Commit Graph

6 Commits

Author SHA1 Message Date
GovanifY 132431b7c8 headers: relicense to GPL-3.0+
also update to 2024 while i'm at it
2024-07-30 17:17:13 -04:00
Stenzek c7a21a60cf GS: Improve vsync mode selection
All games use mailbox/triple buffering. Except when you enable sync to
host refresh, in which case FIFO/double buffering is used.

This means vsync enabled will ever tear, but at the same time, never
drop to 30fps on a missed frame due to frame rate differences.

To have the "best of both worlds", you should enable vsync and sync to
host refresh. Previously, this resulted in additional input lag, since
the host vsync would drive the EE frame timing. Now, this behaviour is
disabled by default, unless you enable "Use Host VSync Timing".
2024-05-25 14:06:50 +10:00
Stenzek d9abe10308 Misc: Remove explicit PCH include, switch to SPDX 2023-12-24 14:03:14 +10:00
Stenzek 2ef5490297 Qt: Change settings windows from QDialog to QWidget 2023-10-14 21:00:33 +10:00
Connor McLaughlin b47552c08f Qt: Add per-game settings UI 2022-02-16 17:34:53 +01:00
Connor McLaughlin 93f9ae8a31 Qt: Add work in progress interface 2022-01-30 14:29:18 +00:00