Commit Graph

19767 Commits

Author SHA1 Message Date
PCSX2 Bot 11caae46c1 Qt: Update Base Translation 2024-09-09 20:10:18 -04:00
dependabot[bot] bfaad9f9bf Bump peter-evans/create-pull-request from 6 to 7 in the ci-deps group
Bumps the ci-deps group with 1 update: [peter-evans/create-pull-request](https://github.com/peter-evans/create-pull-request).


Updates `peter-evans/create-pull-request` from 6 to 7
- [Release notes](https://github.com/peter-evans/create-pull-request/releases)
- [Commits](https://github.com/peter-evans/create-pull-request/compare/v6...v7)

---
updated-dependencies:
- dependency-name: peter-evans/create-pull-request
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: ci-deps
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-09-09 20:03:17 -04:00
RedPanda4552 0792ceb21a Config: Prevent pad settings lingering in game properties blocking profiles 2024-09-09 15:06:28 -04:00
smasimar@gmail.com 2886f825aa Added "SaveStateAndSelectNextSlot" hotkey for alternative save slot cycling functionality. 2024-09-09 14:58:15 -04:00
smasimar@gmail.com 22c9b70ca3 Flipped the order of "SaveStateAndSelectNextSlot" to "SelectNextSlotAndSaveState" 2024-09-09 14:58:15 -04:00
PCSX2 Bot 6dbbebeafb PAD: Update to latest controller database. 2024-09-09 18:28:55 +02:00
KamFretoZ f54eeca1fd FSUI: Move Texture Preloading to Advanced 2024-09-08 14:37:28 -04:00
PCSX2 Bot 7d6f74083b Qt: Update Base Translation 2024-09-06 18:59:17 +02:00
KamFretoZ 28e4b10fda
Translation: Remove excess double quote (#11777)
* Translation: Remove excess double quote on the train controller

* Qt: Add Train Controller Icon

* Qt: Expand controller input list

* FSUI: Base Translation Update

* Qt: Update Base Translations
2024-09-03 12:09:54 -04:00
JordanTheToaster b8405ef7a6 Deps: Update to SDL 2.30.7 2024-09-03 10:26:12 +02:00
PCSX2 Bot d178bb3904 Qt: Update Base Translation 2024-09-03 10:24:50 +02:00
KamFretoZ 1ea512655a FileSystem: Fix handling of symlinks
Revert of c8a3e5a9ec
2024-09-02 16:18:01 -04:00
chaoticgd 90463a4a6c Debugger: Bring back the expression parser 2024-09-02 16:16:05 -04:00
PCSX2 Bot f340b5ebd0 Qt: Update Base Translation 2024-09-01 19:07:18 +02:00
Joe Stringer ab2d18ebf0 USB: Add passthrough support to DenshaCon
Enable an option to use native Densha De Go! controllers and pass the axis inputs from the controller directly through to the game.
2024-08-31 20:47:29 +02:00
Joe Stringer 8d3bb1ad80 Settings: Add DenshaCon bindings UI 2024-08-31 20:47:29 +02:00
Joe Stringer ed3405b5a9 USB: Add support for Ryojouhen DenshaCon
Add support for TCPP20014 controllers, datasheets courtesy of Marc Riera. Tested with a One Handle MasCon for Nintendo Switch as the controller device.

Link: https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20014/
2024-08-31 20:47:29 +02:00
Joe Stringer 904d6b9c78 USB: Add support for Shinkansen DenshaCon
Add support for TCPP20011 controllers, datasheets courtesy of Marc Riera. Tested with a One Handle MasCon for Nintendo Switch as the controller device.

Link: https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20011
2024-08-31 20:47:29 +02:00
Joe Stringer edcd1d0f9f USB: Add support for Type 2 DenshaCon
Add support for TCPP20009 controllers, datasheets courtesy of Marc Riera. Tested with a One Handle MasCon for Nintendo Switch as the controller device.

Link: https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20009/
2024-08-31 20:47:29 +02:00
Ty Lamontagne a8ce6a9f0e UI: Enable "System" and toolbar savestate options in OSDSYS
Saving state in OSDSYS was supported and worked fine with hotkeys, the UI just didn't reflect that.
2024-08-29 11:40:20 -04:00
chaoticgd 42e4a47bfc DebugTools: Fix some compiler warnings 2024-08-28 23:29:35 +02:00
Jordan e423fd10c6
Misc: Minor text and settings changes (#11751)
* VMManager: Update CPU detection text

* Settings: Move texture preload to advanced

* Settings: Move spin during readback to advanced

* Translations: Add extra comment to mailbox presentation

Update GraphicsSettingsWidget.ui
2024-08-28 16:08:49 -04:00
PCSX2 Bot f73a9e89f6 Qt: Update Base Translation 2024-08-28 01:02:56 +02:00
chaoticgd 48de49b85d DebugTools: Fix iterator invalidation bug in IopBios.cpp 2024-08-27 18:13:25 -04:00
lightningterror da1ee3a3b9 GS/HW: Add afix to alphas log. 2024-08-27 19:35:19 +02:00
chaoticgd 79dbc272b8 Debugger: Add symbol tree widgets for functions and variables
This adds three new tabs in the debugger: The Globals tab, the Locals
tab and the Parameters tab. In addition, it rewrites the Functions tab.

