Commit Graph

1311 Commits

Author SHA1 Message Date
Jake.Stine 7f0039d646 Two more lockup fixes, and changing plugins takes effect without restarting now. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1801 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 16:52:11 +00:00
Jake.Stine 8eb8f1bcea Emulation options (speedhacks, CPU, etc) should work now, and fixed a few memleaks on exit, and crash-on-close bugs caused by more mis-used pthreads timedwait parameters.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1800 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 14:08:15 +00:00
arcum42 f02c04cb3b Added more plugin project files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1799 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 11:28:57 +00:00
Jake.Stine 380a66301f Fixes some warnings and a compilation error in Intel C/C++.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1798 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 10:38:40 +00:00
arcum42 cda84b6455 Got rid of various obsolete files, and moved the codeblocks workspace file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1797 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 10:02:12 +00:00
cottonvibes fa4fdcfacd mVU: Experimented with some code to clamp every ADD/SUB/MUL/DIV operation.
Code is off by default, broke a lot of games...

This confirms my theory that the best way to handle clamping is to limit the clamping to places we've tested fixes games.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1796 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 05:57:35 +00:00
mattmenke c6a33eb2f0 May or may not fix certain failure to bind issues. May or may not cause issues in canceling binding when using mouse/keyboard to navigate the bind window when the corresponding mode is set to disabled. May or may not result in Armageddon. Probably not. I hope.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1795 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 05:13:31 +00:00
Jake.Stine 46f3973031 Fix for GSdx's config panel making PCSX2 minimize itself. (also revert accidental linux config panel breakage)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1794 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 04:46:15 +00:00
Jake.Stine a526e57848 Implemented plugin override command line options, and preliminary support for proper EmuConfig ApplySettings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1793 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 02:48:54 +00:00
Jake.Stine fd719d7571 Win32 project fixings: Removed the dysfunctional ZeroPAD from the Suite solution, and cleaned up some options in the wxWidgets projects.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1792 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 00:00:45 +00:00
Jake.Stine ea37e06654 Added libjpeg (version 7!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1791 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 22:26:26 +00:00
arcum42 e03e8bff40 Fixed Linux up to compile in codeblocks again. Added Onepad plugin project file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1790 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 21:41:46 +00:00
ramapcsx2 eec90508ff Update libpng.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1789 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 19:00:19 +00:00
Jake.Stine 4b4422d2dc * Better icon! Transparency in Windows Taskbar icon is still bad, but I can't figure out how to fix it (documented in code)
* Cleaned up the code of the Gamefixes a bit.
 * More svn:native props -_-

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1788 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 16:39:37 +00:00
ramapcsx2 756f8c3a15 Added / Changed some descriptions
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1787 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 14:44:11 +00:00
ramapcsx2 d5a961d38b Use right AppIcon.png
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1785 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 13:29:52 +00:00
Jake.Stine 77da67100e Updated to the new icon! So sleek...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1784 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 13:14:34 +00:00
Jake.Stine d2fbb22076 Upgraded PCSX2 core and utilities to GPLv3.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1783 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 12:08:10 +00:00
Jake.Stine 3b10771c36 Got rid of that old 'params' mess on console logs. Not needed anymore since wxwidgets has nicer built in formatting options (never liked it anyway)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1782 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 05:37:40 +00:00
Jake.Stine 2c210e3b4e Linux: More fixes, because I got impatient and didn't wait for the compilation to finish last time.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1781 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 04:46:18 +00:00
Jake.Stine c85c02259b Linux: Fixes some of those pesky linux compilation errors that keep cropping up. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1780 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 04:29:17 +00:00
Jake.Stine 976d5ec539 * Implemented Skip Bios (settings still not saved tho)
* Fixed a bug in how I was (not) handling pthreads return codes.  It's errno you need to check, *not* the function's return value. ;)
 * Changed MTGS over to use the pthread_cleanup api.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1779 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 03:44:35 +00:00
Jake.Stine 50446e6930 * Added preliminary keyboard support back in (probably doesn't compile in linux)
* Fixed a deadlock in thread cancellation.
 * Muted some folder warnings when running pcsx2 for the first time.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1778 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 21:16:12 +00:00
Jake.Stine fbae183dcc Linux: Remove code::blocks layout files (those are client/user files, not intended for svn).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1775 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 13:43:44 +00:00
Jake.Stine aa3d448c97 Linux: Using Code::Blocks Custom Compile option to generate embedded resources now. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1774 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 13:40:16 +00:00
Jake.Stine 2b26e4f300 ... and because svn can't do direct casing changes, it requires 2 commits. -_-
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1773 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 12:27:33 +00:00
Jake.Stine 747b096da9 Reanming Tools to tools (better fix this now while the folder is insignificantly small)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1772 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 12:26:49 +00:00
arcum42 19eaebe9be Created project files for all the null plugins, and added them to codeblocks.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1771 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 04:56:31 +00:00
cottonvibes a7c3b12090 Fixed a crash when clicking "Exit" while emulation is in progress.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1770 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 04:52:04 +00:00
cottonvibes 5148323b7c pcsx2:
Made mVU Macro ON by default again (got turned off by wx merge).
Added microVU speedhacks to GUI.
Deleted microVU_Alloc.h from project file.

