- Add simple logging infrastructure and further improve the existing one
- Delegate loading of dlls and dumps into dedicated loader classes
- Adjust user interaction to restrict updates to only relevant parts
- Gsdx dlls (dumps) are only reloaded when a new path for gsdx dlls (dumps) was given. That means dlls are not reloaded just because the dumps path was changed or another dump was selected
- When GSDumpGui can not find the specified settings folder or there is no setting saved so far it will look into the directory of the currently running application (however as before only exactly in the directory and not in subdirectories)
- Further decouple model, view and 'controller' logic.
- Restrict directory checks to application basepath instead of current directory as current directly is changed at too man places
- Avoid some minor memory leaks by disposing some disposable elements
Note: Net framework requirement has been increased to 4.0 to run/compile the application.
Add copyright header information to files that didn't
have any. The info is copied from files that already
had copyright information.
Add info for Alessio when he last commited.
Add PCSX2 Dev Team in copyright information.
1) Added some basic GIF parser to detect some basic information about the packets. (Still no registers, had little time. :P)
2) Little fixes to allow better navigation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4133 96395faa-99c1-11dd-bbfe-3dabce05a288
1) Implemented 2 new operations (Go To Start and Go To Next VSync)
2) Autoselect the client when started up
3) Fix little bug when trying to run to the packet 0.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4126 96395faa-99c1-11dd-bbfe-3dabce05a288
2) Started writting the debug mode. (a little gif browser grouped by VSync is created)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4119 96395faa-99c1-11dd-bbfe-3dabce05a288
2) Put an error message when trying to load old savestates not compatible.
3) Added a clone function for dump. (may be useful later on)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4115 96395faa-99c1-11dd-bbfe-3dabce05a288
Fixed some code to be coherent with actual pcsx2 state. (Still need to talk to Jake to understand the new changes)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4109 96395faa-99c1-11dd-bbfe-3dabce05a288
1) Change log to "log.txt"
2) Fix a crash when an invalid directory is specified in the textbox.
3) Fix working folder for loading library. Now it searches for dependencies in the same folder as the plugin dll.
4) Fix configuration save/loading
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4102 96395faa-99c1-11dd-bbfe-3dabce05a288
GSdx: Removed OpenGL "support". Nobody showed any interest in getting this working.
GSdx: Removed PS1 GPU support. pcsx2 does not use this and it is unmaintained, likely broken, and frequently confuses intellisense.
GSDumpGUI: Use the correct export for the library name, was using the PS1 version.
If any of the above code is needed in the future, we have this wonderful technology called version control.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2754 96395faa-99c1-11dd-bbfe-3dabce05a288
Big optimization, reorganization of the code to be more coherent.
Now the Bitmap of "No Image" is created once.
Fixed crash on opening the bitmap.
Now the program change the GSDX window icon, with its own.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2666 96395faa-99c1-11dd-bbfe-3dabce05a288