TellowKrinkle
40ead584d7
GS:MTL: Properly handle hdr rendering to cleared textures
2024-01-12 12:51:50 +10:00
PCSX2 Bot
6f2be7bd17
Qt: Update Base Translation
2024-01-12 12:51:24 +10:00
KamFretoZ
af9ca4cf7d
3rdparty: Add source for modified PromptFont that we use for OSD
2024-01-12 12:44:43 +10:00
Stenzek
ea98203ac5
Qt: Add log window
2024-01-12 12:40:46 +10:00
Stenzek
e908bbfae6
Qt: Add accessors for UI thread view of current game
2024-01-12 12:40:46 +10:00
Stenzek
fa00069068
Console: Remove WX rubbish and replace
2024-01-12 12:40:46 +10:00
refractionpcsx2
efae58de52
GS/HW: Don't bother trying to draw empty draws
2024-01-11 14:43:04 +00:00
refractionpcsx2
39c7f703cb
GameDB: Remove GS fixes from Ty The Tasmanian Tiger
2024-01-11 13:52:53 +00:00
refractionpcsx2
96220e509c
GSDumpRunner: Fix dump runner
2024-01-11 13:52:53 +00:00
refractionpcsx2
4de495ad59
GS/HW: Upgrade target to C32 if alpha requested on src is rt
2024-01-11 13:52:53 +00:00
refractionpcsx2
56a950a074
GS/HW: Update cached source alpha if linked to target
2024-01-11 12:46:23 +00:00
forrvalhalla
2b47254bdd
GameDB: Set HPO Native to Fast and Furious ( #10595 )
2024-01-11 08:20:56 +00:00
Tyler Wilding
da28e2cc37
CI: fix flatpak cron and add a way to manually kick off a release ( #10567 )
...
* CI: fix mistake stopping flatpak cron from running
* CI: add a way to manually kick off releases with a custom tag
* cmake: handle edge-case where a commit can have multiple tags
* CI: set release channel appropriately when it's a stable release
2024-01-10 19:04:42 -05:00
refractionpcsx2
3d64f4a548
GameDB: Merge sprite to remove blur on Sakura Taisen - Atsuki Chishioni
2024-01-10 15:50:33 +00:00
refractionpcsx2
abf03b0c79
GS/HW: Detected striped moves in HW
2024-01-10 15:50:33 +00:00
refractionpcsx2
8381742422
GS: Flush draw when address matches FRAME/Z
2024-01-10 15:43:06 +00:00
Stenzek
724bb09aec
GS/HW: Don't rely on old targets for double-half clear
2024-01-10 19:36:49 +10:00
Stenzek
ad5de248b4
Qt: Fix incorrect renderer shown in status bar
2024-01-10 19:35:26 +10:00
AKuHAK
1a1fdf6a5a
DEV9: various fixes for ATA Identify
...
improved 48-bit addressing
UDMA mode now set correctly
MDMA0 mode now set correctly
fixed user addressable sectors limit
2024-01-09 21:39:27 +00:00
Stenzek
c469b17350
GS/HW: Fix incorrect resizing of Ico move target
2024-01-09 19:50:51 +00:00
refractionpcsx2
01842a3c6b
GS/HW: Allow blending on normal shuffles
2024-01-09 13:17:52 +00:00
Berylskid
4cd385dbff
GameDB: Fix broken shadows in Armored Core Last Raven
2024-01-09 11:56:31 +00:00
GovanifY
72787d103f
PINE: fix regressions introduced in #10448
2024-01-08 22:01:24 +00:00
PCSX2 Bot
59072272a9
PAD: Update to latest controller database.
