The presets system is hopefully done, code wise. Fine-tunning the presets themselves may still take place.
- GUI behavior should be as follows:
1. Overall: any changes made to the GUI without clicking Apply or OK would be discarded (on ESC or Cancel or close ([X])).
2. On 'Presets' unchecked: As long as the config dialog is open, the GUI stays with the values of the current preset (alternative behavior is available with #define PRESETS_USE_APPLIED_CONFIG_ON_UNCHECK).
--> NOTE: OK/Cancel/Apply buttons are never disabled. This is also true for r3768. Needs fixing one day.
- Fine tuned presets with some help from rama and pseudonim. Current Presets are as follows (each preset adds to the previous one):
1 - Safest : Default settings + Individual speed hacks unticked (to make it visually clearer they're not used).
2 - Safe (faster) : Recommended speed hacks minus vuFlagHack.
3 - Balanced : enable vuFlagHack, enable EE timing hack, EE cycle rate to 1 click.
4 - Aggressive : VU cycle steal to 1 click, enable (m)vuBlockHack, VU clamp mode to 'none'.
5 - Aggressive plus : EE cycle rate to 2 clicks (maximum).
6 - Mostly Harmful : VU cycle steal to 2 clicks (maximum-1).
Note: The GUI consistency stuff turned out harder than I thought. I intentionally left in the code some commented out Console.WriteLN calls which should help debugging in case it's needed, but they should be removed eventually. I'd appreciate some regression tests and possibly code review for the entire presets system. Thanks.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4183 96395faa-99c1-11dd-bbfe-3dabce05a288
- When Presets are disabled: Nothing changes compared to earlier pcsx2 versions.
- When enabled: All important config options are grayed out, and a slider is used to select 1 of 6 overall config presets,
in the range of safest (and slowest) emulation, through trying to balance compatibility and speed, to way-too-many-hacks.
- TODO: 1. Resolve UI inconcistencies ("Cancel" button). 2. Fine-tune the presets. 3. Slight refactoring.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4182 96395faa-99c1-11dd-bbfe-3dabce05a288
Make the GS window go full-screen on current monitor instead of always on primary monitor.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4175 96395faa-99c1-11dd-bbfe-3dabce05a288
Avih renovated the configuration dialog a bit. It makes lots more sense now, thanks :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4173 96395faa-99c1-11dd-bbfe-3dabce05a288
* Moved VIF dynamic recompiler buffers to the recompilers section of PCSX2.
* Using RecompiledCodeReserve for the VIF SSE functions.
* Minor bugfixes to VirtualMemory class implementations.
* Improved error handling and error message display.
* [TODO] : implement a call to cpuShutdown() to clean up VIF unpack/SSE reserves.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4169 96395faa-99c1-11dd-bbfe-3dabce05a288
* A couple i18n fixes listed in Issue 915, relating to dialog message formatting for a couple specific messages.
DevNote:
* Added some missing operator+() stuff for the pxsFmt string formatter.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4160 96395faa-99c1-11dd-bbfe-3dabce05a288
* Simplified and improved (slightly) the savestate memory cleanup on error/cancellation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4158 96395faa-99c1-11dd-bbfe-3dabce05a288
* resolve a namespace conflict between std::count (due to a 'using namespatce std;' directive) [debug builds only]
* switch all MSW-specific code to be unicode compliant so that unicode-only Utilities lib can be used under Windows. [should work, but needs proper testing]
* fix some properties sheets so that windows-specific DLL dependencies (common controls and UUID stuff provided by Windows) are linked automatically into wx/utils based plugins.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4140 96395faa-99c1-11dd-bbfe-3dabce05a288
1) Added some basic GIF parser to detect some basic information about the packets. (Still no registers, had little time. :P)
2) Little fixes to allow better navigation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4133 96395faa-99c1-11dd-bbfe-3dabce05a288
* Savestates are now 'proper' zip archives, which can be opened by any zip tool such as 7zip or winrar. PS2 virtual machine memory components are stored as individual files (such as eemem.bin, iopmem.bin, etc), and can be extracted, modified, and re-packed easily (maybe fun for hacking!)
* Savestate filenames are now based on a combination of serial code and CRC, ex: SLUS-12345_(0D386A2).00.p2s
* Savestates made during the BIOS will have meaningful CRC codes now, instead of 0000000.
* Minor improvements to error handling.
* Better support for unicode and internationalized windows installs.
* Prep work for eventual screenshots embedded into savestates (WIP)
* Changed i18n macros around a bit to help differentiate out some of the lesser needed translation items. gettext po/pot file updates will be forthcoming.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4132 96395faa-99c1-11dd-bbfe-3dabce05a288