Commit Graph

6 Commits

Author SHA1 Message Date
Stenzek 7f7dd60587 GS/HW: VS expand instead of GS for DX/GL/Vulkan 2023-04-13 11:12:11 +01:00
Stenzek 398cf43782 GS: Combine HostDisplay with GSDevice
GS/DX11: Don't throw bad_alloc on surface creation fail

GS: Link device and host display construction/destruction

FullscreenUI: Replace HostDisplayTexture with GSTexture

GS: Purge HostDisplayTexture

GS: Move everything in HostDisplay to GSDevice

GS: Move ImGui rendering to GSDevice

GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
refractionpcsx2 4555667554 GS: Rename bad_shader files to pcsx2_bad_shader for linux clarity 2023-03-12 00:07:52 +00:00
Stenzek ca92d4ea3d Common: Warning fixes for clang-cl 2022-12-25 09:27:44 +00:00
Connor McLaughlin cec089a271 D3D11/ShaderCache: Don't delete cache when running 2 instances 2022-03-30 12:38:08 +02:00
Connor McLaughlin 921689aa04 Common: Add D3D11 shader cache/compiler classes 2022-01-16 03:17:04 +00:00