Connor McLaughlin
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1ccddb92d4
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EE Rec/IOP Rec: Rewrite large portions
- Add fastmem
- Add delay slot swapping
- Add COP2 sync elision
- Add block analysis and use analysis
- Add GPR register caching and renaming
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2022-11-19 04:59:10 +00:00 |
refractionpcsx2
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5321ca913e
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EE: Implement Instant DMA hack for some cache problematic games
Bump savestate version for new dma stall flag
[SAVEVERSION+]
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2022-11-07 18:56:04 +00:00 |
Connor McLaughlin
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b667236c92
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Qt: Combine EmuThread.cpp and QtHost.cpp
These mostly called back between one another.
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2022-09-09 21:21:14 +01:00 |
Connor McLaughlin
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e63c068720
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GameDatabase: Add option to force blit-based FPS detection
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2022-06-15 16:21:31 +01:00 |
refractionpcsx2
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2c33bf8c6f
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GUI/Qt: Update VU Sync option in Qt interface
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2022-02-28 19:29:53 +00:00 |
Connor McLaughlin
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b47552c08f
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Qt: Add per-game settings UI
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2022-02-16 17:34:53 +01:00 |
Connor McLaughlin
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93f9ae8a31
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Qt: Add work in progress interface
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2022-01-30 14:29:18 +00:00 |