Gregory Hainaut
a99f3ea321
cmake: remove duplicate flags
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also use the lighter elseif structure to reduce a bit the size of cmakefile
2014-12-20 13:43:25 +01:00
uyjulian
f3a50a01a7
cmake: Use previous macros in CMakeLists.txt files
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Gregory: add a c lib for zzogl-pg-cg replayer
2014-09-05 20:16:23 +02:00
Sacha
a3bc6a73a3
Remove some horrible old code.
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Remove an assert define and instead use the static_assert that all compilers provide.
As an added bonus, assert messages\!
2014-08-13 13:55:32 +10:00
Ryan Houdek
3d37a6ce27
Removes the usage of __LINUX__ define
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This is defined and set it a ton of different places.
It's checked in a whole lot more
Instead just use __linux__ like a real project should
2014-08-03 13:20:36 -05:00
gregory.hainaut@gmail.com
5adba505e7
pcsx2, zzogl-pg: allow to change some default path with compilation flags.
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cmake: Add PLUGIN_DIR and GAMEINDEX_DIR options to easily select install directory. Install GameIndex.dbt during install phase.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4811 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-17 11:25:17 +00:00
gregory.hainaut@gmail.com
fcba95f4d4
CDVDlinuz:
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* move content of version.h into CDVDlinuz.h (avoid a conflict with version.h located in /usr/include/alsa)
* allow cmake to build it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3654 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-17 14:39:58 +00:00
gregory.hainaut
83604ec59d
cmake: properly separate ldflags from cflags
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3567 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 14:20:03 +00:00
gregory.hainaut
4e90b10c76
cmake: Use same variable name for output. Allow easier copy-paste between files. Do not know why I did not do it earlier.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3566 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 13:54:26 +00:00
gregory.hainaut
b326504054
[cmake]
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* Major rework of the linker flags. Use some globals flags for -s and -m32
Add a USER_CMAKE_LD_FLAGS variable. Easier to play with advanced link flags for future gcc version (>=4.5)
* Remove useless stub file
[debian]
* minor dependency fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3475 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 09:16:13 +00:00
gregory.hainaut
0e9030689c
[copyright] * second round of bad FSF postal address.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3428 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-08 16:34:39 +00:00
gregory.hainaut
6055ca126b
* Grunt work :) Use variables to set flags to ease futur modifications
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3146 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-03 15:12:29 +00:00
arcum42
a0d7e4a1b8
cmake: Fix the default build type. Add some CMakeList files.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3060 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 07:30:36 +00:00
sudonim1
4457fe40fc
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
sudonim1
a05e9c62be
Set svn:eol-style=native on all *.c *.cpp *.h
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2894 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 21:37:39 +00:00
arcum42
6083e3a643
Linux: Add -m32 to the compiler flags of pcsx2 and all plugins.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1169 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-11 10:44:12 +00:00
Jake.Stine
6ebfae8ef1
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
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Added interface.cpp (plugin/pcsx2 interface) and savestate.cpp to SPU2ghz, to help clean up SPU2.cpp.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@463 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-09 21:15:56 +00:00
refraction
73fff124b2
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@429 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 20:30:49 +00:00