Commit Graph

28 Commits

Author SHA1 Message Date
kojin 8fdaaa2eab common: reorganize 2021-09-04 18:28:07 -04:00
arcum42 d1818a3400 Fix Linux compilation. (Possibly Windows as well...)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3267 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 10:58:34 +00:00
sudonim1 4457fe40fc Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
Jake.Stine 4383cb5b0c Added CPU and GPU load readouts (currently Win32 only). Documented possible methods for implementation in linux. (linux project files aren't updated yet, short on time -- sorry!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2520 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-25 15:31:17 +00:00
Jake.Stine d2fbb22076 Upgraded PCSX2 core and utilities to GPLv3.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1783 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 12:08:10 +00:00
Jake.Stine 6e894deb67 wxgui:
* Console now uses a fixed-width font by default
 * Core PCSX2 memory structures (VTLB and Recompilers) are allocated on startup.
 * Added some more gui/ini/startup mess.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1539 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-18 03:11:51 +00:00
Jake.Stine 3c195e9f9a wxgui: more of the slowly progressing.
* Implemented internationalization (i18n) framework.
 * Made a pretty configuration dialog box!
 * Many minor bugfixes.
 * Removed most of the old Win32 and Linux/GTK gui code because it was causing gettext cataloging to grab about 500 non-relevant strings (can always reference trunk for them anyway).

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1484 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-11 08:31:38 +00:00
Jake.Stine da691894c3 wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes.
* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
 * Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
 * Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1454 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 00:49:40 +00:00
Jake.Stine 04beb1f29f wxGui branch: [linux] Minor fixes to the GUI -- Ok/Cancel buttons line up where they should now. :)
CodeBlocks Project Changes:
 * Fixed some absolute folder specifications (/home/pubuntu/) which went unnoticed.
 * Enabled Precompiled header support (speeds up compilation about 40% for me).

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1081 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-28 20:26:43 +00:00
Jake.Stine 5d36fe3839 wxGui branch: Holy crap! I converted it to unicode! This was an absolutely maddening experience. [also: Merged with /trunk]
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1069 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-27 02:04:31 +00:00
Jake.Stine f0a97d3633 wxGui branch: Fixed Release build errors, removed WinMain.cpp and Remote Debugger stuff from the build project (slowly but surely eliminating dependencies on old code!!), and added AboutBoxDialog files, which I plan to work on next. (gotta have an about box!)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@890 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-03 00:50:39 +00:00
Jake.Stine 2c3c5401e8 wxGui branch: major progress on many fronts!
* Added new files AppConfig.cpp and StringUtils.cpp, and removed memzero.h (we'll use the win/linux platform dependent implementations)
 * Enabled wxWidgets memory tracing since we don't use a memory trace util of our own.

 * Switched many instances of std::string to wxString.
 * Added preliminary support for configuration settings and ini file creation.
 * Added a set of parsing and splitting tools to StringUtils.

 * Set it up so that the Console log is attachable to the main window, when dragging (fun!)
 * Main window and console log window record and restore window positions between runs (only partially implemented yet)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@881 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-02 11:30:23 +00:00
Jake.Stine 915fe28c23 pcsx2-wxgui: maintenence merging of trunk revisions into the brance (always a good idea to update branches after header file renames)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@764 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-13 06:14:08 +00:00
arcum42 e0347fd285 Some header work, get rid of some dead code, and rename PsxCommon.h.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@762 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-13 04:49:23 +00:00
Jake.Stine 3821425442 Minor fixes to the IOP Interpeter and const prop regarding the SLTIU instruction.
Removed the rest of the references to the UseGui global boolean since it wasn't used anymore.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@761 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-13 04:21:50 +00:00
Jake.Stine cc930f86c5 Major GUI API Cleanups. Most likely buggy as all hell.
* Moved most of the shared code between the two GUIs into platform independent source modules (System.cpp, Saveslots.cpp, and RecoverySystem.cpp)
 * Created two new namespaces which house functions that need to be implemented by OS/platforms: HostGui and HostSys.  HostGui is useful -- HostSys I'm not sure I'll keep around in the long run.
 * Moved keyEvent struct from PS2Edefs.h to PS2Etypes.h
 * Many improvements to the logic flow of the GUI (should be a little less fallible).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@675 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-04 11:33:45 +00:00
Jake.Stine b7afccac7d Proper uploading of new debugger.rc and it's header file. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@661 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-02 20:20:24 +00:00
Jake.Stine da25976c6b Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp.
(Yes, Linux is probably broken again.)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@636 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-01 03:30:19 +00:00
Jake.Stine ebb5339418 Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@634 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-28 20:55:53 +00:00
Jake.Stine cf2919cc5a Assorted code cleanups to WinMain's message handling, and streamlined the language selection 'gui restart' procedure.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@577 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-23 12:03:22 +00:00
Jake.Stine 4bd685485d New Speed Hack! And a good one! This is an idea I had a while back, as implemented by Pseudonym, and is intended as an eventual replacement for all EE speed hacks (x2, x3, etc). Expect huge speedups in most games way beyond even X3, and it shouldn't break FMVs or cause graphical artifacts either like the old hacks do.
Memorycard Fixups:
 * Replaced the old disfunctional memcard manager with a neat and practical one, with options!
 * Improved memcard hotswapping support.
 * Added memcard CRC checks to savestates, so that memory cards are only ejected when needed (should fix Guitar Hero problems from Issue 32)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@532 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-19 09:51:21 +00:00
Jake.Stine fe6f45e45e Updated the Copyright to reflect the passing of another year. :)
Updated the pcsx2_suite_2008.sln; changed SPU2ghz to SPU2-X.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@502 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-15 23:23:46 +00:00
Jake.Stine c433291c67 Bugfixed the Elfloader; resolves a bootup crash in Psychonauts.
Renamed MemoryAlloc to SafeArray, and added linux files to the Win32 solutions (they're disabled, so they don't compile or anything -- I just needed them in the solution so that I can more easily update Linux code when I make API changes to the GUI)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@467 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-10 11:34:35 +00:00
Jake.Stine 6ebfae8ef1 Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
Added interface.cpp (plugin/pcsx2 interface) and savestate.cpp to SPU2ghz, to help clean up SPU2.cpp.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@463 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-09 21:15:56 +00:00
Jake.Stine fcad9f8ebc Added NTFS compression to the memcards folder and any memory cards used from pcsx2. Most memory cards compress exceptionally well (from 16M to 3M typically).
Also in this commit: Some minor code cleanups to sio.cpp, and added some missing setup code to the Iop Counters savestate loader; psxhblankgate and psxvblankgate weren't being re-initialized.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@456 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-09 06:02:46 +00:00
refraction aa94c30dc3 Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@426 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 20:04:37 +00:00
refraction 57616b8916 git-svn-id: http://pcsx2.googlecode.com/svn/trunk@407 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 18:28:52 +00:00
laurence.muller a2791d843e Using standard SVN folder structure
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@398 96395faa-99c1-11dd-bbfe-3dabce05a288
2008-11-06 23:27:06 +00:00