Commit Graph

26 Commits

Author SHA1 Message Date
Jake.Stine 27174c3f5b * Improved the framelimiter sleep mode more (less cpu used and more responsive to fps fluctuation near the 60fps line at the same time)
* Added timeBeginPeriod() to improve the Win32 kernel scheduler resolution (improves sleep accuracy and thread responsiveness)
 * hackfixed some code that made exiting pcsx2 "slow" sometimes.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2041 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 23:13:22 +00:00
arcum42 29e8fe94e9 Change a few project options and get rid of _unused.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2036 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 10:42:36 +00:00
Jake.Stine 6c631e009d Yet more thread sync fixes, mostly to do with rapid reset/resume/suspend/exit actions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2030 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-18 12:30:00 +00:00
Jake.Stine d69f6610e8 More threading improvements:
* Added TimedLock to MutexLock
 * Use MutexLock::TimedLock as a replacement for some sloppy semaphore use in SysCoreThread and PersistentThread.
 * Minor fixes to thread cleanup when exiting the App
 * Added some extra deadlock protection to the blocking Wait and Lock functions for Mutexes and Semaphores.
 * Moved MutexLock and Semaphore implementations into their own files.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2022 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 18:21:30 +00:00
Jake.Stine 1f2daa6459 User Interface:
* Fixed and added better Emulation/System menu updating.  Suspend/Resume is more consistent, and Reset grays itself out after being used.
 * Entering plugin configurations auto-suspends the emulator.
 * Changing plugins in the Configuration PAnel takes effect now without a restart.
 * Added preliminary support for an ExtensibleConfirmation Dialog box (contains a sizer you can add content to, and also has an optional "[x] Do not show this again" checkbox).

Bugfixes:
 * Added some mutex protection to cdvdNewDiskCB; "just in case."
 * Resolved several recursion and deadlock scenarios when (very!) rapidly suspending, resuming, and resetting the emu.

