Ty Lamontagne
2f95dc20c6
IOP HLE: Generate module list on release builds
2023-11-04 17:31:38 +00:00
KamFretoZ
a284d49692
GameDB: Fixes for Kamen Rider Kabuto
2023-11-04 13:38:27 +00:00
lightningterror
68c73c5be1
GS/VK: Make sure feedback loop is enabled for SW_AD_TO_HW blend. ( #10225 )
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Fixes Colin McRae Rally 2005 on Vulkan.
Possible others as well on basic blend with barriers or Medium blend with barriers disabled.
Bump shader cache version.
2023-11-04 11:00:43 +01:00
TellowKrinkle
4fcbee9594
Updater:Mac: Show tar stderr if it fails
2023-11-04 02:24:51 -05:00
refractionpcsx2
e9afe396b0
COP2/Int: Flush VU0 before running COP2
2023-11-03 21:28:39 +00:00
refractionpcsx2
927d8ce237
EE Int: Implement a variation of the wait loop hack
2023-11-03 21:28:39 +00:00
refractionpcsx2
461f3bd89f
EE Int: Add EE overclocking to interpreter
2023-11-03 21:28:39 +00:00
refractionpcsx2
ed1791ab02
Int/VU0: Improve VU0 sync, mainly for interpreter.
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Also correctly doubles the opcode time when double issue is disabled (interpreter).
2023-11-03 21:28:39 +00:00
refractionpcsx2
8b9af2c21b
VU: Avoid overclocking when VUSync fix is enabled
2023-11-03 21:28:39 +00:00
refractionpcsx2
50872438e9
VU: scale VU0 cycle rate with EE
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Also fix cycle underflow issue
2023-11-03 21:28:39 +00:00
PCSX2 Bot
9b9e70e7e8
Qt: Update Base Translation
2023-11-03 14:56:51 +01:00
JordanTheToaster
f832a07755
GameDB: SOCOM Fixes
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Fixes for every other SOCOM game I missed that needs InstantDMA to fix texture corruption.
2023-11-02 09:13:12 +00:00
kamfretoz
c3a632e612
Qt: Show currently active savestate slot on status bar
2023-11-01 13:17:47 +00:00
JordanTheToaster
bad7a94b6d
GameDB: Various fixes
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Fixes for floating eye balls being kinda creepy and a really bad game having really bad interlacing issues.
2023-11-01 11:01:42 +00:00
JordanTheToaster
7e9fbabd83
GameDB: Scarface TWIY Fixes
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Fixes for chromatic fringing on edges.
2023-10-31 22:40:20 +00:00
JordanTheToaster
f5750628bf
GameDB: SOCOM II Fixes
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Fixes for texture corruption.
2023-10-31 19:32:07 +00:00
Ty Lamontagne
692ca763a1
Debugger: Use the proper data role for sorting threads
2023-10-31 15:42:56 +00:00
Ty Lamontagne
9eb1731516
Debugger: Flip the `Enabled` breakpoint column
2023-10-31 15:42:56 +00:00
Ty Lamontagne
93776707a9
Debugger: Stub the current opcode if no function is selected
2023-10-31 15:42:56 +00:00
Ty Lamontagne
ebe6d3cbee
Debugger: Prevent crashing opportunities when there is an empty function list
2023-10-31 15:42:56 +00:00
Ty Lamontagne
46a0c2d5b6
Debugger: IOP Function Tree
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Co-authored-by: Ziemas <ziemas@ziemas.se>
2023-10-31 15:42:56 +00:00
Ty Lamontagne
85539c7bb9
DebugTools: Simplify the symbol map
2023-10-31 15:42:56 +00:00
dependabot[bot]
78bc0a52ea
Bump actions/setup-node from 3 to 4
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Bumps [actions/setup-node](https://github.com/actions/setup-node ) from 3 to 4.