Note: No speedhacks appear to be working yet during emulation.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1769 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 04:40:50 +00:00
arcum42 ce0e90e8e6 Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1767 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 00:50:36 +00:00
arcum42 6d25e55740 Get bin2cpp to work on Linux. (Linux compilation is still broken.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1766 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 00:34:04 +00:00
Jake.Stine edd521182d Reintegrated wxgui branch into trunk.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1763 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 20:57:04 +00:00
Jake.Stine 1bc07c3555 wxgui: Updated to the new logo and about box pic (about box layout still sucks tho). Redid the built in resources so that they're automatically compiled from the original images, instead of having the bulky .h files on SVN (includes updates to bin2cpp tool).
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1760 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 19:48:57 +00:00
arcum42 36e9ac8b8e wxgui: Some quick cleanups of my earlier commits.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1759 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 17:41:49 +00:00
arcum42 3ee092530e wxgui: Get the speed hacks squared away.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1755 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 10:46:38 +00:00
arcum42 0f4bad4d67 wxgui: Fixed a crash when configuring the Firewire plugin from the Firewire menu.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1754 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 09:03:27 +00:00
arcum42 66f24c0bea wxgui: Get the savestate menus ready to be hooked up.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1753 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 08:37:52 +00:00
arcum42 66507e2303 wxgui: Hack in game fixes support. Fix a few minor compiler warnings. Fix Linux after the last revision...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1752 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 05:52:39 +00:00
Jake.Stine 43d9aef534 wxgui: sync with trunk (microVU + ee loadstore cycles + improved plugin logging).
* Fixed crash on exit, caused by logging.
 * Updated versioning in main window and console.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1751 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 05:21:07 +00:00
Jake.Stine 5e35a50bc9 wxgui: minor plugin binding fixes; this gets Linux booting to the point that it gives me the standard "OpenGL Fail" error (co-linux limitation)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1750 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 01:06:44 +00:00
Jake.Stine 867a57935e wxgui: fail.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1749 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 00:48:52 +00:00
Jake.Stine b422809d6e wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1748 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 00:42:24 +00:00
Jake.Stine c630b3ac22 wxgui: bah msvc and its tendency to save everything *except* vsprops files when you do a Save All.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1747 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 00:12:17 +00:00
Jake.Stine c1a818386f wxgui: removed dependency on afxres.h, added resource/manifest versioning info to w32pthreads.v2.dll, and fixed a compile error.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1746 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 23:46:08 +00:00
Jake.Stine 9308d86ffc wxgui: Runs games. 'nuff said.
* Fixed some deadlock conditions by adding a message pump to semaphore waits ont he main/gui thread.
 * Many more config and init bugfixes.
 * Implemented most of the new Boot menu.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1745 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 23:07:23 +00:00
arcum42 163efebb29 wxgui: Add in a missed check on the threading. Update the game fixes panel.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1744 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 12:02:07 +00:00
Jake.Stine 93e1d87a22 wxgui: improve single-threaded plugin enumerator for Linux (still a bit buggy)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1743 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 09:21:59 +00:00
arcum42 0fa673fdd2 wxGui: Lets not delete the Enumerator thread if we aren't threading it.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1742 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 03:37:02 +00:00
Jake.Stine 5728087dbb wxgui: Test revision for Arcum -- with the plugin enumerator running in a single threaded model.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1741 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 01:53:12 +00:00