gabest11
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cea0f395aa
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GSdx: experimenting with msaa, add msaa=N to gsdx.ini to activate it (N=2,4,8)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1597 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-08-02 23:07:30 +00:00 |
gabest11
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e58776e095
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GSdx: just squeezing a few more fps.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1534 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-07-16 21:36:07 +00:00 |
gabest11
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48eae0c907
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GSdx: more opengl code, please review, I have no idea if it done the right way ^_^
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1372 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-06-16 01:42:08 +00:00 |
gabest11
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690ef417b1
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GSdx: replaced switch with ifs in the shaders, kingdom hearts should be fixed
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1362 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-06-13 19:41:34 +00:00 |
gabest11
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5736bbd449
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GSdx: looking for an opengl guru...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1360 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-06-12 19:09:17 +00:00 |