- [Release notes](https://github.com/actions/setup-node/releases )
- [Commits](https://github.com/actions/setup-node/compare/v3...v4 )
---
updated-dependencies:
- dependency-name: actions/setup-node
dependency-type: direct:production
update-type: version-update:semver-major
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Signed-off-by: dependabot[bot] <support@github.com>
2023-10-30 21:28:31 +00:00
Mrlinkwii
13784d3576
GameDB: add EE clamping to FF X-2
2023-10-30 15:16:21 +00:00
Mrlinkwii
d0371b0ff7
GameDB: add EE clamping to FFX
2023-10-30 15:16:21 +00:00
PCSX2 Bot
ae490125e9
Qt: Update Base Translation
2023-10-30 12:10:42 +00:00
refractionpcsx2
bb9e1c5dbc
GS: Properly check load condition when reloading CLUT
2023-10-30 12:10:15 +00:00
JordanTheToaster
f350f9905a
GameDB: Various fixes
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Fixes for various games interlacing by using software FMV switch.
2023-10-30 10:15:53 +00:00
Mrlinkwii
040cf41468
GameDB: Revert Valkyrie Profile 2 PAL patch ( #10205 )
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This reverts commit e016e3280d
.
2023-10-30 09:14:08 +00:00
refractionpcsx2
e016e3280d
GameDB: Patch to fix Valkyrie Profile 2 PAL FMV timing
2023-10-29 22:20:37 +00:00
refractionpcsx2
3850227605
PCRTC/Counters: Fix H-Blanks per frame
2023-10-29 22:20:24 +00:00
refractionpcsx2
06e80f0c31
GS: Disable interlace skipping on FMVs on SW FMV switch
2023-10-29 22:19:32 +00:00
Stenzek
bb7e08cdce
CI/AppImage: Add I_WANT_A_BROKEN_WAYLAND_UI environment variable
2023-10-29 22:48:37 +10:00
lightningterror
3b3fb28412
GS/HW: Fix Tex in RT Merge Targets crashing.
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Check if src->m_from_target is actually null so it doesn't cause any access violations when reading.
Fixes Dirge of Cerberus crashing with Merge Targets enabled.
2023-10-29 01:32:25 +02:00
lightningterror
ba27d3ff79
GameDB: Add speedhack and hwfixes to McDonald's Original Happy Disc.
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PaRappa the Rapper 2:
Instant Vu 0, MTVU0, fixes noodles.
Pipo Saru 2001:
Recommended blend level high, fixes metal surfaces not being rendered correctly.
Full mipmap, plus trilinear ps2, fixes ground textures to match sw renderer.
2023-10-29 01:31:50 +02:00
PCSX2 Bot
6ac8ac6ae6
Qt: Update Base Translation
2023-10-28 15:18:28 +02:00
Stenzek
802081c3f8
CI/Flatpak: Validate build before pushing
2023-10-28 21:28:36 +10:00
Stenzek
2a2cd0dbca
CI/Flatpak: Use socket=x11 instead of fallback
2023-10-28 21:28:36 +10:00
Stenzek
75a824e164
CI/AppImage: Work around GH runner issue 8659
2023-10-28 21:16:48 +10:00
refractionpcsx2
27d71f530a
GS/HW: Disable texture when not required
2023-10-27 18:24:27 +01:00
lightningterror
b53ffb65af
GS/HW: Minor optimization on color dest blend.
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Add early return, no need to run the rest of the code.
2023-10-27 00:31:50 +02:00
Ty Lamontagne
e9ead0d33d
Debugger: Disable instruction simplification
2023-10-26 19:26:43 +01:00
Ty Lamontagne
be405eb705
Debugger: Visually show what CPU triggered a breakpoint
2023-10-26 19:26:43 +01:00
Ty Lamontagne
95d1dcc521
Debugger: Fallback to unmangled symbol when it cannot be demangled
2023-10-26 19:26:43 +01:00
Ty Lamontagne
96895a80c1
Debugger: Try to rationally size bp,tl and sf columns
2023-10-26 19:26:43 +01:00
Ty Lamontagne
132726bc45
Debugger: Provide visual feedback of a breakpoints enable setting
2023-10-26 19:26:43 +01:00
Ty Lamontagne
593f977621
Debugger: Add spacebar as a breakpoint toggle hotkey
2023-10-26 19:26:43 +01:00
Ty Lamontagne
582c23bae8
Debugger: Humanise CSV exporting
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An oversight of the old system was that all integers were converted to hexadecimal
2023-10-26 19:26:43 +01:00
Ziemas
e1bfd95f63
MipsStackWalk: Detect leaf functions.
2023-10-26 19:25:13 +01:00
Ziemas
715bc94bd9
MipsStackWalk: Fix IOP stack walking
2023-10-26 19:25:13 +01:00