Commit Graph

4 Commits

Author SHA1 Message Date
Jake.Stine 1f2daa6459 User Interface:
* Fixed and added better Emulation/System menu updating.  Suspend/Resume is more consistent, and Reset grays itself out after being used.
 * Entering plugin configurations auto-suspends the emulator.
 * Changing plugins in the Configuration PAnel takes effect now without a restart.
 * Added preliminary support for an ExtensibleConfirmation Dialog box (contains a sizer you can add content to, and also has an optional "[x] Do not show this again" checkbox).

Bugfixes:
 * Added some mutex protection to cdvdNewDiskCB; "just in case."
 * Resolved several recursion and deadlock scenarios when (very!) rapidly suspending, resuming, and resetting the emu.

Developments / Code Cleanups:
 * Renamed SysCoreThread ExecutionModes:  Suspend/Resume are now Opened/Closed (which more accurately reflects the fact they opena nd close the plugins, and helps avoid ambiguity with the "Paused" state).
 * Added Exception::ThreadTimedOut, which is now thrown from Semaphore::Wait when recursive wxApp::Yield() calls are detected, and a deadlock occurs (basically cancels the current action which, most of the time, allows for full recovery).
 * Major Threading namespace cleanups, documentations, etc.
 * Removed wxScopedArray (scopedarray.h) and replaced it with a better implemeneted ScopedArray class.
 * Removed toUTF8 class, which I only added a couple weeks ago because I didn't realize wxCharBuffer had an implicit typecast to (char*).
 * Implemented more Source/Listener events for Pcsx2App.  CoreThread events are sourced properly now, and added SettingsApplied and SettingsLoadSave Sources.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2010 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 03:58:29 +00:00
Jake.Stine 653d09e821 Lots of new code maintenance stuffs:
* Completely new assertion macros: pxAssert, pxAssertMsg, and pxFail, pxAssertDev (both which default to using a message).  These replace *all* wxASSERT, DevAssert, and jASSUME varieties of macros.  New macros borrow the best of all assertion worlds: MSVCRT, wxASSERT, and AtlAssume. :)
 * Rewrote the Console namespace as a structure called IConsoleWriter, and created several varieties of ConsoleWriters for handling different states of log and console availability (should help reduce overhead of console logging nicely).
 * More improvements to the PersistentThread model, using safely interlocked "Do*" style callbacks for starting and cleaning up threads.
 * Fixed console logs so that they're readable in Win32 notepad again (the log writer adds CRs to naked LFs).
 * Added AppInit.cpp -- contains constructor, destructor, OnInit, and command line parsing mess.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1950 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-04 08:27:27 +00:00
Jake.Stine 50446e6930 * Added preliminary keyboard support back in (probably doesn't compile in linux)
* Fixed a deadlock in thread cancellation.
 * Muted some folder warnings when running pcsx2 for the first time.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1778 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 21:16:12 +00:00
Jake.Stine 3c4b1afb49 wxgui: All kinds of mess, but still not up to running games yet.
* Borrowed wxScopedPtr from wxWidgets 2.9
 * Fixed up first-time startup procedures and folder selection
 * Implemented most of the rest of the missing configuration options, and cleaned up some ambiguities regarding bool types and bitfields.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1649 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-18 19:47:00 +00:00