All four of these tabs use the new symbol tree widgets and the
associated model. This allows the user the inspect complex data
structures in memory with full type information.

Lastly, new dialogs have been added for creating symbols.
2024-08-27 12:48:40 -04:00
chaoticgd c83cca1d87 Debugger: Add GNU demangler
This code is taken from GCC 13.2.0 with a number of modifications
applied. See the included readme for more information.
2024-08-27 12:48:40 -04:00
chaoticgd 44b50bee26 Debugger: Replace SymbolMap class with new SymbolGuardian class
This new class uses the CCC library I added in the last commit and
parses the symbol tables on a worker thread.
2024-08-27 12:48:40 -04:00
chaoticgd 87b03fdc28 3rdparty: Add CCC v2.1
This is the symbol table parser that I'm replacing the existing ELF
symbol table parser with. It supports STABS symbols in .mdebug sections
as well as ELF symbols and SNDLL symbols.

It includes its own symbol database, and an AST which facilitates
debugging tools that let the user inspect complex data structures with
full type information.

More information is provided in the included readme.
2024-08-27 12:48:40 -04:00
chaoticgd b43e05a8fc Debugger: Remove the Avast demangler
This library doesn't support the demangling scheme used by GCC 2.x
compilers and hence doesn't work in lots of cases.
2024-08-27 12:48:40 -04:00
lightningterror 67d7744f7f GS/HW: Further expand blend multipass.
For formulas:
Cs*Alpha + Cd*(1 - Alpha).
Cd*Alpha + Cs*(1 - Alpha).
Where Alpha is higher than 1 and is either As or Af.
2024-08-27 13:38:44 +02:00
RedPanda4552 27fb7dc26e Big Picture: Remove ability to make per-game controls
Replace with profile selector instead
2024-08-26 19:36:25 -04:00
PCSX2 Bot 04168a0359 PAD: Update to latest controller database. 2024-08-26 18:42:50 +02:00
deanff 1131db784f
Qt: Set focus to Game Library for improved keyboard navigation (#11719)
Improved keyboard navigation. Users can navigate the Library and play/exit games with just the arrow keys and Enter/Esc.
2024-08-24 18:00:34 +02:00
Florin9doi 517fba3686 USB: Fix CaptureEye corruption on dark images 2024-08-24 17:28:17 +02:00
KamFretoZ 64e17fce3f Qt: Fix a couple of instances of inconsistent sorting
Backport from 7927ec647f
2024-08-24 17:27:39 +02:00
KamFretoZ 518728ca36 Qt: Center type icon in game list
Backport from: 93836636a1
2024-08-24 17:27:39 +02:00
KamFretoZ d1a7430f80 Qt: Fix incorrect sort indicator on loading
Backport from: a56ebf24b2
2024-08-24 17:27:39 +02:00
KamFretoZ 973c522756 Qt: Ensure fullscreen UI is stopped on exiting
Backport from: 533022bb7d
2024-08-24 17:27:39 +02:00
KamFretoZ 5536342f9d ImGuiManager: Fix stutter when multiple OSD messages lapse
fe55446c25
2024-08-24 17:27:39 +02:00
KamFretoZ d9ddab1a33 ImGuiFullscreen: Fix incorrect notification width
Backport from: e455a5e371
2024-08-24 17:27:39 +02:00
KamFretoZ c915aac1fa FileSystem: Correctly use lstat() on Linux
Backport from: 81295c8a7d
2024-08-24 17:27:39 +02:00
KamFretoZ a3c2a4db5f GSTextureVK: Fix download inside render pass
Backport from: 5f8082734e
2024-08-24 17:27:39 +02:00
KamFretoZ aebebf5115 Qt: Work around theme switching bug
backport from: b2577ef8bd
2024-08-24 17:27:39 +02:00
KamFretoZ 9a50218400 Image: Fix crash loading corrupted/invalid JPEG files
Backport from: afea18f65e
2024-08-24 17:27:39 +02:00
TellowKrinkle fd5a652270 Vk: Don't try to transition present source during present 2024-08-23 20:59:26 -05:00
Farran666 c647a30aa9 GameDB: Add multiple fixes 2024-08-23 15:22:51 +02:00
lightningterror 40d5c78573 GS/HW: Implement PABE(Per pixel alpha blending) on accumulation blend and add optimizations.
PABE accumulation blend:
Idea is to achieve final output Cs when As < 1, we do this with manipulating Cd using the src1 output.
This can't be done with reverse subtraction as we want Cd to be 0 when As < 1.
Blend mix is excluded as no games were found, otherwise it can be added.

PABE Disable blending:
We can disable blending here as an optimization since alpha max is 128
which if alpha is 1 in the formula Cs*Alpha + Cd*(1 - Alpha) will give us a result of Cs.
2024-08-22 21:39:19 +02:00
xperia64 fe2a9fc2cd GameDB: Correct two Phoenix Games title names 2024-08-22 11:34:51 -04:00
squidbus 83f9add68b Config: Allow specifying portable directory relative path in portable.txt 2024-08-21 12:32:10 -04:00