Commit Graph

36 Commits

Author SHA1 Message Date
Clang Format 1fba5cb580 reformat main common directory
Disable some reformat around emitter registers declaration and a massive cases.
2016-11-12 16:52:49 +01:00
Jonathan Li 79d019b5bb utilities: Don't use TLS buffers in FastFormatString classes (#1430)
The TLS buffers used by the FastFormatUnicode and FastFormatAscii
classes seem to be responsible for PCSX2 not terminating properly on
Windows under certain conditions (using MTVU before commit
1111e03901, using CDVDgigaherz without a
disc, possibly other conditions).

When PCSX2 shut downs and the FastFormatBuffers are being cleaned up,
the call to pthread_key_delete() would end up calling
WaitForSingleObject(e, INFINITE) and waiting indefinitely for an event
to trigger. It never does get triggered (for reasons unknown) and
therefore PCSX2 doesn't terminate properly.

Remove the usage of TLS buffers in the FastFormatString classes - it
fixes the termination issue on Windows and doesn't seem to have much
effect on performance.
2016-06-29 13:13:51 +01:00
Jonathan Li f78d1a4018 utilities: Remove wx2.8 code and uses of wxMAJOR_VERSION 2016-04-29 00:09:47 +01:00
Gregory Hainaut 2c914b9b8f common:FastFormatString: remove unimplemented m_Length 2015-09-23 09:47:27 +02:00
Jonathan Li 8de94a3714 Fix string handling on Windows wxWidgets 3.0 2015-06-19 22:14:49 +01:00
Gregory Hainaut fd71fc4fc9 common: drop useless printf function + reimplement vssappend with C++11
Performance is not important here. I'm not sure Windows could handle VLA
* new/delete can still be used otherwise.
* Put an assert(0) because debugger surely don't use string bigger than
  128 bytes.

code is much more compact 20 lines vs 700 lines ...
2015-03-23 23:14:54 +01:00
Gregory Hainaut e99540554a wx3.0: clang complains about support of reference in varargs 2014-08-03 14:43:08 +02:00
Gregory Hainaut d5d19acb3f wx3.0: lots of cast...
Various string as still wrong but at least it can be compiled now.

