Stenzek
|
413ba09ee0
|
Config: Replace FpuNegDivHack with eeDivRoundMode
|
2024-01-07 21:42:18 +10:00 |
Stenzek
|
d9abe10308
|
Misc: Remove explicit PCH include, switch to SPDX
|
2023-12-24 14:03:14 +10:00 |
Stenzek
|
2ef5490297
|
Qt: Change settings windows from QDialog to QWidget
|
2023-10-14 21:00:33 +10:00 |
Stenzek
|
579a542815
|
Qt: String unification with Big Picture UI
|
2023-09-24 14:26:06 +10:00 |
Connor McLaughlin
|
1ccddb92d4
|
EE Rec/IOP Rec: Rewrite large portions
- Add fastmem
- Add delay slot swapping
- Add COP2 sync elision
- Add block analysis and use analysis
- Add GPR register caching and renaming
|
2022-11-19 04:59:10 +00:00 |
refractionpcsx2
|
5321ca913e
|
EE: Implement Instant DMA hack for some cache problematic games
Bump savestate version for new dma stall flag
[SAVEVERSION+]
|
2022-11-07 18:56:04 +00:00 |
Connor McLaughlin
|
b667236c92
|
Qt: Combine EmuThread.cpp and QtHost.cpp
These mostly called back between one another.
|
2022-09-09 21:21:14 +01:00 |
Connor McLaughlin
|
e63c068720
|
GameDatabase: Add option to force blit-based FPS detection
|
2022-06-15 16:21:31 +01:00 |
refractionpcsx2
|
2c33bf8c6f
|
GUI/Qt: Update VU Sync option in Qt interface
|
2022-02-28 19:29:53 +00:00 |
Connor McLaughlin
|
b47552c08f
|
Qt: Add per-game settings UI
|
2022-02-16 17:34:53 +01:00 |
Connor McLaughlin
|
93f9ae8a31
|
Qt: Add work in progress interface
|
2022-01-30 14:29:18 +00:00 |