Commit Graph

26 Commits

Author SHA1 Message Date
Stenzek f416fd7a9e UnitTests: Only build SSE4 on Apple Silicon host 2024-03-23 12:14:56 +10:00
Stenzek 77a6525556 Counters: Move input poll to after throttle 2024-01-27 13:29:55 +10:00
Stenzek 862d03b78e FullscreenUI: Link create memory card to Qt dialog 2024-01-18 21:48:22 +10:00
Stenzek 308f8c5112 x86emitter: Abstract MXCSR into a general FPControlRegister type 2023-12-27 13:55:35 +10:00
Stenzek f461bc9176 x86emitter: Purge x86caps
We can use cpuinfo for querying AVX/AVX2.
2023-12-27 13:55:35 +10:00
Stenzek d9abe10308 Misc: Remove explicit PCH include, switch to SPDX 2023-12-24 14:03:14 +10:00
Stenzek 47a65ce01e Misc: Slim down PCH 2023-12-24 14:03:14 +10:00
Stenzek af1a4ab07a FullscreenUI: Use PromptFont for keyboard/controller icons 2023-12-11 16:55:29 +10:00
Stenzek 0f542809a4 FullscreenUI: Use Qt Cover Downloader
The ImGui-based one was pretty janky, didn't support pasting, etc.
2023-10-02 15:28:24 +10:00
Stenzek 93a4e67813 Host: Remove resource read wrappers
No more wx, no need to abstract this.
2023-10-01 17:45:54 +10:00
Stenzek 10ec91065e Achievements: Switch to rc_client 2023-09-24 11:22:22 +10:00
Stenzek 3567d8913f CMake: Use dynamic SDL2 on all platforms 2023-08-26 17:23:14 +10:00
Stenzek e4a017fc00 Qt: Add callback for forcing achievements re-login 2023-07-27 20:40:58 +10:00
Stenzek 24171787f8 ImGuiManager: Add software cursor support
Can be used to render a crosshair for GunCon.
2023-07-26 13:20:44 +10:00
Stenzek 1fa3111e67 Qt: Sync video capture state 2023-07-07 12:34:58 +10:00
Stenzek 55e73bb4b9 MTGS: Convert to namespace 2023-06-25 12:54:14 +10:00
Stenzek adcfca4db3 Qt: Localization support 2023-06-20 22:46:00 +10:00
Stenzek 36c27188a4 VMManager: Refactor and improve boot process
[SAVEVERSION+] VM struct changes.

 - Serial/title is now linked to disc, instead of running ELF.
 - Save states can be created during BIOS boot.
 - Patches now apply based on the executing CRC, and only after the
   entry point starts executing (fixes multi-game discs).
 - Add "Fast Forward Boot" option.
 - Split achievements download and activation, downloads occur on
   initialization, but are not activated until after the ELF loads.
 - Prevent HostFS access while in PS1 mode.
 - Remove multiple sources of truth for ELF/CRC/etc.
 - Move ELF state from global scope to VMManager.
 - Prevent game fixes and hw fixes being active while booting game.
 - Simplify game update.
 - Flush recompilers after ELF loads. No point keeping boot code around
   which gets overwritten.
2023-06-17 17:38:43 +10:00
Stenzek 0f05967190 CommonHost: Purge and move functions to appropriate locations 2023-05-16 12:58:19 +01:00
Stenzek 80675399aa Misc: Various cleanup
Move files from Frontend directory to pcsx2 and/or subdirectories.
Get rid of double GS init.
Combine HostSettings and Host.
Combine Frontend/Achievements.h and Achievements.h.
2023-05-13 07:12:12 +01:00
Stenzek befbf57191 GS: Refactor exclusive fullscreen yet again
Also acquire render window as late as possible.
Limits the duration that the main window isn't displaying anything.
2023-04-26 16:00:39 +01:00
Stenzek 3cae728aba Qt: Recreate new window immediately when switching APIs 2023-04-08 12:42:34 +02:00
Stenzek 398cf43782 GS: Combine HostDisplay with GSDevice
GS/DX11: Don't throw bad_alloc on surface creation fail

GS: Link device and host display construction/destruction

FullscreenUI: Replace HostDisplayTexture with GSTexture

GS: Purge HostDisplayTexture

GS: Move everything in HostDisplay to GSDevice

GS: Move ImGui rendering to GSDevice

GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
Stenzek c7352d9e10 GS: Attempt to recreate device if GPU crashes 2023-02-11 15:33:55 +00:00
Silent f73b497b67 Host/VMManager: Remove save state cache invalidation and just populate lists every time
Fixes issues where inexistant save states are listed in dropdowns
2023-01-27 13:52:58 +00:00
Stenzek 06aa051162 UnitTests: Combine into core/common test suites
Should reduce CI run time.
2023-01-04 11:43:23 +00:00