Commit Graph

17 Commits

Author SHA1 Message Date
Jake.Stine 912872af80 Introducing a mostly revamped Tracelog and Console log system. Various console log sources can now be toggled on/off on the fly, allowing end users to enable more verbose logging when they encounter problems. Both console and trace sources can be given automatic prefixing.
DevNotes:  DevCon logs are now available in *Release* builds as well as Devel builds, and can be enabled from the Console window's "Sources" menu.  They are disabled by default in Release builds, and are always enabled regardless of the ini setting in devel builds.  Debug logs are still strictly available in debug builds only.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3609 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-06 05:46:09 +00:00
Jake.Stine 70d47bf240 Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2937 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-03 14:08:02 +00:00
Jake.Stine 5d37925617 Major UI renovations!
* Added versioning info to savestates! (along with some other bugfixes)
 * Simplified the Boot and System menus -- removed the old Skip BIOS hack and replaced it with the new BOOT2 injection method (which is considered hack-free at this time).
 * Removed lots of UI deadlock gotchas.
 * Some new confirmation dialogs and better error handling.
 * Implemented an exclusive SysExecutor thread, which serves the purpose of executing system/VM commands and events in uninterrupted order (including suspend, resume, savestates, etc.)



 * ... and probably broke linux!

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2911 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 13:12:03 +00:00
sudonim1 4457fe40fc Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
Jake.Stine ba473e0a7f * Redid console logging to use stdout instead of the buffered queue (probably less buggy).
* Removed some hacks from cpuDetectInit's use of cpuId.
 * Improved assertion checking for thread affinity.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2327 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-07 22:43:16 +00:00
Jake.Stine 0068ec9cd0 Removed NULL-able DoWrite/DoWriteLn in IConsoleWriter (threaded logging crashed when changing writers on the fly).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2200 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-16 03:23:59 +00:00
Jake.Stine a4baab103f Mode console logging updates and additions;
* Added support for indentation, as a replacement for using \t  (options include methods SetIndent and Indent, and a ConsoleIndentScope class for scoped indentation of a block of WriteLns.)
 * Use of Indent() as a modifier (the abstraction optionally allows use of indentation methods besides \t, if ever needed).
 * Minor header file cleanups: wxWidgets standard headers are now always first in PrecompiledHeader.h files (is recommended due to cross platform setup code by wx).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2198 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-15 06:26:55 +00:00
arcum42 4f6fab781b Expand the color list a bit, muck with the Linux color console code, and change a few ifs to a case statement.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2192 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-12 14:52:29 +00:00
Jake.Stine 04c86ea6d3 Console logging performance tweaks, disable the unused GIFtag register log (it's been tested enough and documented), and add extra calls to GSchangeSaveState (affects zerogs/zzogl only).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2134 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-05 19:32:27 +00:00
Jake.Stine 7d458d583c Revamped some console log stuff.
* Added more colors!
 * VM's EE/IOP logs (the ones that come from the emulated games themselves) are colored accordingly: EE are faint cyan, IOP are faint yellow.  They're intentionally "hard to read" because 99% of the time they're meaningless trivia (but still cool since it's what the actual devs would have used for developing the games!).

Dev Notes:
 * Removed Console.Status (specify blue/green colors manually if you want them).
 * Renamed Console.Notice to Console.Warning.
 * I changed the overloads so that both char* and wxChar* versions work like printf now (no need to use wxsFormat when working with unicode strings).  I also removed wxString& versions of the overloads.  This should (I hope) also be an easier port to wx2.9 or 3.0, when that time comes.
 * Default log color is now black instead of gray; typically you'll want to manually specify Color_Gray when doing high volume logging (like the EErec's block tracking in debug builds).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2091 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-29 13:32:40 +00:00
Jake.Stine 43bac9c6a9 Brand new approach to console logging, should be a lot more efficient, and is relatively deadlock-free. Also fixes most of the scrolling issues from prev versions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2044 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-20 19:34:57 +00:00
Jake.Stine eff929cf09 Minor buildsystem changes (remove some warnings and add function level linking option to all 3rdparty libs)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1966 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-05 14:40:46 +00:00
Jake.Stine 653d09e821 Lots of new code maintenance stuffs:
* Completely new assertion macros: pxAssert, pxAssertMsg, and pxFail, pxAssertDev (both which default to using a message).  These replace *all* wxASSERT, DevAssert, and jASSUME varieties of macros.  New macros borrow the best of all assertion worlds: MSVCRT, wxASSERT, and AtlAssume. :)
 * Rewrote the Console namespace as a structure called IConsoleWriter, and created several varieties of ConsoleWriters for handling different states of log and console availability (should help reduce overhead of console logging nicely).
 * More improvements to the PersistentThread model, using safely interlocked "Do*" style callbacks for starting and cleaning up threads.
 * Fixed console logs so that they're readable in Win32 notepad again (the log writer adds CRs to naked LFs).
 * Added AppInit.cpp -- contains constructor, destructor, OnInit, and command line parsing mess.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1950 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-04 08:27:27 +00:00
Jake.Stine d2fbb22076 Upgraded PCSX2 core and utilities to GPLv3.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1783 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 12:08:10 +00:00
Jake.Stine 3b10771c36 Got rid of that old 'params' mess on console logs. Not needed anymore since wxwidgets has nicer built in formatting options (never liked it anyway)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1782 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 05:37:40 +00:00
Jake.Stine 657660371c wxgui: Fixed crash-on-exit problem in Release builds and made the console logger thread-safe (uses messages instead of direct wxFrame method invocations).
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1529 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-16 09:58:17 +00:00
Jake.Stine da691894c3 wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes.
* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
 * Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
 * Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1454 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 00:49:40 +00:00