Jake.Stine
158b01b58d
SPU2-X:
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* Potential Bugfix: Core1's DMA IRQ trigger was being ignored in some instances; might fix some hangs.
* Major code cleanups, using C++ structure member methods and functions.
* Improved gui / plugin api / core emulation code separation -- hoping to switch to wxWidgets eventually.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1930 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-29 19:18:50 +00:00
Jake.Stine
c1dbdd7b62
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1419 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-21 11:00:53 +00:00
Jake.Stine
cf2919cc5a
Assorted code cleanups to WinMain's message handling, and streamlined the language selection 'gui restart' procedure.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@577 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-23 12:03:22 +00:00
arcum42
816647a86f
Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@561 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-21 11:14:09 +00:00
Jake.Stine
f6f1f8665b
Minor cleanups to the order in which plugin init/open/close functions are called (PADs are always closed before the GS now, for example, since they usually rely on the GS's window handle).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@560 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-21 10:39:18 +00:00
arcum42
1745eb2013
SPU2-X: These aren't the buildfiles you're looking for. Move along now.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@556 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-20 21:48:59 +00:00
Jake.Stine
0a24870600
SPU2-X: Squashed a bug that caused lots of crackle-pops on certain audio tracks (most obvious during the KH2 intro); LoopStartA apparently should *not* be set to NextA when KeyOn is issued.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@552 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-20 13:29:39 +00:00
Jake.Stine
340db13caa
SPU2-X: Added a lowpass filter to the reverb output, which should produce more correct audio (still experimental). Plus many code cleanups.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@509 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-16 20:00:31 +00:00
Jake.Stine
042e904a65
SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are:
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* Working Reverb. Yes, you heard right. Fully and completely implemented reverb effects!
* Automatic 5.1 speaker expansion.
* Some more bugfixes to volumes.
* All new configuration panels.
* Improved/Bugfixed XAudio2 drivers.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@497 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-15 05:15:39 +00:00