I think the remaining issue are w_char with %s format (at least on linux)
2014-07-29 20:45:44 +02:00
Gregory Hainaut fded22e1b3 wx3.0: extend logger to support wxString as input
Note: only enabled it on 2.8 for windows (because of UTF8 linux is fine)
2014-07-29 20:45:44 +02:00
Jake.Stine 4c3e22e831 * Solution file updates for zzogl (adds needed dependencies)
* A couple i18n fixes listed in Issue 915, relating to dialog message formatting for a couple specific messages.
DevNote:
  * Added some missing operator+() stuff for the pxsFmt string formatter.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4160 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-28 04:14:47 +00:00
Jake.Stine 2ee6b7abc6 Merge newHostVM branch. Feature overview:
* PCSX2 uses significantly less memory when starting.
 * Overall memory use reduced (mildly for some games, significantly for most).
 * EE and IOP main memory are now fixed at 0x20000000 and 0x24000000 -- useful when using external cheat apps.
 * Properly implemented the 'Shutdown' menu option -- Shutdown now unloads the entire PS2 virtual machine and reduced PCSX2's memory footprint to bare minimums.
 * Some more meaningful errors for when memory is a problem (out of memory, low virtual memory, etc).
 * Bugfix for pxsFmt when formatting long/large strings (over 1k)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4029 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-17 05:49:11 +00:00
Jake.Stine b10a6d5271 newHostVM: MSVC compilation fix.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@4028 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-17 04:58:35 +00:00
Jake.Stine ca9e250837 wxIsoFile: And a couple more compiler fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxIsoFile@3942 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-18 16:09:00 +00:00
Jake.Stine d5bc947e8d wxIsoFile branch: fix missing includes and gcc compilation stuffs.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxIsoFile@3941 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-18 15:46:05 +00:00
Jake.Stine 2b4d7cc384 wxIsoFile branch: (needs linux testing)
* Convert IsoFileFormats.cpp into a class.
 * Use wxFile and wxFileInputStream instead of windows/posix specific file functions.
 * Added new ScopedAlloc classes, which are very simple dependency-free templates for exception-safe allocations.
 * FastFormatString: Improved performance ad fixed an obscure bug.
 * Drag&Drop (UI) - Improved the friendliness and responsiveness, so that PCSX2 doesn't end up tying up an explorer window while it prompts the user or issues error messages.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxIsoFile@3934 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-18 01:40:49 +00:00
Jake.Stine e63314f545 * Bugfix for Issue 850 - memorycards being deleted when swapping slots.
* Preliminary work done for Issue 735 : allowing specified custom memorycard filenames.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3869 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 17:12:28 +00:00
Jake.Stine 46b89abb72 * Move the GIF register handlers from dmac to hwRead/hwWrite (like the VIF registers they aren't actually DMA-related).
* Minor cleanups to trace logging and FastFormat string stuff.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3724 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-04 14:11:50 +00:00
Jake.Stine 1cac8d3948 * Added subdivided content to the u128 type (changed it from a struct to a union, added _u32[4], _u16[8], etc).
* Added ToString methods to the u128 type.
* Bugfixes for the FastFormat string utilities, namely when writing UTF8 content via the UTF16 formatter.
* MSVC: Removed obsolete disabling of unsigned/signed mismatch warning (4018)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3703 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-31 05:14:00 +00:00
Jake.Stine e5f87e068b Changed the FastFormatString functions into nifty little classes that use TLS for their buffer workspaces. Result: a fully concurrent printf with zero malloc/free overhead. Use the pxsFmt macro for them -- which is a fully working alternative to wxsFormat().
(pxsFmt has been applied to console/logging only for now.  Will apply it to more later, once the code is confirmed stable)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3596 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-03 22:18:19 +00:00
Jake.Stine 9feca5f767 * Switch the Confirmation dialogs to use '.' separators instead of ':' separators. The dots don't get escaped in the ini file, so they're much easier on the eyes.
* Remove one more dependency on the old vssprintf code; hoping to remove it soon.  Only thing left now is the r5900 disasm code (which is a monster).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3388 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-04 11:50:12 +00:00
Jake.Stine 5ad95b28eb UI:
* Fix for Issue 780 (missing uppercase iso extensions in the Open File Dialog).
 * A few minor threading fixes for the GameDB loader to avoid crashes/hangs when closing the emulator immediately as it opens.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3350 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-30 03:21:59 +00:00
Jake.Stine e96dbe443f Major header file house cleaning! Should speed up recompilation times by a few percents.
Linux note: There's a chance as usual that this might break something in Linux because Linux and Windows STL headers have different dependencies.  Namely <algorithm> might still be needed in on some of the PrecompiledHeaders.  If so, just re-add it and commit, and make a note:  // yes GCC really needs this one :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3295 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 02:35:27 +00:00
Jake.Stine e285ff4b50 Fix gruesome errors in database loading/saving.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3191 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 11:27:30 +00:00
Jake.Stine ff1db14f9d Converted the GameDB to use wxWidgets classes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3188 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-09 17:37:11 +00:00
Jake.Stine f7a30c3291 More work on memorycards, and general UI adjustments. Some things with the dialogs might be a bit broken-ish. Will finish this up properly soon. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3047 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 12:23:13 +00:00
Jake.Stine 70d47bf240 Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2937 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-03 14:08:02 +00:00
sudonim1 4457fe40fc Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
Jake.Stine 1e431fb69a wtf? A working framelimiter? Turbo and slowmo hotkeys? Frameskipping?! Why it's all here! Rejoice! And then find lots of bugs, too, I'm sure. Note: Frameskipping has no gui stuff yet... I'll do that soon.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2294 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-03 15:51:39 +00:00
Jake.Stine dd0b49e80d Lots of wee bugfixes to user interface stuffs
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2199 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-16 00:40:09 +00:00
Jake.Stine d92f756cdf Patch parsing code cleanups, using some parser helper classes and properly const-qualified wxString parameters; also improved error handling slightly.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2163 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 17:18:34 +00:00
Jake.Stine 1f2daa6459 User Interface:
* Fixed and added better Emulation/System menu updating.  Suspend/Resume is more consistent, and Reset grays itself out after being used.
 * Entering plugin configurations auto-suspends the emulator.
 * Changing plugins in the Configuration PAnel takes effect now without a restart.
 * Added preliminary support for an ExtensibleConfirmation Dialog box (contains a sizer you can add content to, and also has an optional "[x] Do not show this again" checkbox).

