ramapcsx2
4ac00ea969
GSdx:
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Gave up on the smart m_width / m_height adjustments for now. This just won't work the way I imagined it :/
Using a "common" size of 640*512 instead. This means some odd games might use a wrong output surface again (they always did this on the normal upscaler).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2190 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-12 09:50:05 +00:00
arcum42
01231c1fa5
Update the codeblock project.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2189 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-12 02:46:06 +00:00
Jake.Stine
0dfa9a586e
Implemented new pxCheckBox into the rest of the gui components.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2188 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-11 14:08:42 +00:00
Jake.Stine
b755069217
Finished the new logging options dialog (loads and saves settings (!))
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2187 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-11 11:36:13 +00:00
ramapcsx2
bcba091cf3
Patches don't need to go, they work apparently :p
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2185 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-11 05:55:11 +00:00
ramapcsx2
fd0386b6bf
Small cleanup on the GUI. Only show the "Debug" entry on devel and debug builds, as in legacy_gui.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2184 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-11 05:25:50 +00:00
gigaherz
ce31ac361c
Implemented a feature which could potentially reduce the slight slowdowns present when running in windowed mode inside Aero.
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Since it's late, I will leave it to the world to figure out of it really makes a difference.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2183 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-11 03:56:14 +00:00
arcum42
0f43b12d72
Should probably drink something with caffeine in it, and worry about sandwiches later.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2182 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 22:00:14 +00:00
Jake.Stine
2b05fa9cef
Layout improvements for the Logging dialog; still not connected or saved tho
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2181 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 21:48:05 +00:00
arcum42
9cc890987d
No more sandwiches...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2180 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 21:33:59 +00:00
Jake.Stine
02d431a1c1
Fixes release-mode build targets from my prev commit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2179 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 19:09:06 +00:00
Jake.Stine
622f89577d
Partial re-implementation of emulation Trace Logging. Still a work in progress. >_<
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2178 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 17:53:22 +00:00
ramapcsx2
e2933b8429
Disable Interrupt is now recompiled, thanks to pseudonym :p
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This is a significant speedup in Suikoden 3 menu's.
And any other obscure game that might do that a lot :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2177 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 17:28:15 +00:00
ramapcsx2
8a9582f73b
Fix a mistake. Thanks for spotting it, dhaft.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2176 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 14:11:43 +00:00
ramapcsx2
b7a5c067ba
GSdx:
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- Detect more games that blur (Dragon Quest 8)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2175 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 13:05:56 +00:00
ramapcsx2
efdeabd865
GSdx:
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- Reduced the overhead of the new scaler. Instead of just using 1024*1024 blindly, it tries to adapt to games native resolutions.
- Yet another change to IncAge(), since it seems to be (mis)used to do texture invalidation. (Fixes Disgaea 2 when booting through the BIOS)
- Added some comments
Note:
Before working on the texture cache GetDisplayRect(),GetFrameRect() and GetDeviceSize() really need fixing. It's useless to try and find surfaces when not knowing the real size of things.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2174 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 11:38:32 +00:00
arcum42
2685f25694
Yay includes.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2173 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 09:54:29 +00:00
ramapcsx2
fef3baab7b
Whops :p
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2172 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-10 06:17:35 +00:00
Jake.Stine
a33f3e1daf
Partial implementation of Video configuration panel (totally just for show right now, does nothing).
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Dev note: kinda reached a point where I'd like to make some revamps of the wxHelper classes based on better understanding of wx-in-practice. So I'm going to work on a significant refactoring of most pcsx2 panel constructors starting now. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2171 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-09 15:00:45 +00:00
Jake.Stine
1a99183639
wxWidgets/Win32: Force spin control contents to align to the right (they show integers! By rule numbers should be right-justified).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2170 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-09 14:56:22 +00:00
ramapcsx2
03fc72dd3f
GSdx:
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- Added some sad attempt to fix small upscale annoyances. It's very hackish but better than nothing :p
- Small cleanups
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2169 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-09 00:32:52 +00:00
arcum42
de00eb95e7
Correction to my last revision.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2168 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 22:06:33 +00:00
arcum42
f2b32b57aa
Fix compilation errors.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2167 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 21:43:04 +00:00
Jake.Stine
b562e8aa0f
Better seeking for IsoFile; using s64 to allow for a full 4gb of addressable file positions in either direction.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2166 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 17:46:56 +00:00
Jake.Stine
c6b14bd7f0
IsoFile/IsoFS code conformance stuffs:
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* Converted new code to use PCSX2/wxWidgets types and utility/helpers.
* use u32 where appropriate (as defined by ISO 9660), and removed s64 stuff since it's not supported by the file format anyway.
