Commit Graph

6 Commits

Author SHA1 Message Date
gabest11 441aee367e GSdx: fixed a few more typos in GSVector4i, the black screen bug should be gone
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1192 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-15 11:11:26 +00:00
gabest11 a1507e6044 GSdx: this should fix d3d9 mode and the aspect ratio bug
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1191 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-15 07:48:51 +00:00
gabest11 5648d07b96 GSdx: more refactoring (aka search and replace)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1179 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-14 16:41:52 +00:00
gabest11 d541a8da45 GSdx: sse2/ssse3 build fixed
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@730 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-10 04:37:41 +00:00
Jake.Stine 6ebfae8ef1 Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
Added interface.cpp (plugin/pcsx2 interface) and savestate.cpp to SPU2ghz, to help clean up SPU2.cpp.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@463 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-09 21:15:56 +00:00
refraction 93da10abbb git-svn-id: http://pcsx2.googlecode.com/svn/trunk@411 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:15:15 +00:00