Commit Graph

2064 Commits

Author SHA1 Message Date
ramapcsx2 4ac00ea969 GSdx:
Gave up on the smart m_width / m_height adjustments for now. This just won't work the way I imagined it :/
Using a "common" size of 640*512 instead. This means some odd games might use a wrong output surface again (they always did this on the normal upscaler).


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2190 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-12 09:50:05 +00:00
arcum42 01231c1fa5 Update the codeblock project.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2189 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-12 02:46:06 +00:00
Jake.Stine 0dfa9a586e Implemented new pxCheckBox into the rest of the gui components.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2188 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-11 14:08:42 +00:00
Jake.Stine b755069217 Finished the new logging options dialog (loads and saves settings (!))
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2187 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-11 11:36:13 +00:00
ramapcsx2 bcba091cf3 Patches don't need to go, they work apparently :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2185 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-11 05:55:11 +00:00
ramapcsx2 fd0386b6bf Small cleanup on the GUI. Only show the "Debug" entry on devel and debug builds, as in legacy_gui.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2184 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-11 05:25:50 +00:00
gigaherz ce31ac361c Implemented a feature which could potentially reduce the slight slowdowns present when running in windowed mode inside Aero.
Since it's late, I will leave it to the world to figure out of it really makes a difference.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2183 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-11 03:56:14 +00:00
arcum42 0f43b12d72 Should probably drink something with caffeine in it, and worry about sandwiches later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2182 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 22:00:14 +00:00
Jake.Stine 2b05fa9cef Layout improvements for the Logging dialog; still not connected or saved tho
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2181 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 21:48:05 +00:00
arcum42 9cc890987d No more sandwiches...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2180 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 21:33:59 +00:00
Jake.Stine 02d431a1c1 Fixes release-mode build targets from my prev commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2179 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 19:09:06 +00:00
Jake.Stine 622f89577d Partial re-implementation of emulation Trace Logging. Still a work in progress. >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2178 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 17:53:22 +00:00
ramapcsx2 e2933b8429 Disable Interrupt is now recompiled, thanks to pseudonym :p
This is a significant speedup in Suikoden 3 menu's. 
And any other obscure game that might do that a lot :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2177 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 17:28:15 +00:00
ramapcsx2 8a9582f73b Fix a mistake. Thanks for spotting it, dhaft.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2176 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 14:11:43 +00:00
ramapcsx2 b7a5c067ba GSdx:
- Detect more games that blur (Dragon Quest 8)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2175 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 13:05:56 +00:00
ramapcsx2 efdeabd865 GSdx:
- Reduced the overhead of the new scaler. Instead of just using 1024*1024 blindly, it tries to adapt to games native resolutions.
- Yet another change to IncAge(), since it seems to be (mis)used to do texture invalidation. (Fixes Disgaea 2 when booting through the BIOS)
- Added some comments

Note: 
Before working on the texture cache GetDisplayRect(),GetFrameRect() and GetDeviceSize() really need fixing. It's useless to try and find surfaces when not knowing the real size of things.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2174 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 11:38:32 +00:00
arcum42 2685f25694 Yay includes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2173 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 09:54:29 +00:00
ramapcsx2 fef3baab7b Whops :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2172 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 06:17:35 +00:00
Jake.Stine a33f3e1daf Partial implementation of Video configuration panel (totally just for show right now, does nothing).
Dev note: kinda reached a point where I'd like to make some revamps of the wxHelper classes based on better understanding of wx-in-practice.  So I'm going to work on a significant refactoring of most pcsx2 panel constructors starting now. :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2171 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-09 15:00:45 +00:00
Jake.Stine 1a99183639 wxWidgets/Win32: Force spin control contents to align to the right (they show integers! By rule numbers should be right-justified).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2170 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-09 14:56:22 +00:00
ramapcsx2 03fc72dd3f GSdx:
- Added some sad attempt to fix small upscale annoyances. It's very hackish but better than nothing :p 
- Small cleanups