Bugfixes:
 * Added some mutex protection to cdvdNewDiskCB; "just in case."
 * Resolved several recursion and deadlock scenarios when (very!) rapidly suspending, resuming, and resetting the emu.

Developments / Code Cleanups:
 * Renamed SysCoreThread ExecutionModes:  Suspend/Resume are now Opened/Closed (which more accurately reflects the fact they opena nd close the plugins, and helps avoid ambiguity with the "Paused" state).
 * Added Exception::ThreadTimedOut, which is now thrown from Semaphore::Wait when recursive wxApp::Yield() calls are detected, and a deadlock occurs (basically cancels the current action which, most of the time, allows for full recovery).
 * Major Threading namespace cleanups, documentations, etc.
 * Removed wxScopedArray (scopedarray.h) and replaced it with a better implemeneted ScopedArray class.
 * Removed toUTF8 class, which I only added a couple weeks ago because I didn't realize wxCharBuffer had an implicit typecast to (char*).
 * Implemented more Source/Listener events for Pcsx2App.  CoreThread events are sourced properly now, and added SettingsApplied and SettingsLoadSave Sources.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2010 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 03:58:29 +00:00
Jake.Stine 653d09e821 Lots of new code maintenance stuffs:
* Completely new assertion macros: pxAssert, pxAssertMsg, and pxFail, pxAssertDev (both which default to using a message).  These replace *all* wxASSERT, DevAssert, and jASSUME varieties of macros.  New macros borrow the best of all assertion worlds: MSVCRT, wxASSERT, and AtlAssume. :)
 * Rewrote the Console namespace as a structure called IConsoleWriter, and created several varieties of ConsoleWriters for handling different states of log and console availability (should help reduce overhead of console logging nicely).
 * More improvements to the PersistentThread model, using safely interlocked "Do*" style callbacks for starting and cleaning up threads.
 * Fixed console logs so that they're readable in Win32 notepad again (the log writer adds CRs to naked LFs).
 * Added AppInit.cpp -- contains constructor, destructor, OnInit, and command line parsing mess.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1950 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-04 08:27:27 +00:00
Jake.Stine c9c924fe35 Yay, craploads of fixups for the new gui:
* Lots of crashfixes and threading rules compliance (like using wxYield instead of ProcessPendingEvents)
 * Killed off some memory corruption
 * Better error handling and reporting
 * Much speedier suspend/resume during emulation
 * Revamped entire savestate system to use a RIFF-style file format (untested, will work on it soon)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1832 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-16 17:23:02 +00:00
Jake.Stine d2fbb22076 Upgraded PCSX2 core and utilities to GPLv3.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1783 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 12:08:10 +00:00
Jake.Stine 3b10771c36 Got rid of that old 'params' mess on console logs. Not needed anymore since wxwidgets has nicer built in formatting options (never liked it anyway)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1782 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 05:37:40 +00:00
Jake.Stine da691894c3 wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes.
* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
 * Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
 * Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1454 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 00:49:40 +00:00