* bump minimal requirement to opengl 2! Basically any Dx9 class hardware. On intel you will need a gen4+ GPU.
* remove the bad quality integer texture to use only texture float. Again need an gen4+ Intel GPU. Opensource users: Mesa must be built with support of texture float (stupid patents)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5603 96395faa-99c1-11dd-bbfe-3dabce05a288
* change the man page to gpl3
* add missing copyrigh for zerogsshader
* re write bin2cpp tool (in perl) to avoid any copyright issue => hex2h.pl
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5155 96395faa-99c1-11dd-bbfe-3dabce05a288