Developments / Code Cleanups:
 * Renamed SysCoreThread ExecutionModes:  Suspend/Resume are now Opened/Closed (which more accurately reflects the fact they opena nd close the plugins, and helps avoid ambiguity with the "Paused" state).
 * Added Exception::ThreadTimedOut, which is now thrown from Semaphore::Wait when recursive wxApp::Yield() calls are detected, and a deadlock occurs (basically cancels the current action which, most of the time, allows for full recovery).
 * Major Threading namespace cleanups, documentations, etc.
 * Removed wxScopedArray (scopedarray.h) and replaced it with a better implemeneted ScopedArray class.
 * Removed toUTF8 class, which I only added a couple weeks ago because I didn't realize wxCharBuffer had an implicit typecast to (char*).
 * Implemented more Source/Listener events for Pcsx2App.  CoreThread events are sourced properly now, and added SettingsApplied and SettingsLoadSave Sources.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2010 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 03:58:29 +00:00
Jake.Stine e8e61a5cf8 Settings work again!
* Switched the SysCoreThread to a static (fully persistent) thread.
 * Added some listeners for when the CoreThread status changes
 * fixed some slowness in savestates, and the emu will now stall until savestates complete, if you try to exit too quick (avoids savestate corruption)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1993 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-09 15:17:53 +00:00
Jake.Stine 46badcc0e8 Fixed a memory leak in the MutexLock object.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1984 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-08 18:30:40 +00:00
Jake.Stine eda5d1d834 Savestates work! Not much else does yet (settings, etc), but at least this monkey's off my back. I can work on tying up more loose ends now. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1975 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-07 19:20:11 +00:00
Jake.Stine 653d09e821 Lots of new code maintenance stuffs:
* Completely new assertion macros: pxAssert, pxAssertMsg, and pxFail, pxAssertDev (both which default to using a message).  These replace *all* wxASSERT, DevAssert, and jASSUME varieties of macros.  New macros borrow the best of all assertion worlds: MSVCRT, wxASSERT, and AtlAssume. :)
 * Rewrote the Console namespace as a structure called IConsoleWriter, and created several varieties of ConsoleWriters for handling different states of log and console availability (should help reduce overhead of console logging nicely).
 * More improvements to the PersistentThread model, using safely interlocked "Do*" style callbacks for starting and cleaning up threads.
 * Fixed console logs so that they're readable in Win32 notepad again (the log writer adds CRs to naked LFs).
 * Added AppInit.cpp -- contains constructor, destructor, OnInit, and command line parsing mess.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1950 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-04 08:27:27 +00:00
Jake.Stine 15d2824d1b (work in progress -- some of this stuff still doesn't quite work as it should)
* Rewrote Savestate code, fixed lots of stuff in PersistentThread, and renamed most "Emu"s to "Sys".
 * Removed wxScopedPtr and whipped up our own ScopedPtr that doesn't use boost's fail-style function names (and made it more thread-safe).
 * Handling exceptions across threads: Added Clone() and Rethrow() methods to BaseException, and added a Rethrow() to PersistentThread.
 * Go rid of AppInvoke macros (those were nasty!)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1929 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-29 19:16:00 +00:00
Jake.Stine 39bd850f72 win32pthreads: Changed from _beginthreadex to CreateThread, which is the preferred method of creating threads when using dynamic CRT linking.
PCSX2/Win32:
 * Assigned names to the threads so that they show up nicely in the debugger.
 * Added more error checking in the new stdout/stderr PipeRedirection code, hopefully fixing Issue 422 (but can't reproduce the error here to be sure).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1904 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-22 17:28:48 +00:00
Jake.Stine 8d91458c95 Win32: Added stdout and stderr pipe support for the ConsoleLogger; such that plugins using printf or fprintf will have their messages show up in the new-style console log and in the emuLog.txt file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1897 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-21 03:33:35 +00:00
Jake.Stine c9c924fe35 Yay, craploads of fixups for the new gui:
* Lots of crashfixes and threading rules compliance (like using wxYield instead of ProcessPendingEvents)
 * Killed off some memory corruption
 * Better error handling and reporting
 * Much speedier suspend/resume during emulation
 * Revamped entire savestate system to use a RIFF-style file format (untested, will work on it soon)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1832 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-16 17:23:02 +00:00
Jake.Stine d2fbb22076 Upgraded PCSX2 core and utilities to GPLv3.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1783 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 12:08:10 +00:00
Jake.Stine 50446e6930 * Added preliminary keyboard support back in (probably doesn't compile in linux)
* Fixed a deadlock in thread cancellation.
 * Muted some folder warnings when running pcsx2 for the first time.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1778 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 21:16:12 +00:00
Jake.Stine 9308d86ffc wxgui: Runs games. 'nuff said.
* Fixed some deadlock conditions by adding a message pump to semaphore waits ont he main/gui thread.
 * Many more config and init bugfixes.
 * Implemented most of the new Boot menu.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1745 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 23:07:23 +00:00
Jake.Stine 64e43a9086 wxgui:
* Fixed thread classing so that detached pthreeads are handled safely, and so that virtual functions in C++ destructors are explicitly specified.
 * Added some helper functions to Pcsx2App for safely executing menu commands form any thread in the emu.
 * Fixed several minor bugs in settings / config handling.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1730 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-03 11:59:05 +00:00
Jake.Stine 25a31e3a03 wxgui: retooled exception handling, should eliminate warnings in GCC and remove previous initialization ambiguities. (ended up being a nice code cleanup too, yay)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1720 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-01 00:43:28 +00:00
Jake.Stine 980afabc30 wxgui:
* Moved some files around in an attempt to improve CoreEmu and UI separation.
 * Major upgrade to the UI's handling of savestates
 * Maintenance work to the C++ exception handling
 * Some improved error handling and message popups here or there

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1714 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-31 03:47:05 +00:00
Jake.Stine 9303bc5bf2 wxgui: Prepped the R5900 recompiler for the new wxWidgets-enhanced dedicated emulation thread design, and removed the old boolean-based re-entrant event checking mess.
Note: Nearly have a successfully booting branch! (bios crashes when it reaches CDVD api callbacks, should be a simple fix but it'll have to wait until later >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1680 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-25 15:38:48 +00:00
Jake.Stine db3e81504e wxgui: The Linux side compiles and runs again. Note: Removed "Open in Explorer" buttons for folders since there seems no reliable way to do that in Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1661 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-20 23:05:26 +00:00
Jake.Stine 4b320294fc wxgui: Fixed most of the trivial bugs from the prev commit.
* Removed NoncopyableObject class and replaced it with a DeclareNoncopyableObject() macro -- which reports saner C++ compilation errors when the object copy is attempted.
 * Improved first run wizard and several configuration panels.
 * Moved the BIOS selector to its own menu item and dialog box, separate of the Settings panel.
 * Fixed various bugs preventing configuration changes from being saved.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1658 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-20 14:34:48 +00:00
Jake.Stine c415d8d694 wxgui:
* Major cleanups and improvements to the Threading namespace.
 * Created CoreEmuThread class framework, which currently runs the EEcore, IOP, and VUs with threadsafe suspension, reset, and resume features.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1624 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-15 06:17:43 +00:00
Jake.Stine ccdb5d84b9 wxgui: Optimizations and improvements to the console logger's threading model.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1535 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-17 03:43:45 +00:00
Jake.Stine fb6a8939b0 wxgui: Moved some more files around in Common/Utilities, and merged against trunk.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1460 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 20:48:11 +00:00
Jake.Stine da691894c3 wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes.
* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
 * Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
 * Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1454 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 00:49:40 +00:00