Commit Graph

13 Commits

Author SHA1 Message Date
Connor McLaughlin d535331b4b Misc: Remove __fastcall, __fc, __concall and friends
These have no meaning in x64 (apart from throwing compiler warnings),
and we don't do 32-bit anymore. Also saves needing to include
`Pcsx2Defs.h` in files which don't otherwise need it.
2022-05-12 14:58:03 +01:00
TellowKrinkle f7476dfb63 Core: Replace alignment macros with alignas 2021-11-14 13:52:20 -06:00
refractionpcsx2 2ffdbe781f Vif-Int: Fix mode = 3 2016-01-29 23:11:54 +00:00
Jake.Stine 59ebdf3e60 GCC compilation fixes.
(note to devs: a sure-fire fix for GCC's templated function problems is to typecast the templated function to itself explicitly -- works nicely for all versions of GCC and the ?: operator as well).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3763 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-13 22:52:04 +00:00
Jake.Stine 2f8f86a3eb Significant VIFunpack retooling. Interpreters are considerably more efficient, and Recompilers are slightly more efficient. Details:
* All remaining code for handling partial/fragmented unpacks removed.
 * vifRegs.NUM is now accurately simulated when queuing data from fragmented unpacks.
 * Reduced the VIFunpack fragment buffer from 1MB to 4KB (max size of an unpack due to NUM being limited to 8 bits).
 * Removed vif/vifRegs globals formally used by VIF interpreters (everything relies on the templated vifIdx now -- simpler and faster!)
 * g_vifMask vars are integrated into vifStruct.
 * All VIF mask register stuff uses the SSE-friendly vifStruct.MaskRow/Col vars now.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3762 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-13 21:13:10 +00:00
Jake.Stine da9c955135 * Simplified VIFunpack's C-based interpreters (removed ODD size handlers and unused data)
* Fixed V2/V3 unpacks to behave same as the SSE unpacks (matches undefined PS2 behaviors)
 * Removed legacy vifUnpacker (haven't needed it for any regression testing in forever).
 * Move some VIF MARK console spam to DevCon (Ape Escape 3)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3746 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-10 13:16:50 +00:00
Jake.Stine bc849cc042 Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3549 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-22 12:20:11 +00:00
Jake.Stine 403c9d3f2f Likely fix for 30mb memleaks when loading states and resetting the emu.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3181 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-07 14:03:58 +00:00
Jake.Stine 70d47bf240 Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2937 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-03 14:08:02 +00:00
sudonim1 4457fe40fc Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
sudonim1 a05e9c62be Set svn:eol-style=native on all *.c *.cpp *.h
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2894 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 21:37:39 +00:00
cottonvibes 76194c82dc Vif - Cleanups/refactoring
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2585 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-11 04:36:47 +00:00
cottonvibes 84bc805761 Vif Cleanups - did some code refactoring so things make more sense.
I need to do more later on...

I mostly separated the unpack code from the dma/transfer code in this commit.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2485 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-23 02:30:00 +00:00