* general fixups to conform better to general C++ style error and object handling.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2165 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 17:29:12 +00:00
cottonvibes
e0f455a57a
fixed a compile warning from mVU
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2164 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 17:19:59 +00:00
Jake.Stine
d92f756cdf
Patch parsing code cleanups, using some parser helper classes and properly const-qualified wxString parameters; also improved error handling slightly.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2163 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 17:18:34 +00:00
Jake.Stine
921f91d826
Minor SVN Maintenence; added eol-style:native property to some files missing it.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2162 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 17:15:52 +00:00
Jake.Stine
a06803d263
Avoid use of wxString in globals, unless really necessary (C++ global/static object initializers on "complex" objects that do resource management can lead to wonky inter-dependency nightmares, plus this more efficient anyways ;)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2161 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 05:00:28 +00:00
arcum42
0ade7b5bd0
Minor fix for my last commit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2160 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 04:42:24 +00:00
arcum42
190f66186f
Change the console functions so that the terminal actually has colored text in Linux. (And doesn't have blue underlined text for most of FFX...)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2159 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 04:32:15 +00:00
cottonvibes
61b2ab7583
- Added microVU_Flags.inl to the project file (somewhere along the lines it went missing)
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- Fixed sVU COP2 to compile correctly (when disabling mVU Macro)
- Fixed minor mVU debug/logging bugs
- Made mVU0 exit execution every ~768 cycles which fixes Rachet and Clank hanging (mVU0 already did this before when the m-bit was set, but now it does it all the time even when the m-bit isn't set; other games might be effected by this change...)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2158 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 03:13:31 +00:00
gigaherz
3c54e2ba75
WIP work towards adding support for non-trivial image files (multitrack cue+bin, ccd, nrg, ...).
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This is only refactoring, there shouldn't be any behavior change.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2157 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 02:45:09 +00:00
Jake.Stine
115d2b6f05
* Added word wrapping to tooltips! (Windows only)
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* Minor cleanups to iFPU roundmode recompilation.
* Changed AsciiFile from wxFile (slow!) to wxFFile (fast!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2156 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 01:56:24 +00:00
gigaherz
909714d08e
Since pcsx2 itself can now identify the specific disk type based on the base media type, cdvdGigaherz does not need to replicate the same work anymore.
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This means cdvdGigaherz builds will no longer work on older versions of pcsx2 from before I integrated the detection code into the emu.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2155 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 01:42:27 +00:00
arcum42
8bed2e5ff3
Get Linux working again.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2154 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 00:30:52 +00:00
gigaherz
7732c7b46e
This file wasn't necessary. Forgot to delete before committing.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2153 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 23:08:13 +00:00
gigaherz
f598fb8362
Replaced the old isofs code with a new simpler and cleaner isofs handler.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2152 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 23:03:03 +00:00
gigaherz
3b0f524417
Seems when I made the internal iso reader I changed some code that shouldn't have been changed. This should make dual layer stuff work "as well" as in cdvdiso.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2151 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 19:28:47 +00:00
Jake.Stine
34f30969bf
GSdx: likely fix for the infamous DX10 memleak and resume/loadstate instabilities. Likely because I don't have DX10 capabilities, so I'm coding blindly as usual. ;)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2150 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 17:50:48 +00:00
Jake.Stine
d114d698a2
svnrev.h fixes for when TortoiseSVN isn't available (fixes compilation errors in SPU2-X and cdvdGigaherz).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2149 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 17:15:37 +00:00
Jake.Stine
ae64b98e6a
Emitter code cleanups, and re-added GCC 4.4.x code I accidentally removed in a prev rev.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2148 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 15:46:09 +00:00
arcum42
7f610e46f6
Fix a few compiler warnings.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2147 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 14:49:36 +00:00
Jake.Stine
5f26a90b36
Redid the structure packing macros a bit: added __packed, a bunch of comments, and removed a few ugly #ifdefs.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2146 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 14:13:07 +00:00
Jake.Stine
f716232ea8
Fix an unmapped character in the shift-JIS conversion table ( patch applied from Issue 467 )
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2145 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 02:32:40 +00:00
Jake.Stine
e26fe5c4c9
Wee bit 'o cleanup to patch file checking.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2144 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-07 02:20:00 +00:00
Jake.Stine
c2143a9b7a
Linux: Compilation fixes / project file updates.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2143 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-06 21:51:39 +00:00
Jake.Stine
2b5964199c
Emitter rewrite, part 4 of 5: De-templificated all x86 base integer operations.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2142 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-06 21:45:30 +00:00
Jake.Stine
285ead05ec
Quick fix for TOTA crashing/freezing at startup; caused by a sign extension bug in the new Shift-JIS -> Unicode text converter.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2141 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-06 21:43:14 +00:00
ramapcsx2
35ec28eb48
GSdx:
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- Bring back IncAge() for textures to avoid excessive memory usage by some games.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2140 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-06 17:13:36 +00:00