arcum42
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7f46f80015
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ZeroSPU2: Various cleanups, refactors, and general mucking about with code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2588 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-02-12 11:42:29 +00:00 |
arcum42
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e3687d6027
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ZeroSPU2: Made the way different sound archetectures are done a bit more flexable so we could conceivably switch them at run time rather then compilation. And it occurred to me that the dynamic sound buffering Zedr0n is doing with PulseAudio is probably how it should be done in Alsa as well...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2437 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-01-16 16:08:17 +00:00 |
Jake.Stine
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b71b837efa
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Linux: Added more correct __asm__ qualifiers and conditions; including __volatile__ on a lot of asm code (it should really be the default behavior and non-vlatile the specifier, but whatever >_<), and added register clobber specifiers. Might help unbreak some of GCC 4.4's optimization problems, although VIFdma's uber-hack SSE optimization looks like a real problem.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1964 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-10-05 11:05:11 +00:00 |
arcum42
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1a53f45b2c
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Some work on variable type consistancy, and getting rid of 64 bit processor checks.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1214 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-05-17 21:57:24 +00:00 |
arcum42
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a0da3ee37a
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Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@485 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-02-13 09:57:15 +00:00 |
refraction
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65424fa11b
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-02-06 19:52:59 +00:00 |