2022-06-05 23:12:08 +01:00 |
refractionpcsx2
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cf3cfdb2bc
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GS: Correctly handle field/deinterlace for progressive/interlaced mode.
Also correct the number of scanlines for progressive (double strike) and how long vblank is.
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2022-06-05 22:37:26 +01:00 |
Connor McLaughlin
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394f1f2049
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Vulkan: Enforce 32 byte alignment for uploads
It blows up on AVX2 stores on some drivers if we don't (e.g. AMD Linux).
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2022-06-05 21:29:42 +01:00 |
Connor McLaughlin
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a9819542d4
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GS: Split convert and present shaders
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2022-06-05 21:27:16 +01:00 |
Στέφανος "Coornio/8924th" Βλαστός
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d0e3b8c4ee
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fix dump n.1
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2022-06-05 21:26:01 +01:00 |
refractionpcsx2
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e3681cf993
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GS: Be generous with the resolution for no-interlace patches
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2022-06-05 21:21:13 +01:00 |
Mrlinkwii
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26c717a1bf
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Gamedb:add upscaling fixes for 'Test Drive'
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2022-06-05 21:00:35 +01:00 |
refractionpcsx2
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6efdbf2950
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GIF: sync GIF packet ends
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2022-06-05 16:50:20 +01:00 |
refractionpcsx2
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b45b082c06
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IPU: Wait for IPU_FROM to be ready
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2022-06-05 16:50:09 +01:00 |
lightningterror
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da21a649c0
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Qt: Add tooltips to Graphics section.
Most of them are ported from WX.
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2022-06-05 14:00:50 +02:00 |
TellowKrinkle
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347736f2b4
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GHActions:macOS: Add Qt SVG plugin
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2022-06-04 22:28:15 -05:00 |
lightningterror
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a6649b2d6b
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GS: Fix SkipDuplicateFrames default config.
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2022-06-05 00:01:19 +02:00 |
Mrlinkwii
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33a78c1919
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Gamedb: add missing serials
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2022-06-04 22:08:12 +01:00 |
Mrlinkwii
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3b4b669038
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Gamedb: add patch for 'Transformers - Revenge of the Fallen'
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2022-06-04 21:03:19 +01:00 |
Mrlinkwii
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26b666abcd
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Gamedb: fixes for 'Call of Duty - Le Jour de Gloire'
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2022-06-04 20:25:19 +01:00 |
Mrlinkwii
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32e2a8ba2c
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GameDB: add HW fixes for snowblind engine games
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2022-06-04 19:37:50 +01:00 |
Angel Toloza
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fdc399b44c
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GameDB: Mana Khemia
Fixes misalignment of textures in the Pause Menu.
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2022-06-04 19:20:07 +01:00 |
Connor McLaughlin
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ec43661664
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GS: Add sync to host refresh rate option
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2022-06-04 18:43:07 +01:00 |
Connor McLaughlin
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a05a655037
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HostDisplay: Create swap chain in CreateRenderDevice() for D3D
Fixes starting in exclusive fullscreen mode in Qt.
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2022-06-04 18:15:59 +01:00 |
Connor McLaughlin
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ca3833e71b
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VulkanHostDisplay: Avoid redundant resizes
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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3910b047d4
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InputManager: Fix incorrect default keyboard R2 binding
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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15c1381c1e
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VMManager: Add input profile loading
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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c0e65d9a36
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vtlb: Add RAM accessors which avoid hw access
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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38ff490b60
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HostSettings: Add writer functions
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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f8fa41d4bf
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VulkanHostDisplay: Upload textures in init command buffer
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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b74c65cc7c
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GS: Make reopen fails non-fatal
It'll restore the old configuration instead.
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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624e5ae633
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VMManager: Force reloading of LastELF on state load
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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71935e7099
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VMManager: Relax memory ordering for state
CST is definitely overkill here.
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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bb9a551318
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MTVU: Use Thread wrapper
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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457ec7f6f5
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Threading: Add lightweight thread wrapper
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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433b88c0bf
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GS/TextureReplacements: Be more lax about header flags
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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9f8911536a
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GS/OpenGL: Use feature flag for D32F/D32FS8 selection
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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eeb09c54d8
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GS/DX12: Use correct state for texture staging buffers
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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52a3777aae
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Qt: Convert webp flags masquerading as png to png
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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ea1f451d35
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Qt: Move flag/star icons to resources
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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28795e549b
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GS/Qt: Represent the current frame on resize when paused
Stops the frame displayed with incorrect proportions.
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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0a667bf18a
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SettingsInterface: Add optional accessors/mutators
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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2d8a4e13e6
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GS: Fix a bunch of texture copy counters not adding
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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f1702b5693
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Qt: Force game list column resize on window show
Fixes a regression from dbfb93a50f where
the game list columns would always be too short on open.
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2022-06-04 18:00:06 +01:00 |
Connor McLaughlin
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b89d0837a6
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Qt: Avoid spamming resize events on paint
This caused long freezes on Windows when you dragged the window around,
because it was sending a paint event for every movement.
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2022-06-04 17:27:55 +01:00 |