Commit Graph

36 Commits

Author SHA1 Message Date
Stenzek 1fa3111e67 Qt: Sync video capture state 2023-07-07 12:34:58 +10:00
Stenzek adcfca4db3 Qt: Localization support 2023-06-20 22:46:00 +10:00
Stenzek 36c27188a4 VMManager: Refactor and improve boot process
[SAVEVERSION+] VM struct changes.

 - Serial/title is now linked to disc, instead of running ELF.
 - Save states can be created during BIOS boot.
 - Patches now apply based on the executing CRC, and only after the
   entry point starts executing (fixes multi-game discs).
 - Add "Fast Forward Boot" option.
 - Split achievements download and activation, downloads occur on
   initialization, but are not activated until after the ELF loads.
 - Prevent HostFS access while in PS1 mode.
 - Remove multiple sources of truth for ELF/CRC/etc.
 - Move ELF state from global scope to VMManager.
 - Prevent game fixes and hw fixes being active while booting game.
 - Simplify game update.
 - Flush recompilers after ELF loads. No point keeping boot code around
   which gets overwritten.
2023-06-17 17:38:43 +10:00
Stenzek 80675399aa Misc: Various cleanup
Move files from Frontend directory to pcsx2 and/or subdirectories.
Get rid of double GS init.
Combine HostSettings and Host.
Combine Frontend/Achievements.h and Achievements.h.
2023-05-13 07:12:12 +01:00
Stenzek befbf57191 GS: Refactor exclusive fullscreen yet again
Also acquire render window as late as possible.
Limits the duration that the main window isn't displaying anything.
2023-04-26 16:00:39 +01:00
Stenzek abc0f99ddd Qt: Move themes to its own file
It's getting a bit out of hand.
2023-04-25 21:53:30 +01:00
Stenzek 3cae728aba Qt: Recreate new window immediately when switching APIs 2023-04-08 12:42:34 +02:00
Stenzek 398cf43782 GS: Combine HostDisplay with GSDevice
GS/DX11: Don't throw bad_alloc on surface creation fail

GS: Link device and host display construction/destruction

FullscreenUI: Replace HostDisplayTexture with GSTexture

GS: Purge HostDisplayTexture

GS: Move everything in HostDisplay to GSDevice

GS: Move ImGui rendering to GSDevice

GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
Connor McLaughlin 699c3d80b7 GS: Add video dumping via ffmpeg 2022-12-22 04:27:30 +00:00
Connor McLaughlin fc14b8f0da USB: Move to Qt (with *significant* refactoring) 2022-12-18 03:47:00 +00:00
Connor McLaughlin 9da8e9280f Qt: Add disc path option for ELF game list entries 2022-12-12 13:35:37 +00:00
Connor McLaughlin 1cb10eb889 FullscreenUI: Don't clear state when switching renderers
Fixes things like the achievement summary not being displayed, or if the
pause menu is never accessed, the popups from showing at all.
2022-12-04 04:27:38 +00:00
Connor McLaughlin f8bd4d7155 Qt: Shuffle some settings around/hide advanced by default 2022-11-24 09:46:49 +00:00
Connor McLaughlin e8877daca3 Qt: Register for device notifications on Windows
That way we know when a controller is connected/disconnected, and don't
have to poll unconnected XInput controllers.
2022-10-16 14:54:38 +01:00
Connor McLaughlin 44c8974aba GS: Set vsync based on host decision
Fixes bug where after changing settings in the big picture UI, if you
didn't have a game running, it would turn off vsync, making GPU go brr.

Also cleans up HostDisplay a bit, removing redundant parameters.
2022-10-15 15:17:06 +01:00
Connor McLaughlin ea19514b53 Qt: Fix main window hiding with EFS bug 2022-10-01 17:27:46 +01:00
Connor McLaughlin 0419de4baf Qt: Add RetroAchievements implementation 2022-10-01 00:00:02 +01:00
Connor McLaughlin 6810a9d593 Qt: Deduplicate interface code and reduce core coupling
This enables more code sharing between interfaces in the future (e.g.
nogui, gsrunner, etc). Eventually I'll move everything in Frontend/ to
its own project.

 - VMManager now no longer depends on anything in Frontend.
 - Moved INISettingsInterface out of Frontend.
 - Log settings can now be overridden per-game (if you really want to)..
 - Hotkeys get their own file.
2022-09-15 11:50:51 +01:00
Connor McLaughlin e064e96c96 HostDisplay: Make global pointer instead of function 2022-09-09 21:21:14 +01:00
Connor McLaughlin b667236c92 Qt: Combine EmuThread.cpp and QtHost.cpp
These mostly called back between one another.
2022-09-09 21:21:14 +01:00
Connor McLaughlin e4df563811 Qt: Implement settings reset 2022-09-09 21:21:14 +01:00
Connor McLaughlin 5fc07180dd Qt: Add -nogui command line parameter 2022-07-17 23:29:48 +01:00
Connor McLaughlin a35990ee4c Qt: Move Main.cpp to QtHost.cpp 2022-07-17 23:29:48 +01:00
Connor McLaughlin 5391b529b6 Qt: Implement start disc 2022-06-28 20:01:42 +01:00
Connor McLaughlin 16936aa452 Qt: Make UI thread VM valid/paused globally accessible 2022-06-28 20:01:42 +01:00
Connor McLaughlin 02d3c93c2c Qt: Allow editing folder settings 2022-06-20 07:28:12 +01:00
Connor McLaughlin a07ef0f5ee Qt: Move logging setup into core
Sharable between frontends this way.
2022-06-20 07:28:12 +01:00
Connor McLaughlin ea1f451d35 Qt: Move flag/star icons to resources 2022-06-04 18:10:46 +01:00
Connor McLaughlin 2a32864856 Qt: Get rid of duplicate base setting query helpers 2022-05-25 10:15:48 +01:00
Connor McLaughlin 17f2fb4471 Qt: Fix nightly builds not showing version in title bar 2022-05-11 13:13:39 +02:00
Connor McLaughlin 378588c67d Qt: Implement more command line arguments 2022-05-05 09:51:56 +01:00
Connor McLaughlin 8751a2d330 Qt: Make win32 console less garbage 2022-05-05 09:51:56 +01:00
Connor McLaughlin 821e15f1ee Qt: Add QtHost::RunOnUIThread() 2022-04-06 15:22:39 +01:00
Connor McLaughlin 0efe03e726 Qt: Implement Host::RunOnCPUThread() 2022-04-06 15:22:39 +01:00
Connor McLaughlin d09b49e17c Qt: Hook up automatic mapping 2022-03-25 12:51:31 +00:00
Connor McLaughlin 93f9ae8a31 Qt: Add work in progress interface 2022-01-30 14:29:18 +00:00