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2169 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-09 00:32:52 +00:00
arcum42 de00eb95e7 Correction to my last revision.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2168 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 22:06:33 +00:00
arcum42 f2b32b57aa Fix compilation errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2167 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 21:43:04 +00:00
Jake.Stine b562e8aa0f Better seeking for IsoFile; using s64 to allow for a full 4gb of addressable file positions in either direction.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2166 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 17:46:56 +00:00
Jake.Stine c6b14bd7f0 IsoFile/IsoFS code conformance stuffs:
* Converted new code to use PCSX2/wxWidgets types and utility/helpers.
 * use u32 where appropriate (as defined by ISO 9660), and removed s64 stuff since it's not supported by the file format anyway.
 * general fixups to conform better to general C++ style error and object handling.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2165 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 17:29:12 +00:00
cottonvibes e0f455a57a fixed a compile warning from mVU
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2164 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 17:19:59 +00:00
Jake.Stine d92f756cdf Patch parsing code cleanups, using some parser helper classes and properly const-qualified wxString parameters; also improved error handling slightly.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2163 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 17:18:34 +00:00
Jake.Stine 921f91d826 Minor SVN Maintenence; added eol-style:native property to some files missing it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2162 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 17:15:52 +00:00
Jake.Stine a06803d263 Avoid use of wxString in globals, unless really necessary (C++ global/static object initializers on "complex" objects that do resource management can lead to wonky inter-dependency nightmares, plus this more efficient anyways ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2161 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 05:00:28 +00:00
arcum42 0ade7b5bd0 Minor fix for my last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2160 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 04:42:24 +00:00
arcum42 190f66186f Change the console functions so that the terminal actually has colored text in Linux. (And doesn't have blue underlined text for most of FFX...)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2159 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 04:32:15 +00:00
cottonvibes 61b2ab7583 - Added microVU_Flags.inl to the project file (somewhere along the lines it went missing)
- Fixed sVU COP2 to compile correctly (when disabling mVU Macro)
- Fixed minor mVU debug/logging bugs
- Made mVU0 exit execution every ~768 cycles which fixes Rachet and Clank hanging (mVU0 already did this before when the m-bit was set, but now it does it all the time even when the m-bit isn't set; other games might be effected by this change...)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2158 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 03:13:31 +00:00
gigaherz 3c54e2ba75 WIP work towards adding support for non-trivial image files (multitrack cue+bin, ccd, nrg, ...).
This is only refactoring, there shouldn't be any behavior change.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2157 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 02:45:09 +00:00
Jake.Stine 115d2b6f05 * Added word wrapping to tooltips! (Windows only)
* Minor cleanups to iFPU roundmode recompilation.
 * Changed AsciiFile from wxFile (slow!) to wxFFile (fast!)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2156 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 01:56:24 +00:00
gigaherz 909714d08e Since pcsx2 itself can now identify the specific disk type based on the base media type, cdvdGigaherz does not need to replicate the same work anymore.
This means cdvdGigaherz builds will no longer work on older versions of pcsx2 from before I integrated the detection code into the emu.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2155 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 01:42:27 +00:00
arcum42 8bed2e5ff3 Get Linux working again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2154 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 00:30:52 +00:00
gigaherz 7732c7b46e This file wasn't necessary. Forgot to delete before committing.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2153 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 23:08:13 +00:00
gigaherz f598fb8362 Replaced the old isofs code with a new simpler and cleaner isofs handler.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2152 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 23:03:03 +00:00
gigaherz 3b0f524417 Seems when I made the internal iso reader I changed some code that shouldn't have been changed. This should make dual layer stuff work "as well" as in cdvdiso.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2151 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 19:28:47 +00:00
Jake.Stine 34f30969bf GSdx: likely fix for the infamous DX10 memleak and resume/loadstate instabilities. Likely because I don't have DX10 capabilities, so I'm coding blindly as usual. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2150 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 17:50:48 +00:00
Jake.Stine d114d698a2 svnrev.h fixes for when TortoiseSVN isn't available (fixes compilation errors in SPU2-X and cdvdGigaherz).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2149 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 17:15:37 +00:00
Jake.Stine ae64b98e6a Emitter code cleanups, and re-added GCC 4.4.x code I accidentally removed in a prev rev.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2148 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 15:46:09 +00:00
arcum42 7f610e46f6 Fix a few compiler warnings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2147 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 14:49:36 +00:00
Jake.Stine 5f26a90b36 Redid the structure packing macros a bit: added __packed, a bunch of comments, and removed a few ugly #ifdefs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2146 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 14:13:07 +00:00
Jake.Stine f716232ea8 Fix an unmapped character in the shift-JIS conversion table ( patch applied from Issue 467 )
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2145 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 02:32:40 +00:00
Jake.Stine e26fe5c4c9 Wee bit 'o cleanup to patch file checking.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2144 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 02:20:00 +00:00
Jake.Stine c2143a9b7a Linux: Compilation fixes / project file updates.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2143 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-06 21:51:39 +00:00
Jake.Stine 2b5964199c Emitter rewrite, part 4 of 5: De-templificated all x86 base integer operations.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2142 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-06 21:45:30 +00:00
Jake.Stine 285ead05ec Quick fix for TOTA crashing/freezing at startup; caused by a sign extension bug in the new Shift-JIS -> Unicode text converter.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2141 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-06 21:43:14 +00:00
ramapcsx2 35ec28eb48 GSdx:
- Bring back IncAge() for textures to avoid excessive memory usage by some games.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2140 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-06 17:13:36 +00:00