Connor McLaughlin
fc14b8f0da
USB: Move to Qt (with *significant* refactoring)
2022-12-18 03:47:00 +00:00
Connor McLaughlin
6810a9d593
Qt: Deduplicate interface code and reduce core coupling
...
This enables more code sharing between interfaces in the future (e.g.
nogui, gsrunner, etc). Eventually I'll move everything in Frontend/ to
its own project.
- VMManager now no longer depends on anything in Frontend.
- Moved INISettingsInterface out of Frontend.
- Log settings can now be overridden per-game (if you really want to)..
- Hotkeys get their own file.
2022-09-15 11:50:51 +01:00
Connor McLaughlin
e8230ee01f
Qt: Fix load input profile/reset controller defaults
...
Same deal as #7029 .
2022-09-10 05:19:09 +01:00
Connor McLaughlin
b667236c92
Qt: Combine EmuThread.cpp and QtHost.cpp
...
These mostly called back between one another.
2022-09-09 21:21:14 +01:00
Connor McLaughlin
e4df563811
Qt: Implement settings reset
2022-09-09 21:21:14 +01:00
Connor McLaughlin
1b3bf89ee8
PAD: Split set default controller and hotkey settings
2022-09-09 21:21:14 +01:00
Connor McLaughlin
9a7ed81759
Qt: Improve controller settings and add macro UI
2022-08-10 17:25:11 +01:00
lightningterror
60e6e1f242
Qt: Fix Wunused-but-set-variable warnings.
2022-08-07 03:00:22 +02:00
Connor McLaughlin
d9360a66af
Qt: Fix bindings not applying after profile load/reset
2022-07-24 15:15:27 +01:00
Connor McLaughlin
48d2cb4975
Qt: Implement input profiles
2022-06-11 14:37:57 +01:00
Connor McLaughlin
59412b1673
Qt: Implement multitap
2022-06-11 14:37:57 +01:00
Connor McLaughlin
d09b49e17c
Qt: Hook up automatic mapping
2022-03-25 12:51:31 +00:00
Connor McLaughlin
93f9ae8a31
Qt: Add work in progress interface
2022-01-30 14:29:18 +00:00