Stenzek
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fcbc027abc
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GS: Unify D3D device creation paths
Also makes Vulkan the device for Intel Arc GPUs.
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2023-04-01 14:15:18 +01:00 |
Stenzek
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c7352d9e10
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GS: Attempt to recreate device if GPU crashes
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2023-02-11 15:33:55 +00:00 |
Connor McLaughlin
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6a548440ea
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D3D12/Context: Don't assert-fail when D3D12 is unavailable
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2022-12-16 11:11:36 +00:00 |
TellowKrinkle
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ac1f31f2cd
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GS:HW: Add option to spin CPU during readbacks
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2022-10-24 14:33:17 +01:00 |
Connor McLaughlin
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9655d28a23
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Common: Remove unused code
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2022-08-27 13:52:12 +01:00 |
Connor McLaughlin
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eeb09c54d8
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GS/DX12: Use correct state for texture staging buffers
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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e767fb8d35
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Common: Add D3D12 wrapper/helper classes
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2022-04-15 12:56:41 +01:00 |