2024-01-08 17:06:21 +01:00
Stenzek
ef76666e5a
Misc: Warning fixes
2024-01-08 23:33:43 +10:00
Stenzek
0a0994b19c
Qt: Fix docs file not getting included on Linux/Mac
2024-01-08 23:33:43 +10:00
psykose
ab68c570a9
Debugger: initialise SavedAddress.address with 0 instead of NULL
2024-01-08 20:44:26 +10:00
JordanTheToaster
dcdf3b39a3
GameDB: Various fixes
2024-01-08 10:38:53 +00:00
Stenzek
476cb2db34
Qt: Add third-party license statements
2024-01-07 22:20:43 +10:00
Stenzek
34a7e00413
GameDB: Use chop rounding for division in GT4 NTSC-J
2024-01-07 21:42:18 +10:00
Stenzek
413ba09ee0
Config: Replace FpuNegDivHack with eeDivRoundMode
2024-01-07 21:42:18 +10:00
KamFretoZ
33eefefffb
Qt: Update Base Translation
2024-01-07 10:44:12 +00:00
KamFretoZ
b3c822e31b
Qt: Minor Translation Fixes
2024-01-07 10:44:12 +00:00
Connor McLaughlin
14a458a275
Qt: Fix HTTP download error format string
2024-01-07 20:14:01 +10:00
JordanTheToaster
6c49f9cf52
GameDB: DMC 1 Fixes
2024-01-07 18:40:47 +10:00
Stenzek
803ea4dda5
Qt: Update base translation
2024-01-07 18:35:50 +10:00
Stenzek
c9b23e6e4e
Qt: Fix opening game properties causing patch reload
2024-01-07 18:35:50 +10:00
Stenzek
509c9318af
Qt: Fix missing font message not being translatable
2024-01-07 18:35:50 +10:00
Stenzek
46e1e3d904
Qt: Add runtime downloading of CJK OSD fonts
2024-01-07 17:23:57 +10:00
Stenzek
7a045d837b
Qt: Add runtime resource downloading
2024-01-07 17:23:57 +10:00
Stenzek
574ea820f7
Config: Add UserResources to EmuFolders
...
Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-07 17:23:57 +10:00
Stenzek
7061d48dde
SDLInputSource: Replace hint strings with macros
2024-01-07 16:19:29 +10:00
Stenzek
53633b7279
Qt: Fix columns in cheat tree list not auto-sizing
2024-01-07 16:03:37 +10:00
Stenzek
05bb126af9
Patch: Fix ungrouped patches from >1 file not merging
2024-01-07 16:03:37 +10:00
Stenzek
436fba77ac
SDLInputSource: Log axes/buttons when controller is opened
2024-01-07 14:07:53 +10:00
Ty Lamontagne
91c0e64159
Misc: Enable some disabled warnings
...
smite you windows for keeping long 32 bits
2024-01-07 13:19:14 +10:00
dependabot[bot]
7207681485
CI: migrate to upload-artifact@v4, download-artifact@v4 and labeler@v5 ( #10431 )
...
* Bump actions/upload-artifact from 3 to 4
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact ) from 3 to 4.
- [Release notes](https://github.com/actions/upload-artifact/releases )
- [Commits](https://github.com/actions/upload-artifact/compare/v3...v4 )
---
updated-dependencies:
- dependency-name: actions/upload-artifact
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
* Bump actions/download-artifact from 3 to 4
Bumps [actions/download-artifact](https://github.com/actions/download-artifact ) from 3 to 4.
- [Release notes](https://github.com/actions/download-artifact/releases )
- [Commits](https://github.com/actions/download-artifact/compare/v3...v4 )
---
updated-dependencies:
- dependency-name: actions/download-artifact
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
* github: group github actions updates going forward
* ci: update to labeler@v5
* ci: properly differentiate between windows build artifacts on PRs
* ci: workaround flatpak-builder temporarily as well as test fix
* ci: simplify things, just explicitly specify the artifact names in the workflows
---------
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
2024-01-06 15:44:44 -05:00
KamFretoZ
eef53f1b54
Qt: Minor Translation Fixes
2024-01-06 16:03:19 +00:00
KamFretoZ
150d8d3214
Qt: Add Popn icon to Input OSD
2024-01-06 16:03:19 +00:00
JordanTheToaster
a14376abb6
GameDB: Various fixes
2024-01-06 15:58:00 +00:00